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Roll To Dodge / Re: ~The World is a Ghetto~ (Chapter 25: Breaking & Entering)
« on: November 17, 2013, 12:27:27 pm »
"Oh, that's a neat little trick!"
Head inside after those two people.
Head inside after those two people.
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I like how everyone is fine and then there's Alena.
(( And looking awesome while doing it , how could I know it was going to stop though? I'm not the lava whisperer after all, all I can see is it's still rising so still self defense. ))((I'd quote the part where I said the lava is irrelevant, seeing as how everyone had been brought to the floating area, but it's a while back. So in that amount of time, the Lava rose up to the point of just stopping.))
Jesus, I was planning on getting that but I was stuck on playing all of the assassins creed games, still on he first one I'm playing it non stop and I can't see an end in sight, it was annoying when ZP said there wasnt a fast travel, but still you only get it if you scale all the towers.((There is a fast travel at one point, when you start having to do missions in all three cities. I'm on AC:R right now. Hopefully AC:3 and AC:BF come out for Mac eventually.))
(( Lava that had it kept rising would have killed us all. ))((It's murder. You weren't in harm's way, as the lava would've stopped before the store/catwalks. So, you wouldn't be able to file for self-defense. It wasn't premeditated, but it wasn't accidental. So, Murder.))
Well. What if you hit someone with a table?(Have you got melee rules prepared? Just curious.)Yes, I do, but it does poor damage.
Fighting completely unarmed can only do wounding shots, which means you'd have to hit them twice to kill, and it's not easy to hit.
If you use a bottle, you have a better chance, but still not as good as if you shot at them.
But then again, a fist never jams or runs out of ammo.
I actually built the damage system so that literally anything can be used, it's just not all that interesting because everything is simply rated on "lethality" without any real difference between what types of damage is being dealt.
So smacking someone with a bottle and smacking someone with a chair uses the same damage roll, simply because they both fall between "bare fist" and "gunshot" in lethality.