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Messages - pisskop

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19531
Got an evil ocean start, with a small river terminating in several branches; only one of which actually connects to the ocean.  Being fairly new(v.31) and also having lost my comp until now (wtf wheelbarrels?)  The ocean has no upramps, and I am unsure how finish the delta without upramps.  Can anything climb out of the ocean w/out ramps bordering the water?

19532
DF Adventure Mode Discussion / Re: bogeyman
« on: July 16, 2012, 11:53:07 am »
fun fact: if you charge a boogey who is in front of a campfire and miss it you may end up on the fire.  You may then choose to step off it on the oppisite side.

19533
DF Adventure Mode Discussion / Re: bogeyman
« on: July 16, 2012, 11:38:41 am »
Actually, I seem to have liitle problems with them, provided I prep first.  Even with a relatively unskilled adventurer I have killed the ambush.  I simply surround myself with fires for the duration of the night if I am not wishing to engage them or fire up the borders of a 4x4 square, leaving one spot 'unfired'.  I instead make a tunnel with it.  I sleep for as long as I can in the center of it.  When they ambush they are unable(typically) to get to me before I wake up.While they work their way to me I throw rocks or w.e. at them, and engage them 1on1 when they come.  If I start to get overwhelmed(because they love kicking, biting, I typically break any grasps by moving away, same with muptiple of them) I move away.  So long as my speed is above ~950 I can usually keep charging them, knocking them over, and out running most of them.

If I get really deperate I start to use trees for fire, first trying to knock them down into it and keeping them there.  The fires forces them to path around it, and provides time to regroup.  If you are too heavy to outrun them, drop some sh-stuff by a tree of landmark.  should still by closeby by dawn...

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