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Forum Games and Roleplaying / Re: Big Mutherfu**in' Crab Truckers! (open ideas/suggestions thread)
« on: October 14, 2016, 05:32:11 pm »
Your character
Great idea for your character! I can really see it.
Lasso usage and capability
Lasso seems quite a helpful skill,
Dancin' as a weak skill
You can use Dancin' to do a little dodge with 50/50 chance, as a weak skill. Up to you.
EDIT:
Lasso details and making it unique
Great idea for your character! I can really see it.
Spoiler (click to show/hide)
Think about the voice next. I would hate to voice your character wrong, for example. I imagine him as a rogue with a heart of gold kind-of-thing, or a badass cowboy with tragedy in his eyes, and all romantic as hell, brooding and shit, his tiny beady eyes poking out over his huge manly beard. The women always ask him to shave; "we like stubble" they say, but no, he like the beard and ain't no one's bitch. Except one bitch who stole his heart... Why won't you tell me her name, Terence Johnson?! How did she hurt you?! It's okay to feel. I know you're a strong motherfucking crab and you can get the job done. I trust you motherfucker. I love you. *kisses the sexy beard*
Lasso usage and capability
Lasso seems quite a helpful skill,
Spoiler (click to show/hide)
you can use it to save/rescue a crab, cargo, bind an enemy's limb or body, as a sling, as a whip, hoist, choke, etc. and you can use it to get around by catching things and swinging on the rope. For example, the truck might have a rod sticking out of the top that Terence so lasso and climb to the roof. I'll basically add it for nothing.
but it'd have to maybe make it out of metal (perhaps upgradeable with tiers for how much weight it can handle)
You could also use that to move things around the battlefield, for example; enemies, your team-mates and any objects.
We'd also have to give it an effective range, which could also maybe be upgradeable as well.
In other words it would put you in quite a strategic position in the team, and it would give the game a lot of options. I like it.
but it'd have to maybe make it out of metal (perhaps upgradeable with tiers for how much weight it can handle)
You could also use that to move things around the battlefield, for example; enemies, your team-mates and any objects.
We'd also have to give it an effective range, which could also maybe be upgradeable as well.
In other words it would put you in quite a strategic position in the team, and it would give the game a lot of options. I like it.
Dancin' as a weak skill
You can use Dancin' to do a little dodge with 50/50 chance, as a weak skill. Up to you.
Spoiler (click to show/hide)
I think the way it will work is that enemies attacks on you will fail on a coin-flip (so about half the time), and during cutscenes or special events, I will also apply your dodge roll. Actually, lasso would make a good reaction skill too, anytime shit goes down, shout out "lasso" or whatever the hell you want with some shit after it describing what the fuck it does like "catch that crab!" or "trip that punk" etc. and I'll add it in to the scene for you.
I'll tell you the result and roughly what should happen, and you can narrate it. I might add some drama or plot occasionally, but I'll try to keep out of narrating fights mostly.
I'll tell you the result and roughly what should happen, and you can narrate it. I might add some drama or plot occasionally, but I'll try to keep out of narrating fights mostly.
EDIT:
Lasso details and making it unique
Spoiler (click to show/hide)
you should have a special-made lasso unique item dealy that has some sort of extra function or power, elemental, technological, or possibly some ranged function. I'm thinking electrical, and you can incapacitate creatures and charge/destroy technology. Maybe he's some kind of techno-ranger?
Spoiler: ALL ABOUT HEADBUTT (click to show/hide)
Think about your headbutt specialty too:
Power of Headbutts
It'll be good as a BIG attack that can do serious damage, like an instant death kinda thing.
If you use it on a wall, it hurts the head of Terence, but doesn't harm him (much)
Smashing a car, for instance, also makes his head hurt, but quite a lot more.
Effect on Terence Johnson
At this stage, Terence can walk away without lasting damage,
as long as he doesn't keep using Headbutts on hard objects,
and doesn't get hit in the head
his head is still tougher than normal, and most attacks to that location don't usually have much effect.
Being hit by a bar is akin to smashing a wall.
A car hitting his face will hurt him and will make him sore.
Recovering from using Headbutt
He needs to recover for at least an hour or so (1-2 scenes normally) to go back to normal. He can keep using Headbutt, but it will take longer to recover, and Terence will become first, dizzy, and eventually, unconscious with repeated use.
Drinking alcohol or gas mitigates some of the pain and lowers his inhibitions towards death. It also causes him to deeply relax, lessening the impact of recoil force on his head (you get half as sore as normal, when drunk)
You can use a strong headbutt once a scene, a medium headbutt 2-4 times, and a weak headbutt 5-20 times.
Don't worry if your character gets injured, Monster Crabs Truckers can always bathe (submerge) in clean water to recover completely.
If you want to ask about the rating of an enemy, wall or object with regards to headbutt, just PM.
There's basically 3 tiers of use :
strong (once per scene, instant soreness)
medium (a few times per scene)
weak (quite a lot of uses)
Power of Headbutts
It'll be good as a BIG attack that can do serious damage, like an instant death kinda thing.
If you use it on a wall, it hurts the head of Terence, but doesn't harm him (much)
Smashing a car, for instance, also makes his head hurt, but quite a lot more.
Effect on Terence Johnson
At this stage, Terence can walk away without lasting damage,
as long as he doesn't keep using Headbutts on hard objects,
and doesn't get hit in the head
his head is still tougher than normal, and most attacks to that location don't usually have much effect.
Being hit by a bar is akin to smashing a wall.
A car hitting his face will hurt him and will make him sore.
Recovering from using Headbutt
He needs to recover for at least an hour or so (1-2 scenes normally) to go back to normal. He can keep using Headbutt, but it will take longer to recover, and Terence will become first, dizzy, and eventually, unconscious with repeated use.
Drinking alcohol or gas mitigates some of the pain and lowers his inhibitions towards death. It also causes him to deeply relax, lessening the impact of recoil force on his head (you get half as sore as normal, when drunk)
You can use a strong headbutt once a scene, a medium headbutt 2-4 times, and a weak headbutt 5-20 times.
Don't worry if your character gets injured, Monster Crabs Truckers can always bathe (submerge) in clean water to recover completely.
If you want to ask about the rating of an enemy, wall or object with regards to headbutt, just PM.
There's basically 3 tiers of use :
strong (once per scene, instant soreness)
medium (a few times per scene)
weak (quite a lot of uses)