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Utilities and 3rd Party Applications / Re: SoundSense: a sound engine for dwarf fortress.
« on: June 01, 2013, 02:45:48 pm »
http://shot.qip.ru/00b0A8-4VVx8eugQ/
im have problem
im have problem
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why DT shows "does not mind being outdoors" instead "likes working outdoors " ?There are two levels of outdoors tolerance in DF. "Likes working outdoors and grumbles only mildly at inclement weather", and "does not mind being outdoors, at least for a time". I don't know if DT handles those separately or not.
i didn't know about the two different descriptions. i'll have to look into this more and find out what the threshold is.
why DT shows "does not mind being outdoors" instead "likes working outdoors " ?There are two levels of outdoors tolerance in DF. "Likes working outdoors and grumbles only mildly at inclement weather", and "does not mind being outdoors, at least for a time". I don't know if DT handles those separately or not.
i didn't know about the two different descriptions. i'll have to look into this more and find out what the threshold is.
https://raw.github.com/angavrilov/df-structures/master/windows/all.csv
"job_type","1","","","enum-item","MakeRawGlass","82",""
why
83/name = "Make Raw ??"
still an error
gamedata.ini
6/title=Thrist
6/thought="has complained of thirst lately"
the ?? should be replaced by the material (clear, green, etc.) this might not apply to all the jobs, but i wasn't able to test them all. so if you see ?? in any job within DT a material probably wasn't able to be found.