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Messages - GuardianTempest

Pages: 1 ... 3 4 [5] 6
61
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: September 10, 2012, 09:48:33 pm »
EDIT: Nvm, just added a few tags and changed my biomes and sites.

62
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: September 10, 2012, 08:16:20 am »
How do I make creature children be capable of doing labor and tasks?

63
DF Dwarf Mode Discussion / Re: Why does everyone use the default graphics?
« on: September 09, 2012, 08:29:16 pm »
GOOMBAGEEK'S SCINTILLATING GRAPHICS ADVENTURE

"Oh boy, graphics pack! Now everything will be super cool and awesome! This door looks like a door!"
"Wait, the floor is doors too except I just wanted to smooth it!"
"The intersection of two brooks is also door!"
"This fearsome goblin stronghold is actually a pink cabinet!"
"Honeycombs look like boulders! Anthills look like wells!"
"Mugs are growing in my savage biome! My volcano looks like a beartrap!!"
Oh so that's why I thought graphics packs were a hassle. Sometimes the images get mixed up and there's nothing I can do about it.

64
DF General Discussion / Re: What Would Urist Do?
« on: September 09, 2012, 08:16:45 pm »
Slip and fall all the way down, chasing him is a copious wave of magma.

WWUD if he was hired to become Toady's co-programmer?

65
DF Dwarf Mode Discussion / Re: Why does everyone use the default graphics?
« on: September 09, 2012, 08:09:39 pm »
Because for me setting up the graphics pack is a bit of a hassle, especially if you're modding and trying to train yourself into being incapable of seeing the ASCII as text. But that's just me, I don't know what about everyone else.

66
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: September 09, 2012, 08:05:48 pm »
Is it possible for a creature to breed with no CHILD tag and BABY:0.

67
DF Modding / Re: [MODDING] INTERACTION & SYNDROME QUESTIONS THREAD
« on: September 09, 2012, 07:59:44 pm »
Can you post an example? I couldn't get mine right.

68
DF General Discussion / Re: What Would Urist Do?
« on: September 09, 2012, 09:34:27 am »
If Urist was presented with such an argument, he'd just go into a martial trance.

WWUD if he was given elven medication (poison) that disables his ability to go in a trance?

69
DF Modding / Re: [MODDING] INTERACTION & SYNDROME QUESTIONS THREAD
« on: September 09, 2012, 09:18:28 am »
Trying to make a mystical wood that allows the wielder to shoot flames, can't work.

Code: [Select]
[INORGANIC:DRAGONWOOD]
[STATE_COLOR:ALL_SOLID:BROWN]
[STATE_NAME:ALL_SOLID:dragonwood]
[STATE_ADJ:ALL_SOLID:dragonwood]
---
[ITEMS_WEAPON]
[ITEMS_WEAPON_RANGED]
[WOOD]
[SYNDROME]
[SYN_NAME:dragonwood magic]
[SYN_AFFECTED_CLASS:GENERAL_POISON] Also tried SYN_AFFECTED_CREATURE:HUMAN:ALL, didn't work.
[SYN_CONTACT]
[CE_CAN_DO_INTERACTION]
[CDI:INTERACTION:MATERIAL_EMISSION]
[CDI:ADV_NAME:Activate Dragonwood shot]
[CDI:USAGE_HINT:ATTACK]
[CDI:FLOW:DRAGONFIRE]
[CDI:TARGET:C:LINE_OF_SIGHT]
[CDI:TARGET_RANGE:C:15]
[CDI:MAX_TARGET_NUMBER:C:1]
[CDI:WAIT_PERIOD:10]

EDIT: Oh darn, pardon the necro.

70
DF Modding / Re: Hellstone Titan: The Ultimate Monster?
« on: September 09, 2012, 06:38:48 am »
I tried this in adventure mode, first I have to disable the homeotherm, having to alt-walk is tedious; then I set the reload time of FUS-RO-BLAZE to 1. Village havoc ensued.

71
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: September 09, 2012, 01:31:36 am »
If you have access to Skynet, the entire local area. Me? 5x5, I haven't tried anything bigger.

So has anyone tried using CHILD:0?

72
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: September 09, 2012, 01:15:47 am »
I tried embarking on an entire human hamlet via justembark, trying to expand your site to cover the entire site crashed me. But I'm not sure, did you expand/shrink yours to the point of crashing?

73
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: September 09, 2012, 01:06:27 am »
Maybe your embark site is too big?

74
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: September 08, 2012, 09:58:16 pm »
Real thanks for the INORGANIC trick, just one question before I continue horrifying elves with this wooden abomination: Does CHILD:1 mean it'll take a full long year before it becomes an adult?

75
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: September 08, 2012, 08:12:52 pm »
1. Does this mean I don't have to bother with their nonexistent emotions? (Tweaking their personality values to become the ultimate mindless drones would help)
2. How do I make an asexual creature lay eggs? Is that even possible?
2a. How do I make custom eggs? Preferably ones that'll only last an instant.
2b. Related, how do I minimize the 'child stage' so that immediately the only thing that will come up are adults. (And eliminating the parental
3. Making my own material, it's strange that they just lie there in magma while they burn forever. How do I make them die of excessive burning?
5. How do I make the tissue refer to my homemade material?
Spoiler (click to show/hide)

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