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Messages - Drazinononda

Pages: 1 ... 32 33 [34] 35 36 ... 39
496
DF Dwarf Mode Discussion / Re: Dwarves not wearing certain armour types
« on: October 14, 2012, 07:34:48 pm »
What exactly is your uniform list? Are you using the default "Metal Armor" or did you customize? And if it's custom, what do you have, item by item?

497
I'm guessing you had limestone set as "economic."

498
DF Dwarf Mode Discussion / Re: Making the ocean flood into caverns!
« on: October 14, 2012, 07:15:14 pm »
I keep hearing that global warming is going to cause the ice caps to melt and the sea level to rise, flooding coastal cities and such. I think we should take this idea to the governments of the world, as a solution to that problem.

499
Right. Let the administrators administrate and someone else do all the work. I usually have this problem for the first few seasons, when I want a manager but the only semi-useless dwarf I have is my jeweler/crafter. And then he becomes useful, but I forget to re-assign the management position.

500
DF Dwarf Mode Discussion / Re: The Age of Enlightenment
« on: October 14, 2012, 07:04:52 pm »
I'm naturally inclined not to waste resources.

This. Fisherdwarf caught outside during a siege on a map with no water? Eh, there'r other haulers. Fisherdwarf who is also a Legendary Axedwarf dies in a siege on a map with no water? NOOOOOOOOOO

And yes, all my Fishery Workers become legendary soldiers. That is actually my main recruiting schema: "Oh, a dark blue one! SUIT UP, PRIVATE"

501
DF Dwarf Mode Discussion / Re: I fear my queen is a necromancer...
« on: October 14, 2012, 06:44:03 pm »
Why? Presumably the zombies would be friendly to your dwarves, since they are allied with the necromancer. Instant fortress guards!

502
DF Dwarf Mode Discussion / Re: Dwarves not wearing certain armour types
« on: October 14, 2012, 06:42:46 pm »
Did you set the uniform to "replace clothing" before or after you created the squad and/or assigned the uniform to the squad?

Also if you just recently assigned the uniform or produced the armor, it may be a bit before they equip it. At least in my experience, what they generally do is don a couple pieces of armor, go train, grab a couple more, go eat, etc.

503
DF Dwarf Mode Discussion / Re: Party chances?
« on: October 13, 2012, 06:58:22 pm »
I'm not actually sure that memorial halls support parties. Hence the question mark immediately after "memorial halls."

I am quite certain, though, that meeting zones designated through (i) do not allow dwarves to throw parties. Has to be a room designated from a party-supporting piece of furniture: for sure, dining halls and statue gardens. I've never set up a zoo and very rarely a memorial hall, so I can't weigh in on those.

504
DF Dwarf Mode Discussion / Re: Voyd blunders through DF yet again!
« on: October 13, 2012, 06:52:30 pm »
PTW

505
DF Dwarf Mode Discussion / Re: Party chances?
« on: October 12, 2012, 11:13:20 pm »
If you want all your dwarves at the same party, you're kind of out of luck. However, more places to have a party means that more parties will be thrown.

For example, if you have a dining room and no other party-able rooms, only one party will be thrown at a time: another dwarf can't organize a party at *microcline table* until the first party is over. However, if you have a whole room full of tables defined as their own dining rooms, each table could support a party. Same for statue gardens, zoos, memorial halls? Whatever other rooms are capable of hosting a party.

Also keep in mind that there has to be space in that room for a party. If you define a dining room from a table, but size the room to only the tile of the table, only one dwarf can attend the party: the one standing on the table. But if you have a dining room covering an entire 10x10 room, then 100 (or so) dwarves can attend that party.

I don't know what effect overlapping rooms has on party-throwing. I generally only have the one dining room and nothing else, so my experience is limited. But my educated guess for maximum partying is: Multiple party rooms of decent size.

(also don't keep your dwarves too busy: they won't party if they're already busy working)

506
DF Dwarf Mode Discussion / Re: He wants a door in his bedroom
« on: October 12, 2012, 10:38:22 pm »
Go to the door(s) on his bedroom in the q screen and mark them as "internal," then expand the room to include the doors.

Alternatively make a platinum door or something and stick it randomly in the middle of the room, then mark that as internal.

My point is, doors aren't counted as part of a room unless they are marked as "internal" in the q screen.

507
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: October 12, 2012, 10:36:34 pm »
My game froze after three years of major work.
I just abandoned. I'm not gonna bother with this crap.

Still, it was shaping up to be one of my most successful fortresses...

Seasonal autosave is your friend.

508
DF Dwarf Mode Discussion / Re: Pigs!
« on: October 11, 2012, 03:30:56 pm »
What else needs to be said?

509
I like to start making everything out of glass when that industry gets running. A hallway of glass doors and windows is one of my favorite things to see.

Also, digging things "in poche," i.e. out of the walls. Aside from regular rooms, I mean: for example, dig out 2x1 indentations along a main hallway and fill them with engraved slabs or glazed statues. I usually build an arena for dispensing with captured goblins, with a square floor and a square or octagonal viewing level above it. (Ignoring the fact that civilians would just run away when the goblin was released, of course. It's the thought that counts.) In the edges of the viewing level (which is usually at least 22x22) I dig out 4x4 or 5x5 spaces and use them for as tombs for my fallen soldiers. I don't consider them separate rooms since they aren't doored off, but they give the arena some character.

I also once designed an entire fort around 'circles,' as much as such a thing exists in DF. That was interesting.

510
DF Dwarf Mode Discussion / Re: Pigs!
« on: October 11, 2012, 03:17:44 pm »
Dude

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