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Other Games / Re: Pocket games thread
« on: September 18, 2017, 09:25:26 am »
Through the Ages came out recently and I have to say it is the best digital boardgame I have played so far. It's rare for me to choose to play a mobile game over gaming on my PC when I have the choice, but I've had it for 3 days and have played several matches and I'm still going back for more.
The user interface is fantastic and incredibly user friendly. As someone who has never played this boardgame in meatspace I found myself making mistakes often, but the UI helped me learn from them. I have often been reminded by the game that there were still specific actions I could take on my turn if I wanted to. For example there's a wonder card that gives you 1 free worker every turn if you activate it, but I would often forget to take it so the game would remind me I could still take that action if I wanted to when I tried to end my turn.
The tutorial is very well done, by the end of it I had a good understanding of how the game worked. Considering the physical game has a 4.17/5 complexity rating on boardgamegeek I think they did a great job teaching me the game.
If you have never heard of the game it is a euro game where you build your civilization and try to accrue the most culture points throughout the game to win. If you have played any of Sid Meier's Civilization games then you will be familiar with a lot of the concepts in the game. You can research techs to give you new units or buildings, or bonuses, build building that give you resources, victory points, or happiness, build wonders that do various things, build military units, declare war, or colonize new lands, among other things. All of this is done through cards that you purchase with your civil action points in the case of civil cards, or by having left over military actions at the end of your turn in the case of military event cards.
I feel like the game has a good amount of replayability. There are 3 levels to the AI and so far I haven't bested the mid-tier AI. There are also many challenges to complete that often involve special rules. The game also has multiplayer (including asynchronous multiplayer) as well as pass and play. I haven't tried the multiplayer yet so I can't comment on it.
Through the Ages costs 10$, so it is fairly expensive compared to most mobile games, but well worth the money in my opinion. I feel like this game will become one of my favourite mobile games of all time. I am glad that there are mobile devs out there that are making quality games without any of the f2p trappings that are invading paid games. Take for example a new game called Iron Marines, the game is 6$ to buy, but it has an in game currency that you can buy with money or watch adds to gain. You can also get the currency through playing, I imagine it is a safe bet to guess the game is balanced in a way to make you want to spend money or watch adds to take away from the grind. I can't really fault mobile devs too much for adding that kind of garbage to their game since many consumers are unwilling to pay a fair price for a quality mobile game. I hope TTA and games like it do well so that we will see more like it in the future.
The user interface is fantastic and incredibly user friendly. As someone who has never played this boardgame in meatspace I found myself making mistakes often, but the UI helped me learn from them. I have often been reminded by the game that there were still specific actions I could take on my turn if I wanted to. For example there's a wonder card that gives you 1 free worker every turn if you activate it, but I would often forget to take it so the game would remind me I could still take that action if I wanted to when I tried to end my turn.
The tutorial is very well done, by the end of it I had a good understanding of how the game worked. Considering the physical game has a 4.17/5 complexity rating on boardgamegeek I think they did a great job teaching me the game.
If you have never heard of the game it is a euro game where you build your civilization and try to accrue the most culture points throughout the game to win. If you have played any of Sid Meier's Civilization games then you will be familiar with a lot of the concepts in the game. You can research techs to give you new units or buildings, or bonuses, build building that give you resources, victory points, or happiness, build wonders that do various things, build military units, declare war, or colonize new lands, among other things. All of this is done through cards that you purchase with your civil action points in the case of civil cards, or by having left over military actions at the end of your turn in the case of military event cards.
I feel like the game has a good amount of replayability. There are 3 levels to the AI and so far I haven't bested the mid-tier AI. There are also many challenges to complete that often involve special rules. The game also has multiplayer (including asynchronous multiplayer) as well as pass and play. I haven't tried the multiplayer yet so I can't comment on it.
Through the Ages costs 10$, so it is fairly expensive compared to most mobile games, but well worth the money in my opinion. I feel like this game will become one of my favourite mobile games of all time. I am glad that there are mobile devs out there that are making quality games without any of the f2p trappings that are invading paid games. Take for example a new game called Iron Marines, the game is 6$ to buy, but it has an in game currency that you can buy with money or watch adds to gain. You can also get the currency through playing, I imagine it is a safe bet to guess the game is balanced in a way to make you want to spend money or watch adds to take away from the grind. I can't really fault mobile devs too much for adding that kind of garbage to their game since many consumers are unwilling to pay a fair price for a quality mobile game. I hope TTA and games like it do well so that we will see more like it in the future.