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Topics - Alaya

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DF Gameplay Questions / Amphibious assault
« on: October 07, 2012, 07:59:03 pm »
So I have a brook running under my perimeter wall.

If attackers bring amphibious mounts, will they be able to swim under the wall?  Or does the "floor" that enables dry-shod crossing act as a barrier to entry and/or resurfacing?

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DF Gameplay Questions / Pets: worth the trouble?
« on: October 03, 2012, 08:11:21 pm »
I've never let my dwarves have (non-cat) pets before now; I didn't want the FPS hit or the resulting bad thoughts if they wandered into danger and wound up dead, defeating the purpose.  (Admittedly, I hadn't realized that dwarves can cope with their pets dying of old age.)  Boy, it's a pain you can't cage pets.

But pasturing seems to warrant a rethink.  I've read that pastured pets can generate spam as they try to follow their owners whenever they see them.  And then there are grazers, who would be most easily pastured in places few dwarves ever go.

So, to save myself some !!science!!: if a dwarf never sees his/her pet, does he/she still get the warm fuzzy thoughts?  (None of the migrants who arrived with pets I promptly sequestered have been comforted, but the fort's still young.) Can I pen the pet up in some pasture safely out of the way?  If not, and I grow some grass in the sculpture garden or the owner's bedroom to house it, will I die of spam?  Are vermin pets a viable option?

Is it all worth the trouble?

[EDIT: I may do some science with a pet duckling.]

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