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Messages - Langolier

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31
DF Community Games & Stories / Re: I'm going to tell a crappy story
« on: September 12, 2012, 02:13:46 am »
Thanks! And here is my attempt at something serious. Came out more as a sort of Dwarf themed mediocre creepy pasta but oh well it was fun as heck to write. Brought to you by the Brool Story Co.
===============================================================================
   It was early in the morning, and silent in the west wing of fort Mengoshur. The long hall was a middle-class living area, consisting of small 3x4 family housing chambers and spare storage areas. The sector housed twenty rooms total, and at the end of the hallway, a staircase led down into the commoner's tombs. From this stairway, a loud thump echoed far below. It gradually grew louder and louder. Loud thump, then a brief but nerve-wracking grinding sound, as that of nails on a chalkboard.

A couple doors cracked open and curious heads surveyed the empty hall. Neighbors exchanged confused glances. "They picked a fine time to redecorate!" One angry old Dwarf said, "You'd find Armok himself before ye found a decent night's sleep around here!", Slamming his door and stomping off to find himself a drink. At last, a figure emerged from the dark stairway.

A boulder of muscle that bore many scars, twisted into the shape of a Dwarf. The leather cloak, trousers, and boots he wore looked tattered and weatherbeaten. His normally immaculately groomed black beard had become frizzled as of late, and his green eyes seemed to stare beyond the walls. The citizens watched as he stepped into the hall, dragging a large square coffin in one hand, clutching a shovel in the other. He started down the hallway, filling it with the irritating scrape of stone on stone. "Rakust? What are you doing?" He was deaf to the question.

Rakust proceeded down the hall, and through the various twists and turns of the fort that he knew by heart. Finally he arrived at the main gate. It was midwinter, and the bridge that connected the fort to the outside world was blanketed with a foot of snow, just like the land beyond.

Above the entrance, in the guard bunkers, the soldiers on duty contemplated the figure trudging through the snow. He looked tiny on the bridge that was big enough for five wagons to pass easily at the same time. The outside was not forbidden, but no rational Dwarf had reason to go out, alone, with the amount of Goblin ambushes that had occurred, and lugging a coffin. Finally the order was given "Fetch the sheriff. I think we've got another one gone bonkers"

Rakust dragged the coffin away from the fortress, up to a small hill that was about a quarter mile away, sweating despite the cold. He dropped it and stooped to catch his breath briefly, then stood and took hold of the coffin's lid. He slid it off and nearly choked at the smell that he had uncanned. The corpse within was decayed too much to be recognizable, a bright red beard clinging to the gnarled, putrid face. Setting the shovel aside, Rakust took hold of it and in one motion hauled the body out and onto the fresh snow, trailing a line of pungent black liquid. He then picked up the shovel and went to his work. Smack...smack... The cadence of his strikes was the only sound for a long blissful period, until he detected the crunching footsteps as a group approached from behind him. Angry that he was already being interrupted, he turned to find five Dwarves approaching, having followed the line he had made in the snow from the fort. Four of them were regular military- clad in steel armor and wielding their trademark silver hammers. They couldn't be identified beyond the color of the beards protruding from beneath their helms. The fifth one was Juliss Feldspar, the Sheriff. She was a short, skinny red-haired Dwarf, her normally pale face reddened by the cold.

Rakust leaned on his shovel as they approached, but made no move to apprehend him, keeping out of lunging distance. "Good morning" Juliss greeted as casually as if they had bumped into one another at breakfast. Her expression did not change at the sight of the emptied coffin and body. She had ahnihilated more Goblins than any  of the soldiers in the fort- small but deadly, earning the nickname The Dagger among her peers. Rakust knew well not to underestimate her, and backed up to continue his work facing her. "May I...ask what exactly you are doing out here, Rakust?" She asked, gesturing at the body as he slammed the shovel down on it's face with a wet smack. "Saving the fort" He answered after another whack.

"This man is no threat to our fort" She replied, "And well...he's dead in case you hadn't noticed". Rakust ceased hitting the corpse and stared at her, slowly shaking his head. "No" He raised his head skyward, "That's just it. Nobody gets it. Nothing dies out here" He glanced back at her, "They...they don't stay dead. They come back".
He violently forced the blade of the shovel down on the corpse's neck, severing it, then drew back his foot and kicked it, the part sailing off down one side of the hill. "I'm telling you, there's..." He paused as he searched for words, "There's something...wrong with this place. This, this land is evil!". Juliss held up a hand, "Look, you don't have to prove anything to anybody. We all know what happened with your wife, it was an accident. You didn't mean to-" Rakust slammed his shovel against the headless body's chest and screamed, "She died! She died, and then she got up and came after me and my daughter!" He held the shovel so tightly his knuckles turned white, breathing hard. Juliss tilted her head to one side, close to the soldier standing next to her, "I'll get the shovel away from him, you all restrain him" She whispered. The soldier stroked his beard to confirm he understood.

"We want to help you" Juliss said, "Doctor Kol can help you through this. I'll do what I can as well. You still have your daughter to live for". He nodded, not seeing her other hand moving slowly to her belt. "I am helping her" He protested, "I'm helping all of us". In a flash, Juliss flicked her hand and hurled a dagger which impaled Rakust's hand. He shouted and dropped the shovel as the soldiers rushed forward. Though he was strong, they piled atop him. It took their combined strength to force his hands behind his back so that Juliss could bind them with a pair of thick iron cuffs that were normally used to restrain trolls. After that, he no longer struggled and allowed them to lead him off back toward the fort.

At the bottom of the hill, the severed head lay in a puddle of snow and black coagulated blood. A deer scampered nearby and sniffed at it, then turned and galloped off. The tounge twitched and began to slowly slither about in the mouth. Sensing the living deer that had been so close, the jaw moved up and down, clacking it's black teeth together and longing to close around warm flesh.

32
DF Dwarf Mode Discussion / Re: Why does everyone use the default graphics?
« on: September 11, 2012, 10:20:57 pm »
I started playing on my netbook. I was too scared to push it so I didn't add any tile sets or mods like therapist. Now that my brain is attuned to it, I just play with ASCII. But apparently my netbook is a little more of a champ than I thought. Currently have a population of 150 and haven't noticed any problems yet.

33
DF Community Games & Stories / I'm going to tell a crappy story
« on: September 11, 2012, 04:30:04 am »
I dabble with writing sometimes. I know I'm not the best at it, but I got the urge to write tonight, and this community is going to pay for it.

=============================================================================
         Fortress Mengoshur, known affectionately as Lashedcircles by it's occupants, sat in the dying sunlight of late afternoon. The grand entrance, composed of two wide bridges, was the only thing to betray the presence of a thriving fortress beneath the unremarkable grassy hill. The chill autumn wind whistled through the empty skulls of goblin thieves in the pits below the bridges- piled quite high by now. Inside the fort, Dwarves gathered in the raucous dining halls or trudged off to bed coated in a layer of grime earned by a hard day's work in the caverns. Everywhere there was hustle and bustle, except for one lonely and mostly ignored section of the fort. Located at the end of a long southward corridor, it was a single room just large enough for three beds with room to walk in between them. In the light of a torch affixed to the wall, a prone figure lay in the middle bed, tossing about uneasily until he at last tossed the covers off, coming awake. He touched a hand to his sweat-covered forehead and ran it down his face, down the long orange beard that had grown scraggly and unkempt in the time he had lain here. It had been some time in the spring when he was first dragged here, though he had lost all track of time since then. It had been maddening at first to simply lay in bed all day, but he had come to find it relaxing listening to the sounds of the fort- a murmur of conversation here, a door slamming shut there. Footsteps resounded on the floor outside and drew closer. Anticipating a meal, his stomach grumbled in excitement. The room's single door swung open but unfortunately, it was the chief medical Dwarf- Kol Idorerith. A rather scrawny specimen, the doctor was nearing his 100th year, his snow white beard arranged in double braids. "Good afternoon!" The old Dwarf bellowed, stepping over to the foot of the bed. A scroll was nailed to the foot of the bed and the doctor bent over, producing a pair of glasses from his pocket. He consulted the information on it "You are.....Urist Ingishmeb?"
"Yes, sir" The bedridden Dwarf replied, "And I, uh...I'm pretty sure I've been your only patient this year". The doctor straightened up and glanced at Urist with a warm look upon his wrinkled face, "The first one ever, actually. I came here a fisherdwarf". Urist's mouth hung open until the old Dwarf shrugged, "I've been winging it". He then cleared his throat and replaced his glasses into his shirt, "Anyway, the overseer wanted me to have a talk with you since you've been laid up here so long". The doctor produced a small metal box and opened it, stepping around to sit on  one of the unoccupied beds. He pulled a lump of dark matter from it with a strong scent and casually tossed it into his mouth. "What's that?" Urist asked, nodding toward the box. "Tobacco" Kol replied, "But it's not supposed to be here, so don't go running your mouth. I NEED it". The Doc's eyeball twitched a bit.
 
"Anyway" Kol continued, getting back on track, "The overseer wants you out of bed and back to work. Malingering is not YET a punishable offence, but...if it was, the hammerer would have busted your head like a grape by now".

"I'm not malingering!" Urist said with a sigh, "I just...I'm scared" The doctor stared at him, "I see...You suppose you have PTSD? I'm seriously asking. Your guess is as good as mine". Urist shook his head, "I...I'm just worried. What if this is all a dream?" He gestured toward the roof, "What if I really died in that siege, and death is too horrible for me to comprehend so my brain has made up this fantasy world? Stuff like that keeps me up at night, doc"  Kol paused to think, then sighed, "Son, let me tell you something. My wife has been exchanging spores with our neighbor for the past two years. My dog ate one of my socks, and choked to death in the process.  My daughter went crazy, stripped herself naked, and choked a cat to death in the middle of the dining room.  And just this morning, my dear mother got trolled". Urist raised an eyebrow, "Somebody made fun of her?"
Kol shook his head, "No, she got trolled to death. As in, a troll was dropped on her from fifty-five urists up". The elderly Dwarf's countenance sunk a bit, and a tear welled up in his eye. His gaze shifted to the space above Urist's bed and he grinned suddenly upon seeing an engraving of a group of Dwarves. He pointed at it, "I knew that guy on the left, Ha! He's a riot at parties"

Smiling, Kol turned his attention back to Urist, "The point is, if this is all some fantasy world, you're doing a pretty crappy job at it. Why don't you imagine me the baron, or at least imagine me having better luck?" A moment passed in silence before Urist spoke, "I...I suppose you're right. Wow! I think you gave me a new lease on life, Doc!". Kol lifted a finger, "There's just one tiny little change to your work schedule. The overseer's not too happy you've been resting all this time. I mean, you only lost a toe. One of your squadmates lost an arm, and he was training in the barracks the next day, so you've been reassigned to something called the Fun Project. Evidently it involves mining". Urist sat up and hopped out of bed, "Ha! I always wanted to be a miner. To heck with this military nonsense" He slapped the elder Dwarf on the shoulder, "Thanks a ton, doc!" Urist trotted happily out of the room, looking forward to an exciting new career.

34
DF General Discussion / Re: Dwarf Fortress just improved my life!
« on: August 21, 2012, 05:15:29 pm »
Dwarf fortress is helping me as well IRL. I have this pretty crappy panic disorder and its no joke when it hits- muscles lock up, pupils contract, throat gets dry. I've had some luck fending it off by firing up DF. Probably because it makes you do a lot of thinking, and the disorder is all in your head. Either way, thank goodness for DF.

35
DF Dwarf Mode Discussion / Re: Master Theif
« on: August 16, 2012, 06:55:55 pm »
Quote
Master just denotes that they're very good at thieving, that's all. You'll still get snatchers even if you kill a Master Thief.
Quote

Quote
Master thieves are called such because of their skill levels.  Fighting against one with a dagger, you'll find that they avoid and counter a lot more attacks than the average goblin thief, especially against lesser-trained dwarven soldiers.  A single master thief should be able to make a mess of a squad of recruits. You will still get burgled if you catch and kill one.

Ahh ok cool. Thanks. Apparently I was spelling thief wrong as well. I'm smurt.

36
DF Dwarf Mode Discussion / Master Theif
« on: August 16, 2012, 06:36:17 pm »
Is there any significance involving a Goblin Master Theif? I.E. if you kill one do you stop getting burglarized?

I could not find a single page on it on the wiki. I captured one of the suckers today.  He was stripped buck naked and sent over to the fun district to serve as archery practice. He died and re-animated then I turned him loose on a Goblin ambush. He bit the noses off two of the spearmen. It's like Florida: the fortress in here.

37
Dear Urist "Drama Llama"

I'm sorry your pet llama died in the zombie siege. But please stop throwing a tantrum for five seconds, calming down, then throwing another tantrum. Eventually you are going to hurt somebody. So you get to take a dip in Dr. Wondertainment's super cherry kool-aid bath(tm)

Dear Assorted Idiots

If there is a ton of zombies outside the door, why do you see them, and go running off onto the surface directly into their midst?!?!? This actually made me angry. Why, why why? All you had to do was literally take one step back and close the door. Good Gods! There is now an IQ limit if you want to migrate to my fortress

I hate you all. Go kill yourselves
-Sincerely, the overseer

38
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: August 13, 2012, 04:56:14 am »
Well, yet another moment for me this evening. I finally managed to unintentionally cause a cave-in that was so large it crashed my game. I see "Urist Mcschmuck has been crushed in a cavein" followed roughly two seconds later by "Dwarf fortress.exe has stopped running". The cave-in was over my central dining hall, of course. Had to restart 3 times but it finally started working again. It's what I get for having a crappy little netbook. Amazingly only had one casualty. (But nobody cared about him so it's ok)

39
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: August 09, 2012, 09:41:54 am »
Quote
Bit of story telling involved there but thats what I pieced together from the game basically.The vampire blamed another for the crime and because I was''nt aware of their ability to point the finger at someone else I killed an innocent dwarf.Next time i'll investigate a bit more carefully if there is only one witness.Should have read the wiki of sililar post re vampires before I acted

Ohh ok. Well that's still more in depth than I thought it would be. This game doesn't quit with the curve balls. Then I had yet another face-palm tonight when I realized you have to export a certain amount of wealth to get the baron (My current goal) and I've been neglecting the caravans. Got a ton of goods moved to the depot, but then a peasant corpse showed up at the fort and said "I hate every single one of you", demonstrating this statement by murdering my only appraiser. SON OF A BISCUIT!

40
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: August 08, 2012, 08:27:30 am »
I'm pretty sure I've got a nasty situation brewing. I'm currently on one of those half evil/half normal embarks. Got things going pretty good, and decided to capture a Yak bull corpse in the basement just for kicks. But then during the first caravan and liason visit, apparently a couple more yak corpses decided to show up and attack the caravan, killing two Dwarves on the evil side. Between that drama and keeping the liason safe, I went back and the captured corpse is nowhere to be seen. I am scared to zoom to it on the units screen because I can almost guarantee it's about two seconds from bursting in on the dining hall and ruining somebody's lunch.

Also, in reference to Henrik Undrgrim's post
I have no experience with crime yet- are the investigations and whatnot really that in depth? Holy cow

41
DF Dwarf Mode Discussion / Snatcher question?
« on: July 14, 2012, 03:53:47 pm »
It seems like everytime my fort is infiltrated by a child snatcher, I am unable to see who if anybody he has stolen. I thought to try the inventory but it just lists his clothing, weapons etc. I'm just curious to see if there is a way to tell wether a snatcher has taken a kid or not. I am sure every DF player will agree that the children are more precious than adamantine and must be protected at all cost.

42
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: July 12, 2012, 02:58:13 pm »
Woo, am currently experiencing my very first goblin siege just after getting over a booze and food famine. The goblin leader (I'm guessing) was riding some sort of amphibious mount and it decided to take a dip, drowning her. Meanwhile a cat that got locked out led another goblin through a couple stone traps. So that's two goblins down with the only casualty being a cat. I'm almost suspicious at how well this is going.

43
Had a very tiny two space pit area that was supposed to kill the creatures I dropped down it, but I didn't take into account water would cushion the damage and I guess it wasn't quite high enough. Anyway, I tossed a disarmed goblin, two bobcats, and a dingo down there. Evidently they did not care all that much for each other's company, because a huge fight broke out. It was probably more epic the way I imagined it - four creatures just losing their marbles in a space about as big as a small bathroom, and flooded at that. 

44
DF Dwarf Mode Discussion / Re: Cursed smoke
« on: July 10, 2012, 01:14:47 am »
Whenever you embark in an evil biome, make sure all your dwarves are hipsters. They will like an underground fortress much better.

45
DF Dwarf Mode Discussion / Dune Fortress
« on: July 07, 2012, 12:50:25 pm »
Hello errbody. I'm a new player, having a blast so far but one thing about this game is weird. Every time I play it, I'm reminded of the whole Dune universe. I don't know if anybody here is familiar with it but that's the vibe this game gives me and I can't figure out why that is. I don't see how my mind links sci fi with drunken dwarves. Anybody else out there had this feeling? Or am I going looney?

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