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Messages - Atomic Chicken

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301
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: September 10, 2017, 01:13:03 am »
Making lightning avoid adamantium probably wouldn't be enough to guarantee the safety of our soldiers. Keep in mind that we never got around to developing full-body adamantium armour. That is to say, exposed body parts would be as vulnerable as our Arstotzkan targets.

I think we should work on improving our teletalk wands. Our lack of long-ranged communications was mentioned to have hurt us several times in the last few reports, and it's now a limiting factor with regards to mindsense.

Shortwave Teletalk
Inspired by recent breakthroughs in the field of electro-maghnatism (a couple of vague theories about the length of 'waves' and their frequencies) our Researcher-Priests have decided to unearth the schematics of our oldest magical device, the teletalk wand, in an effort to enhance its long-since diminished utility in the warzone. By modelling the magical system after these novel earthly principles, they believe they can vastly increase the transmission range of any beacon.

Quote from: Votes
(1) Lightning Cells: Egan_BW
(1) Path of the Righteous: Madman
(0) Youngling Training Exercise:
(1) Shortwave Teletalk: AC

302
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: September 09, 2017, 12:50:09 pm »
Quote from: Votes
Mind Sense: (4) NUKE9.13, Kashyyk, Taricus, AC
Lightning Cells: (3) Kashyyk, Taricus, NUKE9.13
Path of the Righteous: (1) Madman
Youngling Training Exercise: (1) Madman

I seem to recall ES requesting separate vote boxes for separate revisions to avoid complications. We might want to scrap our second revision plan in favour of fixing the first one if it fails.

Aside from its immediate utility, I imagine Mind Sense should have quite a good roll bonus, seeing as how it builds off Detect Ambush and all our mind-related stuff. It's been a while since we tried to do something tied to our spellbook's actual domain.

303
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: September 08, 2017, 12:40:11 am »
Hold on, didn't we have a research credit this turn?

304
Roll To Dodge / Re: Roll to Magic: Turn 265 The big Joke
« on: August 27, 2017, 03:14:28 pm »
((Well, the gig’s finally up. My secret affinity was ‘Illusions’. Practically everything James and his crew struggled to defeat in the last couple of turns, from Rick Astley to the black flames which engulfed the portal at the start of all this, was nothing but a bunch of insubstantial figments. The only truly harmful things present were Ilium’s own psychic attacks, and the Molotov cocktails, flashbangs and telekinetically-controlled weapons thrown through the fake portal in the sky, where Ilium spent most of the battle levitating safely out of reach, masked by permanent invisibility. (Note that, owing to the latter trait, most of Ilium’s interactions with other characters throughout the course of the game were actually carried out through an animate illusion of himself). The shadow demon, ghost illithid, Skeliborn doppelgänger, Dalí-inspired elephant, morphing blood, fireballs and Ilium's own corpse were elaborate illusions prepared several turns in advance for such an occasion.

Character-wise, Ilium was meant to be an opportunistic rogue who enjoyed practical jokes and liked to mess with people. He was not a follower of the Manipulator, nor was he a true ally of Unghe. He actually precipitated Unghe's death by purposefully framing him after the harmless portal stunt, unaware of the fact that Unghe really had tampered with the portal spell. (Sorry ATHATH; I needed a scapegoat to shake up the endgame, and your character was quite evidently a superb choice).

P.S. Having embraced death, I may now admit to being responsible for any baguette-related curses in this game.))



"Well then gentlemen, take me to your boss."

Go with these glorious heralds, onward to a fate unknown.

305
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: August 25, 2017, 02:59:05 pm »
Quote
Espionage credit:
(2) Save it: NUKE9.13, AC

al-Mutriqa:
(2) Tundra: NUKE9.13, AC

Duel reports:
NUKE9.13's
Madman's

Not quite sure how lightning can cause crystal to explode, but I'm sure not complaining. Combine that with a cheap Hammer Strike, an apprentice training programme and Madman's crystal-seeking lightning (which should be easy enough to revise since we've already designed intelligent storms) and we'll be frying Arstotzkans left right and centre.

306
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: August 19, 2017, 05:27:33 pm »
Quote from: Votes
Send al-Mutriqa to the
Taiga: (5) Kashyyk, NUKE9.13, Crazy, Madman, Detoxicated

Espionage Credit:
SATAAFS: (2) Kashyyk, Happerry
CCC: (3) Crazy, Madman, Detoxicated
Save It: (4) SMMI, NUKE9.13, Taricus, AC

307
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: August 07, 2017, 11:53:18 am »
Quote from: Design Votes
(4) Coilguns: AC, NUKE, SMMI, Kashyyk
(1) Wind of the Crystallicker: Detoxicated

Votebox set up. Made some assumptions when assigning votes; please change if incorrect.

I'd personally prefer a less Arstotzkan name for the coilgun, but I don't really mind.

308
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: July 25, 2017, 03:51:54 am »
Quote from: Orders
Check Crewmen Minds
   (2) Yes: Madman, SMMI
   (2) No: NUKE9.13, AC

I agree with NUKE. Risking another order on this seems unnecessary.

309
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: July 23, 2017, 11:08:02 pm »
What is an espionage credit?

310
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: July 23, 2017, 07:52:33 am »
Quote from: Revision Votes
(1) al-Maghnat's Northfinder: NUKE9.13
(0) Skyhawk Speed Improvments:
(2) Adamantium Weight control: Crazyabe, Kashyyk
(2) Adamantium Jets: Madman198237, AC

Improving our scrolls sounds like an adequate idea. We'd increase the speed of our two latest airships, as well as the effective range of the Phoenix's flamethrower and the power of any scroll-based artillery we may design later.

I'm quite in favour of developing railguns, but I have my doubts about the effectiveness of a compass at this stage.

311
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: July 17, 2017, 02:47:24 pm »
Great rolls this turn!

Has anyone written a proposal for the Magician task yet? We need that design credit.

312
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: July 15, 2017, 01:36:28 am »
Quote from: Designs
Bane - Magical Explosive : (3) Taricus, Kashyyk,khang36
Lightning Rifle :
Lightning Cannon :
Angel Wings :
Storm Elementals : (1) SMMI
Hariq al-Siyni (Chinese Fire) :
al-Tawrbinat's Wind Machine: (0)
Phoenix (Airship with flamethrowers): (4) NUKE9.13, detoxicated, Madman198237, AC
Adamantine Plate Armor: 
Storm Elementals (Soul Transposal) :

313
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: July 14, 2017, 01:19:28 am »
Okay, I really love the Phoenix as a concept, though I’m not sure how effective it’d actually be. However, I do have a couple of suggestions for improving it:

1) Seeing as how you’re planning to introduce a huge fire hazard on board, I suggest we use permanently cold adamantium to keep the holding bay (preferably the entire ship, actually…maybe go for an all-adamantium construction like we did for the Skiffs?) at a temperature well below Alnnar's flash point, to help prevent accidents (i.e. the whole ship being set alight by a lucky shell). The scrolls themselves would be built out of hot adamantium to heat the stuff up as it passes through.

2) Consider improving the ship’s armour while we’re at it.

3) [Clarification] Specify that the advanced propulsion system is expected to allow this ship to reach a greater altitude and airspeed than the previous model. [Fluff] Also include simple valves in the scrolls themselves to give the crew an easy means of control.

4) [Clarification] Specify that Alnnar can also be injected into the airstream of the more horizontally-mounted scrolls. We shouldn't limit our range solely to objects directly beneath the ship.

314
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: July 13, 2017, 07:16:04 am »
Stuff I personally think would be beneficial at the moment, in no particular order:

- Explosives capable of destroying crystal. Because smoking out the enemy isn't going to work in the long-term.

- Full-body adamantium plate armour. Gives our infantry complete immunity to fireballs and much better protection in general.

- Photochromic adamantium. Normally transparent, but is set to become opaque when light intensity exceeds a critical value, to protect against blinding flares. Can be used to make skyskiff windshields and transparent visors for our armour.

- A much more powerful version of the Zephyr. Tornados are currently underwhelming and overly-dependent on the availability of debris, but they’ve got the potential to wreck the entire battlefield, especially now that their range has reached beyond line of sight. Just imagine what we could do with winds strong enough to pick up an entire APC!

315
Forum Games and Roleplaying / Re: Wands Race - [Moskurg]
« on: July 13, 2017, 04:32:35 am »
Quote
Bane:
Learning the lessons from the creation of adamantium and the particular effectiveness of the explosive firestorm and creating a new, far more effective explosive. By effectively summoning this new material we can create a new explosive as effortlessly as we create adamantium. Surreptitiously named 'Bane', this substance begins life as fine powder, capable of blowing up with significant form but relatively stable 'Bane' is means to be used as both a component and by itself: Added to the firestorm mixture it vastly improves the blasting capability whilst also stabilising the mixture preventing accidental detonation, and moulded with resin, water and a bit of tar can be make into an excellent explosive in it's own right which can shatter the crystals right off the arstotzkans.

Whilst I agree that developing higher grade explosives would be a good way to spend our revision, I don't see why we should complicate the process by summoning a new material. It strikes me as an unnecessary risk, considering that our al-Chemists' mundane techniques have been reasonably successful so far.

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