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Messages - Caz

Pages: 1 ... 275 276 [277] 278 279 ... 296
4141
DF General Discussion / Re: Species Selector in DF?
« on: October 11, 2010, 05:14:43 am »
And it's long been said by Toady that elves can harvest things in a special, non-harmful way.

Wisps à la Warcraft?

4142
DF Dwarf Mode Discussion / Re: General tips for DF2010?
« on: October 06, 2010, 01:26:49 pm »
Thanks for this thread guys, gave me the courage to start playing DF again.

I want to make a herd of beautiful white cows.

Do animals still reproduce using spores?

4143
"WTF IS GOING ON? WHAT DO I DO? AAAHHHHHH ELEPHANTS" Your fort has crumbled to its end.

4144
Other Games / Re: Haven and Hearth 2.5. Pretty cool to play.
« on: June 14, 2010, 10:49:00 pm »
Just the game I was looking for. GENIUS!

4145
DF General Discussion / Re: What Dwarf Fortress Should Be
« on: June 14, 2010, 09:51:48 pm »
It's BYOOTIFUL. How do I get my DF to do this plz. I might actually start playing again.  :o

4146
Other Games / Re: Dawntide, an MMO in development
« on: June 14, 2010, 12:33:32 pm »
It's SOOOO laggy  :(

Gave up after 5 mins because I kept falling through the world into the aquifer.

4147
Other Games / Re: Dawntide, an MMO in development
« on: June 14, 2010, 09:45:47 am »
Joined. Does anyone from Bay12 still play this?  ???

4148
Other Games / Re: Sacrifice
« on: June 14, 2010, 09:07:48 am »
Three posts back I outlined a full plan for the TD map I was thinking of, with potential methods for realization, including how to set up the players and how to work the track. 

Also, HMM?  That looks it should be an acronym, but I can't figure out what in blazes it might stand for.  So now I just interpret it as you humming really loudly.


Sorry, I subconsciously skip over walls of text because I'm lazy. *goes back to read*

Sure, it'd probably work. Dropping out the floor does seem like the best way to get rid of corpses.

HMMMMMMM... I'm trying to make myself look deep in contemplation  :-\


This is a great Sac trailer btw.

http://www.youtube.com/watch?v=sZDdKXnLOmc

4149
Other Games / Re: Sacrifice
« on: June 13, 2010, 08:26:25 am »
Well, the 1e community patch seems to be geared towards making multiplayer more accessible, although I haven't tried it out myself.

As far as the five-player limit goes, I don't know how easy it would be to get around that.  Considering it seems to be built into the game itself (through the menus and whatnot), I'd say it would require some rather crafty tweaking in order to change that.

You can have more than 5 players per map, it's just that the UI doesn't seem to support more than 5, doesn't have room for it. Though I have no idea what it's like on the coding side of things.

Any thoughts on the TD map?  Anyone know if it's been attempted before?

You could probably try it with putting ranged creatures on little floaty islands or something. Or make an anti-tower defense where you have to carefully seige a field of pyro magnafryer's to get away from the legion of fallen and hellmouths that're chasing you from the other end of the map. HMM

4150
Other Games / Re: Sacrifice
« on: June 12, 2010, 06:31:45 pm »
Woo, a Sacrifice thread!

Great game, it only sucks that it's hard to get multiplayer running and you can only get 5 people in a game. I wonder if some smart person could engineer a patch for better online play... O_o

4151
what's with the uo music?

4152
Other Games / Re: Arcane Adventures - MORPG in beta
« on: May 14, 2010, 06:19:42 am »
well, I doubt there will be gold farmers ruining things  :P

4153
Other Games / Re: Arcane Adventures - MORPG in beta
« on: May 14, 2010, 04:18:56 am »
Any fun to play?

It's alright, still in beta. It's mostly fun to explore the world just now (it's huge), but I heard they're putting in a market system so there'll be somewhat of a player economy.

4154
Other Games / Arcane Adventures - MORPG in beta
« on: May 13, 2010, 04:31:19 pm »
Arcane Adventures is this neat little online sidescrolling RPG. You fight rats, buy equipment, catch fish, cast spells, gather berries, and your head explodes in a cloud of gore when you die.

http://gmc.yoyogames.com/index.php?showtopic=462962






It's pretty empty but work a look! The dev Murska actually made it using Game Maker, which is pretty impressive.   ???

Download Link: HERE

4155
DF Suggestions / Embarking Underground
« on: April 18, 2010, 07:46:25 am »
Should be possible as an option when you're at the embark screen. Would be just the same as usual except your dwarves and wagon would appear on the first cavern layer, maybe it should be possible to choose the second layer or even 'hell' for more challenge. O_o

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