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Messages - Cynm

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61
Will Mr Frog (as a character) be returning in Spearbreakers Two.

Unrelated, I was thinking of writing as a Scythoid captured by the dwarves of Spearbreakers Two, comments?

62
But, do the raws have any actual numbers? Or is weight extrapolated from the material or something?

63
Now now, let's not be too negative.

Exactly how much does a railgun weigh in urists? What about its ammo?

64
@Cynm:

I like all of those except for Preemptive Strike (which seems hard to recognise). May I add them to the list (with credit)? I think Not So Deadly needs a better title, but "Rock, Paper, Scythod" is brilliant.

@Mr Frog
Sure go ahead. Perhaps "Not so Deadly" could be changed to "Arms Race".

Edit: "Deadliest Predator/Prey"
Have a dwarf discover a Seqiv ambush while hunting. Predator/Prey awarded depending on whether the hunter dies or not.

65
Rock, Paper, Scythoid:
Kill a a Scythoid with a rock fall trap.

Not so Deadly:
Wrestle a Scythoid to death.

Not a Fan:
Kill a Manamaid before it has a chance to bust a move.

Preemptive strike:
Take out a Sequiv ambush as soon as it enters the map.


66
When is Spearbreakers 2 set? Is it contemporary to Spearbreakers, or is it after? If after, how long after?

67
@Splint The elf thing is strange, but it sort of makes sense. I imagine that elves are generally outclassed in this area, and so have resorted to theft to get the weapons they need. (Also, you said two things, but put three in the list, was that on purpose?)

68
As soon as your typing switched to capitals, my inner voice switched to Dalek
(Specifically around REJOICE REJOICE, it's the same thing as exterminate, but kinder)

69
It could be that the stockpile is set to only take stone from a specific source. Also, I think that when a stockpile has wheelbarrows, dwarves will only use the wheelbarrows to haul stuff. So it could be that stone is being hauled, just not by everyone. I would try unassigning the wheelbarrows.

70
It was either skill gain or increased speed, and it was mentioned in (I think) one of the later journals.
Both skill gain and speed increases can be done with syndromes. I like the idea of frog moss having a beneficial effect, in addition to the numbness and hallucinations. I also like how frog moss is now almost canon.

71
I've looked it up and it should be possible. I'll see if I can make some raws and test them out. I'll post them if they work.

72
If I remember correctly, frog moss has had effects ranging from nausea and vomiting to increased skill gain and delusions. Overdosing can cause strange temporary personality changes.

We could try to put a syndrome in the drink that causes those effects, but I don't know if drinking a syndrome liquid transfers the syndrome.

73
Is "frog moss" going to be included in the mod? It could be a gather able plant (not farmable) that brews into an alcohol which causes nausea, disorientation and increased skill gain. (If everything that's been said about it is canon)

74
Speaking of siege weapons, will there be a mounted railguns? I remember a conversation about them, but I don't recall what the decision was.

75
Well, we'll have a whole sequel to fill in the plot holes left by this story. Should be plenty of opportunity to write.

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