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« on: August 18, 2012, 08:04:00 am »
My current fortress is getting pretty laggy; down to about 20 fps now. According to d_init.txt, the population cap is 100 (and has been since embark), yet my fortress's actual population hovers around 200. For my next fortress, I'd like a true population cap of 100-110; I want at least 100, because according to d_init.txt, I need that many to get 'current game features'.
How should I set d_init.txt to get a true population cap of 100? Right now it's set at 100 and I have 200, so if I set it at 50 does that mean I'll get 100?
The BABY_CHILD_CAP is currently 100:1000, is that why I have 200 dorfs? The 100 in baby cap gets added to the population cap? Should I just try leaving population cap at 100, and lowering the baby cap instead?