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March 6, 2024: Dwarf Fortress 50.12 has been released.
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DF Bug Reports / Re: 33e: Tons of stone to dump, but dwarves idle
« on: December 14, 2007, 01:30:00 pm »- ->[r]->
- )
DF Bug Reports / Re: killing an iron man didn't produce a masterpiece iron s
« on: December 13, 2007, 03:55:00 pm »DF Bug Reports / Re: Dwarves treat 'brook' tiles as ground, even when water
« on: November 03, 2007, 09:52:00 am »quote:
Originally posted by Toady One:
<STRONG>Water isn't a tile type -- does it also say something like "stream bed"? These are rocks/soil saturated with water. I needed a way to make shallow water but still have water in the square without it spilling to the sides.</STRONG>
How about having earth which can fill up a square in a similar method to water, so you could have a square which is earth 4/7 and water 3/7 for example, you could also then have it so dwarves can go up and down a certain number of earth levels so whilst they couldnt go from a 0/7 earth to a 6/7 erth they might be able to go from a 0/7 to 2/7 to 4/7 to 6/7. this would mean they could also go from a 0/7 down a z level to a 6/7 or vice versa. anyway just a suggestion i could never make a game this good and bow before you.
DF Bug Reports / Re: Forbidding items can remove them from artifact formula.
« on: June 11, 2008, 01:59:00 pm »DF Bug Reports / Re: Male child-bearing.
« on: January 25, 2008, 07:35:00 am »DF Bug Reports / Marksdwarves wont use bolts
« on: January 20, 2008, 12:21:00 pm »DF Bug Reports / Brooks flood
« on: January 19, 2008, 12:23:00 pm »code:
b=Brook
1/2/3/4/5/6/7=water
#=wall0000000000000000012345bbbbbbbbb
0001111222233345677777#########
bbbbbbbbbbbbbbbbbbbbbb#########
And the amount of water not in a brook is increasing
DF Bug Reports / dead dwarves
« on: November 03, 2007, 12:00:00 pm »DF Bug Reports / Re: Chalk automatically allowed for construction
« on: March 12, 2008, 03:12:00 pm »quote:
Originally posted by Alfador:
<STRONG>Happened to me when the z-level first came out; I embarked on a mountain with tons of marble, but I couldn't figure out how to use it for a while until I explored the economic stone menu. If I remember right. Also, I abandoned that fortress before the next version even came out, because there were no trees nor water despite both being on the embark screen--it was the old tree line bug.</STRONG>
I remember my first couple of forts were in areas with a dirt layer, and i couldtn figure out stairs. started on one with limestone and still couldnt use any stone. i remember thinking i might never be able to use stone ever again, lol
DF Bug Reports / Re: Dumping (aka stealing)
« on: March 11, 2008, 04:10:00 pm »DF Bug Reports / Re: ground change bug.
« on: November 30, 2007, 11:09:00 am »DF Bug Reports / ground change bug.
« on: November 30, 2007, 10:12:00 am »EDIT:
Map no movie, its too large even though its only about 10 secs
Also this map is supposed to have sparse trees and vegitation but i cant see any.
[ November 30, 2007: Message edited by: thatguyyaknow ]