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Messages - Orange Wizard

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16651
DF Adventure Mode Discussion / Re: how overpowered are overlords?
« on: January 02, 2013, 08:42:44 am »
Words
Imagine taking a solid iron rod about 2 feet long and bashing someone over the head with it.
Now imagine that solid iron rod is NOT BLUNT.
Or imagine it having a weight on the end or a spiked ball. Its not so hard to improve a metal stick.
And you usually don't improve a sharp metal stick by making it blunt.

16652
Yeah, the ice will melt, so we replace it with...

MIIIICCRRROOOOCCCLLLIIIINNNEEEE!!!!!!!!!!


16653
DF General Discussion / Re: Question on goblins
« on: January 01, 2013, 09:17:13 pm »
<snip>
HAHAHAHAHAHAHAHAHA
Insanity aside, Bay12 is one of the few places I've been able to find a high concentration of people who aren't complete morons.
And that is an extremely valid point.

16654
DF Adventure Mode Discussion / Re: The Journeys of Onol, Blessed of Armok
« on: January 01, 2013, 08:29:05 pm »
The prophets have spoken that Onol is destined to be slain by the least suited enemy who manages to stab him in the face with a copper bonecarving knife.
Actually, the one time that Onol actually DID die without my stupid being a factor was when he somehow got shot in the throat by a goblin while sleeping. He woke up with a slahsed throat, killed every single goblin there, and died.
Of course I savescummed because I wanted to actually have a chance to fight my enemy before being mortally wounded, of course, but still.
That sort of thing often happens with my adventurers. But it's more often my lungs getting torn apart, so I just charge into battle carelessly and die to an arrow in the face, suffocation be damned.

16655
DF Community Games & Stories / Re: Urnportal, the Evil of Adamantine
« on: December 31, 2012, 06:57:29 pm »
PTW. This looks interesting.

16656
Bear in mind that yetis take more than 10 years to grow up, and the ones you tame as adults will keep reverting into semi-wild, and eventually wild forms if no animal trainer gets there in time.
We can survive for ten years! It'll be easy! And...
So, then the main point is - survive for 10 years to get reliable war yetis production. And microcline flutes.
...I like the sound of that.

16657
DF Community Games & Stories / Re: Demonslaughter - Bloodline game, Again
« on: December 31, 2012, 06:49:33 pm »
what comes after many?
One
Two
Three
Many
Assortment
Variety
Collection
Multitude
Myriad

Does that help?
Thanks! I couldn't be bothered Google-ing it, so that's very helpful.

16658
DF Adventure Mode Discussion / Re: Amphibian Man Quest! >:|
« on: December 31, 2012, 06:42:36 pm »
There exist a trick that may help you.

Many of the Quest objectives are found lurking where the sewers join the river. You can find them swimming in the river until
you find a sewer entrance, then quickly going in and out to atract them out.
If the sewers join the river, that would work. Sadly, random generation is random.

16659
DF Adventure Mode Discussion / Re: Amphibian Man Quest! >:|
« on: December 31, 2012, 06:15:21 am »
The sewers are aesthetically awesome, and I love them, but they're hellishly awful for adventuring. Too many parts of them are flooded, or unreachable because of flooded sections, or unreachable because of no Sewer Access stairs actually being generated in the sodding city.
Your amphibian man is probably hiding in one of those places. He's a very smart amphibian man.

16660
DF Adventure Mode Discussion / Re: how overpowered are overlords?
« on: December 31, 2012, 06:10:47 am »
The question remains as why does this even exist in the mod.
A great question indeed :P maybe when non-lethal damage is added...
TRAINING WEAPONS!!!

I dont really care much about as why it exists. There are much stuff existing in df that is just there because its fun or it fills space. Having a extra weapon which is crap isnt that bad, it bring variety like extra animals in the wilds do.

Also it punishes anyone who wants to play as an elf.  :D
But of this I heartily approve.

16661
DF Community Games & Stories / Re: Demonslaughter - Bloodline game, Again
« on: December 31, 2012, 06:09:29 am »
Looking at that picture for some reason reminded me that a large number of people I know use tilesets. For some reason this bothers me.
I prefer regular ASCII, but for pictures I use tileset so people can understand what's going on.
I use regular ASCII as well, but I also use it in pictures because otherwise I can't tell what's going on.
I think it may also be a subconscious thing where I hold people who can't read the ASCII in disdain... no offence intended...

It's not the ASCII graphics that stop me from playing without text packs, it's the fact that the tiles aren't square.
Regardless, I suspect that there are many other things more worthy of being bothered over.
One or two or three or many or many or many or many or... what comes after many?

16662
DF General Discussion / Re: Dwarf Fortress, and its effect on your psyche.
« on: December 30, 2012, 07:19:36 pm »
A deep hatred of Elves in any fantasy.
This too.

16663
DF Adventure Mode Discussion / Re: how overpowered are overlords?
« on: December 30, 2012, 07:18:22 pm »
Jittes are blunt swords.
Making them the most redundant thing ever. It's like saying, "Oh, hey, let's build a house and not build a roof!"
Seriously? How... who... why... What is the purpose of a blunt sword!? The idiocy that would be required to even consider the mere existence of such a thing boggles my mind! Why!? Why does it exist!?
For training, you say? Use a training sword. Don't make a blunt sword and call it a decent weapon! It's a sodding BLUNT SWORD. You'd be better off using a pointy warhammer! At least that has a decent amount of force behind it!
Maybe, then, there is a time when jittes are useful. Like when you want to stab someone but not hurt the- OH RIGHT! TRAINING SWORDS!!
If anyone, ever, thought jittes were a good idea, I laugh at them.

...

OK, that's my rant for the day. You seen those warriors from the forest retreat? They've got blunt swords. Blunt. Swords.

16664
DF Adventure Mode Discussion / Re: Most cinematic kills/deaths, anyone?
« on: December 30, 2012, 07:10:15 pm »
I got ambushed by kobolds once. Two of them were running towards me. I bit the first one in the hand and shook it so hard that it ripped it off. I then grab the hand out of my mouth and threw it at his friend, striking him in the chest with so much force that it broke his ribs and shoved the broken splinters through his heart. He very quickly bled to death.
Cinematic kills, not brutal.

16665
17? Cool. I say once we get them breeding, train all but one of the males for war and keep the females and one male aside for reproduction. If we get too many females, they too can be war-trained and assigned to militiadwarves.
...
Suddenly I feel sorry for the yetis... they exist only to breed and kill, in service of their dwarfy overlords.
...
Suddenly I feel sorry for the dwarves... they exist only to craft and kill, in service of their extraplanar overlords.

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