3121
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 04:38:47 pm »
Maybe you should give people two year turns until population grows/stabilizes?
April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
You might be able to make it work by putting a upright spike trap connected to a lever in the output of the pumpstack and trapping a vampire there.This sounds good, but you would always have to go back and assign a job to flip the switch to create an open wound. It would be better if you hooked up a repeater to the traps to continually injure the Vampire without micromanagement, with an optional emergency shutoff switch for if the Vampire gets too injured.
The spike trap would make sure the vampire always has a open wound to provide blood.
I think the vampire would have to be trapped in a u-bend though since flow can move things through grates.
The Mayans were fueling the Sun! December 12, 2012 is when the Sun runs out of fuel... ushering in an ice age that will never end, forcing humanity to live deep underground. To dig ever deeper toward the core as the earth's core cools over the millennia...This sounds like an anime.
Or.. a single person learns that he/she must sacrifice humans to resurrect and power the Sun... Taking it upon his/herself... the hero sets out into the world to cleanse the land of humanitysave what she can, in the process making life long friends, facing many hardships and making heart-wrenching decisions.
Will our hero succeed in their quest... ? Or is Earth doomed to a never ending ice-age?
According to this I raised my men at the same time.Answered your question before you posted.
Doesn't elvey boy go before me?
You didn't add my T-14Sorry, it's been rectified.