Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - MrWillsauce

Pages: 1 ... 8 9 [10] 11 12 ... 248
136
Other Games / Re: Space Station 13: Urist McStation
« on: April 01, 2014, 02:37:01 pm »
Even connecting with the IP listed in the OP doesn't seem to be working. That may just be due to my own personal retardation though.

137
Other Games / Re: Space Station 13: Urist McStation
« on: April 01, 2014, 02:13:25 pm »
The quality of my emurshuns is inversely proportional to how fast people move.

138
Other Games / Re: Space Station 13: Urist McStation
« on: March 31, 2014, 11:16:27 pm »
I think it's apparent that Antimov should be the default lawset.

139
Other Games / Re: Space Station 13: Urist McStation
« on: March 31, 2014, 05:44:02 pm »
I think Asimov could just be kept the way it is, but the game should prompt the AI at the start of the round telling it that the alien crewmembers should be considered human.

140
Other Games / Re: Space Station 13: Urist McStation
« on: March 31, 2014, 02:04:45 pm »
I much prefer Asimov, although we will have to change it slightly or clarify what 'human' means to accommodate the alien races of course.

141
Other Games / Re: Space Station 13: Urist McStation
« on: March 31, 2014, 01:52:03 pm »
Most Asimov AIs will respect rank when there's a conflict. The fact that they can ignore rank at their own discretion can be a safeguard against major comdoms.

142
Other Games / Re: Space Station 13: Urist McStation
« on: March 31, 2014, 01:09:26 pm »
PALADIN's ambiguity is what makes it awesome. It's also what makes it a bad idea for a starting lawset.

143
Other Games / Re: Space Station 13: Urist McStation
« on: March 31, 2014, 12:55:37 pm »
PALADIN is a pretty specialized kinda thing, not something that should be default. I do support the AI's ability to choose PALADIN from a selection of lawsets of the beginning of the round though. Also, what about it do you think should be modified?

144
Other Games / Re: Space Station 13: Urist McStation
« on: March 31, 2014, 12:43:06 pm »
I want to be everyone's bitch equally, not the captain's. Also I don't like being able to kill humans in any circumstances (without being subverted of course).

145
Other Games / Re: Space Station 13: Urist McStation
« on: March 31, 2014, 12:35:57 pm »
Like, what are AI laws going to be like after we switch to Baycode? I'm pretty sure they haven't decided on just keeping Baycode laws yet (and I really hope they don't).

146
Other Games / Re: Space Station 13: Urist McStation
« on: March 31, 2014, 12:30:25 pm »
So what is the current state of the AI law debate?

147
Other Games / Re: Victory Garden Games
« on: March 30, 2014, 10:26:21 pm »
I like the game even though I really hate JRPGs and that kind of turn-based combat. For what it is, a short and simple minimalist thingy, it is excellent. Game of the Year. (3/10)

148
Other Games / Re: Space Station 13: Urist McStation
« on: March 30, 2014, 02:47:51 pm »
W-wait. Ice cream machine?
We've always had the icecream cart, man.

149
Other Games / Re: Space Station 13: Urist McStation
« on: March 28, 2014, 10:18:15 am »
I guess that traitor will just have to blow up the clonevender too.

150
Other Games / Re: Space Station 13: Urist McStation
« on: March 27, 2014, 08:01:50 pm »
Server's down, yes.

Pages: 1 ... 8 9 [10] 11 12 ... 248