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Messages - Timeless Bob

Pages: 1 ... 148 149 [150] 151 152 ... 175
2236
OK, prepare yourself for a turn next week, (or sooner depending on whether Objectiv confirms or not)
My bad.

2237
Oh prognosticator, ye who unveils the mists of future memory, what else do you see?

2238
Obviously sweet Jenny has transformed into...
Spoiler (click to show/hide)

2239
I usually extract using the 7-zip console.
I'll move you to the end of the turn list (which is really only a couple/few weeks away anyway.)

So, we move right along..

2240
DF Community Games & Stories / Re: Iron Chef succession game
« on: August 28, 2013, 07:54:08 pm »
The adv-fort utility is something I hadn't played around with enough - I figured I could learn from others who knew more about it as they did their turns.  However, except for one person, nobody was interested in trying this out.  So, I figured I'd close that wacky idea down and make room for other ones.

(Besides, I've been busy building the setting for a new game called "The Eight Squared" where two playable dwarven factions are using ritual warfare to decide who rules the world.  It's chess writ large, with each piece its own fortress and the entire world genned from a chessboard.)

2241
What happened to the Silver Wraith?

2242
Hmmm... Wonder if an "airlock" composed of a 1x11 tile hallway with doors on either end, the outside 10 covered in a bridge over a pit and the 11th being a trigger plate would help clear out this undead infestation?  A 10 z-level drop will kill most anything.  If the door by the trigger plate led into the military's Training Room, all the better.

2243
Please forumite me as one of the next newborns.  I've often thought it would be hilarious to get snatched as a kid and come back years later as a general or something.  (Yeah, I know, weird sense of humor)

2244
DF Community Games & Stories / Re: Iron Chef succession game
« on: August 28, 2013, 03:57:29 am »
OK, it may have been an interesting idea, but with the state of the game currently, (and my noobishness re: adv-fort) it doesn't work.

Rumrusher convinced me otherwise.  Sometimes the wacky ideas have a power all their own.

2245
OK, so the DFFD file is in a .rar format that needs to be unpacked first.  I use a freeware utility called www.7-zip.org to do that.  However, 7-zip isn't a requirement if you use something else to unpack the file.  (Some people use the .zip file type instead - it's just used to compress your save into something that will upload/download faster.)

OK, so uncompress the file and you'll get something that reads "region5-sum1717-sum-1719" (the original file was region5, rumrusher's version saved in the summer of 1717, and I'm guessing the next save is two years later in 1719.  However, if you just rename the file "Tourist game-1719" or something, that won't change anything but what pops up on your dwarf fortress game selection list.)

Anyway, cut and paste (or copy/paste, just in case you want a "clean save" for safe keeping/practice) the file into the directory Vgray mentioned: Dwarf fortress --> Data --> Save.  Once the save folder has been added to that directory, THEN start the game up.  If you had DF running before you added the file, it won't show in the list of worlds to be played.  (It only reads the titles once, when first starting up.)

Now, Masterwork has a manual bundled with the game.  The link to that is on the top edge of the interface with a dwarf's picture on it.  Theres a little blue book icon followed by "Dwarf Manual".  Click on that to reference something each time you get confused.  It's written quite clearly.

The Phobius graphic pack is default in the mod, so you don't need to install it "by hand" at all.
Very important! Breathe and try to have some fun with it!  If you find mid week that getting the hang of the mod is too much, pm me and I'll put you at the end of the turn list and send a message to the next dude in line.  That should give you a little more time to "get your game face on".  No worries.

So was that a confirmation or...?

2246
But do you have enough barbecue sauce to liberally spray before you cook all that well aged jerky?

2247
OK, Spirallances has been PM'ed and the most recent save link is updated with Krevsin's submission.

2248
DF Community Games & Stories / Re: Iron Chef succession game
« on: August 27, 2013, 04:31:17 pm »
Sounds good to me.  Say 3x value or effect for mead?  Masterwork mod has two workshops, the "distillery" (the vanilla still) and a "brewery" where you can choose to make different specific drinks.  Unless I'm misunderstanding it, Advfort activates the same workshop processes that fortress mode does, so those new workshops should be available.

However, I can be totally wrong here - I'll go ask.

2249
Looking forawrd to seeing that landmark, Krevsin.

2250
How about "Direct", the masculine God of Rumor and Gossip?

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