331
Other Games / Re: Space Station 13: Urist McStation
« on: May 15, 2013, 10:11:24 pm »
It would appear so. And there were still so many...nevermind, back up as I was typing.
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
It was cult. And yes, last time I played it stunning and kidnapping converts was acceptable. I wasn't really aware tht there was such unhappiness about it. I must have been out of the loop.
Theatre backroom, borg let me in and the HoP refused to change my name into ''The Owl''.I am the greatest borg ever. I won a tacticool turtleneck at the arcade in the ballroom and gave it to the chemist, for "loyal service." A strange law was added with highest priority saying the station needed 90 space drugs, so after asking nicely I finally threatened him with a screwdriver. I took the drugs and locked them in the vault so that ONLY the station would get them.
Right, okay, gang up on Hans now for suggesting human safety should be more important than money. Sorry guys.Whatever, you're just going to piss me off, so can we drop it now? Admin Glloyd told me I'm wrong so we can move on. Fact stands that I will always ALWAYS tell the AI to unbolt anything it bolted because that's meta and you can't change my mind on that.
+1Agreed, but keeping a dungeon filled with babbling priestesses probably wouldn't hurt our Evil credibility...
Well, I have nothing against corrupting number 2. I doubt that we have much chance of success using the direct approach, but Posing mongoose as an informant seems valid.
Send the cultists in to loot rage's house.
+2
Call down to them, see if we get a response.
If you don't hear from them, just head back to the checkpoint and restore your save. Crisis averted.
Ugh, no. Yellow Opera does crap for damage and thunder isn't strong against almost anything. The only reason thunder is good when Sora uses it is because it's AoE. Even then, you're better off with a different spell until you get it to thundara at the least. Not to mention the enemies here are electricity based and will likely absorb it. I agree about the possibility of the heartless fight though, the arena we did with only two party members seemed appropriately difficult, so I imagine they won't throw five soldiers and a large body at us.
I'd prefer it if we get Slog to cast windirection on both himself and Ciro, and try to get Al and Riltia back.Then the only thing we can hope to do is bloodshape some kind of explosive device! Or overload the doors weight limit by piling crates onto them, having Slog float them if necessary. If this fails then we should head south after preparing, possibly by fighting the heartless fight first. It will also unlock a merc with ice magic, which FFS says gets a bonus to all magical creatures. Meaning the wimpy wisps here, but good to remember later in the dungeon...could REALLY use thunder though, so I propose we pray to the great overlord that he changes the reward to a Yellow Opera! Sooo many robots...
Your "good" drawing got deleted as well. 'Twas an eyesore.
Go 'Asplorin' with slog(to the right!)
Allow Slog to reveal more Sentience, and backstory using clever adventuring conversation