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DF Gameplay Questions / Re: My dwarves are running around outside during seige.
« on: May 19, 2017, 03:11:44 pm »
Reading your announcements was tough, but it looks like none of your dwarfs were seen by the undead yet. I'm noting this because a dwarf that is fleeing from a hostile is too busy to respond to the alert, they need to get some distance from the enemy before they will start heading to the burrow.
One thing about dwarfs in the military... If their squad is on active orders ('s'quad screen's Move/Kill or 'm'ilitary 's'chedule's Active orders, they are damn aggressive and will chase after anything they consider hostile that they can see). So moving a squad using a Move order will not work for that dwarf that is in sight of the enemy.
So, no certain answer to your situation, but info that may help.
One thing about dwarfs in the military... If their squad is on active orders ('s'quad screen's Move/Kill or 'm'ilitary 's'chedule's Active orders, they are damn aggressive and will chase after anything they consider hostile that they can see). So moving a squad using a Move order will not work for that dwarf that is in sight of the enemy.
You might also try defining a meeting area in your alert burrow (if you haven't already); when dwarves have nothing else to do they will usually congregate there.This is important. If your fort has no 'm'eeting area (a zone, dining room, or your wagon), then dwarfs and unpenned animals will wander all over the place. Once you create a meeting area, they will go there when their current "taking a break" activity ends. Which usually will be a short while, but can be a long time if they are a kid playing Make Believe, out in the woods, alone. But this only applies if there is no civ alert. They should respond fairly quick to the civ alert.
So, no certain answer to your situation, but info that may help.
They have soap, it is not enough.