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Messages - mesor

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3166
Roll To Dodge / Re: <Syndicate>: Chapter 3: Adventure Time!
« on: September 24, 2012, 06:42:49 am »
(( Remind me the day he's coming back and ill sort something out with the bar keeper and a few of my thugs so we can give him a " warm " welcome. ))

3167
Forum Games and Roleplaying / Re: You are King III: OOC thread
« on: September 24, 2012, 02:21:12 am »
Name : Mesor
Position : Assassin
Full Name : Lucian Wang
Bio : Lucian was abandoned at the age of 5 and left to fend for himself on the streets. He's quick hands and even quicker feet made him a great thief and he thrived after a fashion in this roll. Getting older he realized he could not remain a thief forever , so he got himself a bow and trained every day to use it and once he decided he was good enough he began looking for work as a bow for hire. After a few small time jobs he was given a chance , he was hired to kill a minor official in a city and jumped at the chance. He has never looked back since and now will kill anybody as long as the price is right. ( Half Selenid on hes fathers side never met hes father. )
Traits or resources : Stealth +1 , Marksmanship +1 , Masterwork bow.

Starting location : Stormstead.
Goal : Build the first assassins cadre , Kill the enemies of the man who paid me.

3168
Respond to seargent
"Him and our heavy moved towards the river sir , Im taking my snipers and gonna find us a covered position on high ground if you need something communicate directly with the 2IC."

Look for a large hill with a lot of cover on top , Then head up the hill.
"Snipers take positions , conceal yourself and report all enemy positions to me do not fire until my command , confirm orders.

Position myself prone in a shadowed position , set up bypod and load an armor piercing clip and make the rifle ready to fire. Scan the target area and pick out any enemy heavy weapons and pay extra attention for explosives and ammo crates.

3169
Einsteinian Roulette / Re: Einsteinian Roulette:Mission 7:Playing with fire
« on: September 23, 2012, 11:46:18 pm »
(( Meh if he turns up again we may not get a choice if it does im pretty sure being magic dosnt stop him from dieing if pieces get blown off. I can hope anyway i recon the remains of a magic monster like you could be worth something. ))

3170
Einsteinian Roulette / Re: Einsteinian Roulette:Mission 7:Playing with fire
« on: September 23, 2012, 11:31:25 pm »
(( ouch lol down a man before the fighting even begins. If we got him back without killing him could the doctor try to fix him? Or failing that you think steve might like an extra brain? ))

Follow the group , watch behind us so nothing sneaks up on us.

3171
Roll To Dodge / Re: Syndicate: OOC/Discussion Thread
« on: September 23, 2012, 10:39:03 pm »
Maybe but there'll be more cops and if we try he can just turn us in. Who would the other cops back?
The guy he caught trying to recruit for a gang.
Or the cop?

3172
Roll To Dodge / Re: Roll to Kill dem Ponies! AKA War of Equestria
« on: September 23, 2012, 10:37:59 pm »
(( Go for it if you want but if you move in the open while the enemy has air superiority aswell as heavy weapons and mechs id doubt you'll all make it. I'd suggest you find cover nearby but dont move until we've got more force's or our air cover has arrived. ))

3173
Roll To Dodge / Re: Assault on Equestria OOC
« on: September 23, 2012, 10:33:10 pm »
Ok we have to clear out 3 buildings.
Barracks , Armory and command center.

Our forces are 5 irregular squads.
An irregular squad is 1 mech and 6 supporting infantry.
Theres our squad plus 4 more 1 will have a centurion class mech which is basically an artillery mech and 3 medium and short range mechs.
We have 5 elementals in power armor there more or less elite close range fighters.
Plus 3 Ssaros storm teams which is 3 pairs of Ssaros with shotguns and and nano sabers.

Once we start im also going to request 3 additional snipers and 12 additional Ssaros be assigned to me but thats down to luck.
I have to request them and attempt to convince the commander to give me the force's if i make a good case for the extra men i get a bonus to the roll for it.

The 3 places we have to clear are all connected by trenches.
They have 2 mech lances which is 8 mechs total and around 170 infantry plus one royal guard.

Ill have an air strike before we launch our assault.

My basic plan is that the irregular unit with the centurion mech aswell as 1 elemental and 1/3 of our Ssaros and if i get the extra men i want 2 snipers to hit the command center but not breach it. They just have to keep the defenders there busy.

Then i want 2 elemental our team plus another irregular squad and another 1/3 of the Ssaros on the armory.

The remaining 1/3 of our forces will hit the barracks.

The command center is most heavily defended so we wont breach it until we have the armory and barracks secure.

Then all 5 of our mechs will close in and bombard the command center.

The infantry force that survive the assault on barracks and armory will use the trenches to breach the command center from the flanks while the remaining infantry assault it head on.

When the enemy mechs get involved assuming the air strike dosnt crush them first or another unit wipes them out our mechs will handle them with infantry fire support if required.

3174
Roll To Dodge / Re: Roll to Kill dem Ponies! AKA War of Equestria
« on: September 23, 2012, 10:25:44 pm »
(( Until there in cover yes then move upto them to cover the position. And dont use up all your rockets were gonna need a few. They'll be useful when we breach the first target building. Nothing quite says hello like half the wall being blown in. ))

3175
Roll To Dodge / Re: Syndicate: OOC/Discussion Thread
« on: September 23, 2012, 10:22:51 pm »
So what we gonna do about the cop trying to blackmail us?
I vote he turns up i sneak up on him and cut he's head off or some other similar end to he's miserable life.

3176
Roll To Dodge / Re: Carveola Incident: A WWI zombie RTD - Now Started
« on: September 23, 2012, 10:02:33 pm »
Hah its good was a little bit old though :).

3177
Roll To Dodge / Re: Roll to Kill dem Ponies! AKA War of Equestria
« on: September 23, 2012, 10:01:36 pm »
Head for a hill that has a good line of sight over our target's and go prone on top scanning the area carefully for a hill with good cover on the top and clear lines of sight
Send a message to the jade falcons
"Requesting a pair of AA mechs to clear the skies over our target zone before they can do any more damage to my platoon and our escorts." Send our co-ordinates.
Open a comm channel to the SGT
" Request that the platoon take cover in the craters or behind the hill while we split into our units and get into positions to attack. "
Also request
" Please Notify me once the other 4 mech squads and the Ssaros and Elementals are with there respective units and ask for them to be renamed units Alpha , Bravo and Charley to make command easier also request that he leave an open comm line to me so that from my vantage point i can relay information to him quickly."
Open a channel to the theater commander
"Requesting additional force's enemy resistance is stronger then was projected , My platoon is preparing to attack but i request 12 additional Ssaros and 3 snipers be detailed to the platoon for the duration of the assignment to allow us to envelop , our targets and quickly remove our enemies with as few losses as possible , If you require it i can forward you our battle plan which demonstrates clearly that additional force's for our flank force's will dramatically reduce our losses and increase the speed with which we can take our objectives. Seco out , awaiting response."

Order Jane
"Have the squad move to cover on the left side opposite the armory , Focus all long range fire on that building but do not move within enemy effective range until we have air support or reinforcements.


3178
Roll To Dodge / Re: <Syndicate>: Chapter 3: Adventure Time!
« on: September 23, 2012, 09:44:47 pm »
Approach the Irish and ask them cautiously if they have a job at the moment.
If not ask them if they know anything of the Hawkson boys then if no ask them to come to the gathering.

3179
Roll To Dodge / Re: Roll to Survive: A Mystery/Survival RTD
« on: September 23, 2012, 09:41:49 pm »
"Victor"
Continue looking for Daren , Pick up a back pack or duffel bag if i find one and place all food , water and anything useful as a weapon within the bag

3180
Einsteinian Roulette / Re: Einsteinian Roulette:Mission 7:Playing with fire
« on: September 23, 2012, 09:38:27 pm »
Peek around the corner again and scan the room , Pay close attention looking to the floor to see if there are any tracks showing where it went.

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