Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Terra162

Pages: 1 ... 11 12 [13] 14 15 ... 33
181
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 07, 2015, 10:37:01 pm »
Sun

182
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 07, 2015, 10:34:17 pm »
Dirt

183
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 07, 2015, 02:35:11 pm »
Anime

184
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 07, 2015, 02:21:01 pm »
Pocket Monsters.

185
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 07, 2015, 01:43:48 pm »
 N64

186
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 07, 2015, 01:22:24 pm »

187
Forum Games and Roleplaying / Re: [SG] Arise, ye slaves! Bad decisions
« on: February 07, 2015, 01:19:56 pm »
Ok let's make a tactical retreat, if we can do so fast enough walk backwards while fireing kill wands and threads, those without ranged weps can keep there knifes and blades at ready, when we get into the forest we can use the trees as cover

+1

PS, Sorry about screwing us over. DX

188
Forum Games and Roleplaying / Re: Clone Room (8/∞)
« on: February 07, 2015, 01:16:59 pm »
In next round, this seems fun, even with all the guessing.

189
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 07, 2015, 12:33:02 pm »
pheasants? 

190
Station yo, although I did like the idea of sending twenty other ships.

191
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 05, 2015, 01:19:34 am »
Cheap stairs.

192
Only way for a group to get used to death is if they feel the deaths served a purpose or was for a greater cause. Currently, those that died due to power failing wasn't exactly for a reason. I really don't see how the survivors can get used to those deaths. Only way we can have a positive outcome is if we set up some sort of memorial.

How about we build a wall of remembrance? we don't have to bury the bodies this way, they can be cremated in a symbolic fire that's looked upon as a key-mark in the colony's history of the first tragic event/colony's awakening/coming out of the dark(sleep).

193
Forum Games and Roleplaying / Re: Gladiator SG
« on: February 05, 2015, 12:59:28 am »
i'm pretty sure he has a net, trident and sword in sheath as backup.

also have anyone heard of the gladiator's code?

What?

194
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 05, 2015, 12:58:30 am »
Blind bars

195
Forum Games and Roleplaying / Re: Word association game—2^14.35 and up!
« on: February 04, 2015, 10:52:46 pm »
Explicit content

Pages: 1 ... 11 12 [13] 14 15 ... 33