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Messages - lethosor

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3391
Utilities and 3rd Party Applications / Re: DFHack 0.40.15-r1
« on: November 19, 2014, 02:52:40 pm »
git clone -b develop git://github.com/DFHack/dfhack.git

Git veteran here, I never knew about the -b switch to clone. You never go to bed without having learned at least one new thing, eh?
Keep in mind that this will create a fresh clone of the repo - it's faster to simply use "git checkout develop" if you've already cloned DFHack.

Since 40.16 isn't here yet, is there a way to use 40.15 df hack with 40.16?
No. It won't recognize DF versions other than 0.40.14 or 0.40.15, and it could crash if you try to update symbols.xml with 0.40.16 symbols. (It's unlikely in this case, since the only changes I can see are naming changes, but it's generally not safe to use DFHack with an unsupported DF version.)
There are a few remaining globals left to be found. Give it a day or two.

3392
Utilities and 3rd Party Applications / Re: DFHack 0.40.15-r1
« on: November 18, 2014, 11:43:07 pm »
Or git checkout develop && git pull (which should automatically track origin/develop in a fresh clone).

3393
Utilities and 3rd Party Applications / Re: DFHack 0.40.15-r1
« on: November 18, 2014, 04:27:18 pm »
We should be able to have an actual release up soon.

3394
Utilities and 3rd Party Applications / Re: DFHack 0.40.15-r1
« on: November 18, 2014, 03:52:38 pm »
Will the current version more-or-less work with 40.16?
To clarify, the current version (0.40.15-r1) will only work with 0.40.15 (possibly 0.40.14 as well), but it's fairly easy to compile from source for 0.40.16.

3395
DF Gameplay Questions / Re: Tiles different on Linux and Windows Versions?
« on: November 17, 2014, 05:35:59 pm »
Are you using TwbT on one platform?

3397
DF Suggestions / Re: GUI Tweak:
« on: November 17, 2014, 04:55:43 pm »
I haven't had problems with "Alt" on Ubuntu. The majority of modifier handling is done by SDL, not DF, so it's most likely a problem with SDL or your system's keyboard layout.

3398
DF Suggestions / Re: A letter for the "Plant Collection" zone
« on: November 16, 2014, 01:47:21 pm »
Which wiki page?
Edit: Knight Otu just updated the keybindings on DF2014:Activity zone, if that's the one you were referring to.

3399
DF General Discussion / Re: Dwarf Fortress 40_15 Starter Pack r2
« on: November 16, 2014, 01:21:16 pm »
It's a known bug in the Windows version (and it's not just manipulator). Find the "<symbol-table name='v0.40.15 SDL' os-type='windows'>" line in <DF>/hack/symbols.xml and add this line under it:
Code: [Select]
<global-address name='keydisplay' value='0x181C170'/>

3400
DF Suggestions / Re: A letter for the "Plant Collection" zone
« on: November 16, 2014, 12:19:04 pm »
It's bound to "g" for me, and has been since 0.40.14. Are you using an outdated interface.txt?

3401
Yes, the files in that folder should work for 0.40.15.

3402
DF Gameplay Questions / Re: what are those teal X's?
« on: November 15, 2014, 11:16:01 am »
X Stunned: Dwarves can be stunned because of pain, which may lead to unconsciousness. Cave spider bites also cause periodic stunning. May also occur from a fall, usually from a dodge or a cave-in, or as a result of minor cave adaptation.

3403
DF General Discussion / Re: Dwarf Fortress 40_15 Starter Pack r2
« on: November 15, 2014, 09:59:31 am »
You could copy data/init/interface.txt manually, although that could be dangerous if there were changes in keybindings (as there were in 0.40.14).

3404
Utilities and 3rd Party Applications / Re: DFHack 0.40.15-r1
« on: November 15, 2014, 09:18:45 am »
Is there some reason dfhack gui plugins and keybindings wouldn't play well with vanilla macros?
Just curious, but is this in response to something you've experienced?

Yea, whenever I record a basic macro (digging designations, placing furniture, hauling route assignment) then play it, crazy things happen. In particular I noticed a small dfhack prompt appearing in the upper left (where the FPS counter goes) and keys being entered there which is quite strange.
Can you verify that you're using Ctrl-P and not Ctrl-Shift-P?

3405
DF Suggestions / Re: PeridexisErrant's interface and export suggestions
« on: November 13, 2014, 07:24:26 pm »
You can already specify specify a parameter set in world_gen.txt:
Quote from: command line.txt
Dwarf Fortress currently offers one command line option, a world generator, suggested by genmac.  You can use it as follows:

FORMAT:   "Dwarf Fortress.exe" -gen <id number> <seed> <world gen param title>
EXAMPLE:   "Dwarf Fortress.exe" -gen 1 3498 "MEDIUM ISLAND"
EXAMPLE:   "Dwarf Fortress.exe" -gen 2 RANDOM CUSTOM6
I agree that specifying a temporary file would be cleaner, though.

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