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Messages - MrWillsauce

Pages: 1 ... 207 208 [209] 210 211 ... 248
3121
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 04:38:47 pm »
Maybe you should give people two year turns until population grows/stabilizes?

3122
DF Community Games & Stories / Re: StNPO - 2 - Actually pretty alive!
« on: August 17, 2012, 04:34:25 pm »
Quote
You might be able to make it work by putting a upright spike trap connected to a lever in the output of the pumpstack and trapping a vampire there.
The spike trap would make sure the vampire always has a open wound to provide blood.
I think the vampire would have to be trapped in a u-bend though since flow can move things through grates.
This sounds good,  but you would always have to go back and assign a job to flip the switch to create an open wound. It would be better if you hooked up a repeater to the traps to continually injure the Vampire without micromanagement, with an optional emergency shutoff switch for if the Vampire gets too injured.

3123
Forum Games and Roleplaying / Re: Word association game, 8000+
« on: August 17, 2012, 03:10:15 pm »
Maybe the helicopter... maybe it's made of chocolate

3124
Roll To Dodge / Re: RTZ - Turn 4
« on: August 17, 2012, 12:42:16 pm »
"I think I need help carryin' all my stuff if I'm to leave."

3125
General Discussion / Re: Amazingly Stupid Things You've Heard People Say
« on: August 17, 2012, 12:40:28 pm »
Quote
The Mayans were fueling the Sun! December 12, 2012 is when the Sun runs out of fuel...  ushering in an ice age that will never end, forcing humanity to live deep underground.  To dig ever deeper toward the core as the earth's core cools over the millennia...

Or.. a single person learns that he/she must sacrifice humans to resurrect and power the Sun...  Taking it upon his/herself... the hero sets out into the world to cleanse the land of humanitysave what she can, in the process making life long friends, facing many hardships and making heart-wrenching decisions. 
Will our hero succeed in their quest... ?  Or is Earth doomed to a never ending ice-age?
This sounds like an anime.

3126
Forum Games and Roleplaying / Re: Word association game, 8000+
« on: August 17, 2012, 12:35:58 pm »
My cat

3127
Forum Games and Roleplaying / Re: High Fantasy Conquest
« on: August 17, 2012, 02:48:09 am »
Grek's Red Elves
Stocks: 18 Food, 13 herds of unicorns
Structures: 3 Elf Villages, 13 Nature Preserves
Population: 3
Armies: 5 total (1-5 have +1 movement) 1 (+1,0)(13,U), 2 (+1,0)(12,T), 3 (+1,0)(15,W), 4 (+1,0)(13,V), 5 (+1,0)(15,V)
Technologies: Preservation, Fishing, Fortress

Megaman's Navy Humans
Stocks: 4 Food
Structures: 2 Towns, 7 Farms
Population: 6
Armies: 4 total, 1 (14,T), 2 (14,U), 3 (14,V), 4 (14,W)
Technologies: Farming, Fortress

Ship of Freaks's Pink Dwarves
Stocks: 6 Food, 4 iron ore
Structures: 1 Mountainhall, 2 Subterranean Farms, 1 double iron mine
Population: 4
Technologies: Mining, Subterranean Farming, 1/5 Farming

Corai's Purple Humans
Stocks: 1 Food
Structures: 1 Town, 2 farms, 2 forts
Population: 4
Technologies: Farming, Fortress

Map:
Spoiler (click to show/hide)
Note: the red armies were able to move "through" the navy militia because technically since the reds went first, the navy armies didn't exist when they moved. Also if you couldn't figure it out, dot=army.
Quote
According to this I raised my men at the same time.
Doesn't elvey boy go before me?
Answered your question before you posted.

3128
Forum Games and Roleplaying / Re: High Fantasy Conquest
« on: August 17, 2012, 02:38:53 am »
The turn isn't over, but I'm going to post an update before the fighting starts, then another one after, then you all can post your next turn.

Grek's Red Elves
Stocks: 18 Food, 13 herds of unicorns
Structures: 3 Elf Villages, 13 Nature Preserves
Population: 3
Armies: 5 total (1-5 have +1 movement) 1 (+1,0)(15,U), 2 (+1,0)(15,T), 3 (+1,0)(16,V), 4 (+1,0)(16,U), 5 (+1,0)(16,T)
Technologies: Preservation, Fishing, Fortress

Megaman's Navy Humans
Stocks: 4 Food
Structures: 3 Towns, 8 Farms
Population: 6
Armies: 4 total, 1 (14,T), 2 (14,U), 3 (14,V), 4 (14,W)
Technologies: Farming, Fortress

Ship of Freaks's Pink Dwarves
Stocks: 6 Food, 4 iron ore
Structures: 1 Mountainhall, 2 Subterranean Farms, 1 double iron mine
Population: 4
Technologies: Mining, Subterranean Farming, 1/5 Farming

Corai's Purple Humans
Stocks: 1 Food
Structures: 1 Town, 2 farms, 2 forts
Population: 4
Technologies: Farming, Fortress

Map:
Spoiler (click to show/hide)

3129
Forum Games and Roleplaying / Re: High Fantasy Conquest
« on: August 17, 2012, 02:12:12 am »
Grek's Red Elves
Stocks: 13 Food, 13 herds of unicorns
Structures: 3 Elf Villages, 13 Nature Preserves
Population: 8
Technologies: Preservation, Fishing, Fortress

Megaman's Navy Humans
Stocks: 2 Food
Structures: 3 Towns, 8 Farms
Population: 10
Technologies: Farming, Fortress

Ship of Freaks's Pink Dwarves
Stocks: 5 Food, 4 iron ore
Structures: 1 Mountainhall, 2 Subterranean Farms, 1 double iron mine
Population: 3
Technologies: Mining, Subterranean Farming, 1/5 Farming

Corai's Purple Humans
Stocks: 1 Food
Structures: 1 Town, 2 farms, 1 fort
Population: 4
Technologies: Farming, Fortress

Map:
Spoiler (click to show/hide)
Quote
You didn't add my T-14 
Sorry, it's been rectified.

3130
Forum Games and Roleplaying / Re: High Fantasy Conquest
« on: August 17, 2012, 01:27:07 am »
Only dwarves may research it, but I guess (if they were filthy heretics) they could trade the techniques away. Same goes for Elvish mithril smithing. I really hadn't thought about it, or trading technologies at all, until now.

3131
Forum Games and Roleplaying / Re: High Fantasy Conquest
« on: August 17, 2012, 01:15:42 am »
This should be obvious, but I'm just pointing it out. You won't lose the Fortress tech if you trade it, the recipient will simply gain it.

3132
DF Community Games & Stories / Re: Bronzebow: Let's Terrifying!
« on: August 17, 2012, 01:02:55 am »
I love it. Moar.

3133
General Discussion / Re: Amazingly Stupid Things You've Heard People Say
« on: August 17, 2012, 01:01:32 am »
MrWillsauce is the sexiest man ever to play Dwarf Fortress. I think your computer likes me :)

3134
Roll To Dodge / Re: RTZ - Turn 4
« on: August 17, 2012, 12:58:01 am »
"It took a lot of effort to barricade this place up, and I'm not just gonna leave it. Have faith in my legendary carpentry skills and stay... or not I don't care."

3135
Forum Games and Roleplaying / Re: High Fantasy Conquest
« on: August 17, 2012, 12:44:06 am »
Fair enough. What are the conditions of your surrender Corai?

Edit: Also apologies for breaking my role as an impartial GM by giving tactical advice. It won't happen again.

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