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Messages - Frumple

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10021
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: September 05, 2016, 09:29:16 pm »
... it would be amazingly cruel to raise a kid thinking that was the name of the actual letters, wouldn't it.

10022
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: September 05, 2016, 09:04:11 pm »
Isn't there a setting or something on the downloads page under the library tab?
Nope. You can limit the time window and bandwidth but that appears to be it. Bit more control in the individual game settings but still no "don't". Could at least disable it from downloading while you play, too.

I guess you could do something third party to throttle steam's bandwidth allocation down to zero when you're not using it? Or just block the connection or somethin'.

10023
Other Games / Re: Dominions 4: Thrones of Ascension
« on: September 05, 2016, 06:03:18 pm »
Think with aspho labs and forts have no effect... just temples. Checking a bit it looks like there's some differences between the dominion summon and the reanimation one, too. Forests and the presence of corpses can make a difference, as well as dominion strength.

Apparently the reanimation doesn't care about terrain, which is interesting. Can see a nice breakdown a few posts down on this thread.

10024
Other Games / Re: Dominions 4: Thrones of Ascension
« on: September 05, 2016, 05:18:23 pm »
That would mean doing something besides making more manikins with the centaurs, though :V

It would also be pretty a'ight on their sacred freespawn, for what it's worth. Iirc it'll work off the ranged attacks, too, and other than the extra vine bow attack and lack of H1 the chassis is pretty much identical. Well... actually, checking it, the carcasses are marginally better than the summoned centaurs -- +2 attack and precision, 3 more morale. Not amphibian, though, and obviously no kit unless you're GoRing sagittarian carcasses for some reason. Or divine word, I guess... can't remember if GoR still works on the manikin stuff.

Lack of self-bless isn't really an issue, either, since asphodel has H3 access on the carrion lords...

E: Ah, actually, no, they're a bit different. Swaps out one sleep vine attack for a vine whip, so it's 7 chances vs 5 + ranged. Bright side, though, that vine whip is a lot more accurate. +4 attack instead of -1, and an extra point of length t'boot.

10025
Other Games / Re: Dominions 4: Thrones of Ascension
« on: September 05, 2016, 03:51:33 pm »
... are you sure you're talking about D4, neo?

Ermor and lemuria are about on par as far as popkill goes (though a different focus on unit use, since consuls are freakishly good), and r'yleh is a thing despite how relatively disliked their dom makes 'em to play. Probably less likely to be played than asphodel, but still.

And that... it'd be neat, kag, but significantly less useful than it is for actual reanimators. LA R'yleh already has nightmarish supply issues, heh, and being able to haul in more mouths... maybe pair it with a way to sacrifice said cultists and hybrids for void beasts?

... alternately, just have insanity reduce supply usage. That'd be an incredible usability change for la r'yleh.

Though mind you, a non-undead equivalent to reanimation would be awesome just to have the functionality. Expanded slave gathering or somethin'.

E: Though playing a game of LA r'yleh again, it'd also be pretty amazing if insane troops could group with mindless ones. Notable boost both to player quality of life and the usefulness of said troops.

10026
Other Games / Re: Dominions 4: Thrones of Ascension
« on: September 05, 2016, 02:11:14 pm »
I like LA. Not fully sure why. Less annoying stuff when it comes to popkilling dominions and elves. Though I'm not actually sure if LA has the least popkill.
It's matched with MA, isn't it? Asphodel and Ermor, Lemuria and R'yleh. Least popkill is EA, iirc -- far as I recall there's only Therodos (and tbh it's probably the easiest of popkill nations to contain... still has a pretty rough time getting going, from what I recall.). Maybe changes a bit if you include nations that just have popkilling units, but those are the dominion linked ones.

10027
Other Games / Re: Dominions 4: Thrones of Ascension
« on: September 05, 2016, 09:46:37 am »
Ehehe. MA R'yleh is actually my favorite for that nation. Most of the power of either one, without the domkill or the aquatic casters. Much less trouble to play, imo. Certainly the least thematic of the three but I'll take gold and/or my commanders going where I tell them to over style points just about any day of the week :V

10028
That's why they get pumped back in, with extra Emperor Brand psyker wheaties.

Though that does mean he has fluids but he's not sharing them. The emperor keeps all his fluids on the inside, especially the ones he didn't start with.

10029
also current personal armor is meant to keep you out of morgue, not keep you into combat longer - plates bent to withstand bullets penetration, but the impact forces are still there and you get all of it.
I don't think most IG armor is really meant to keep troops in combat longer, either, though. That blurb even noted it, it's mostly there to deal with incidental stuff (shrapnel et al) more than direct hits, so in general less impact force and whatnot.

Usually if a guardsman takes a full on hit from something in WH40k they're not surviving (or at least not keeping all their extremities) unless they're wearing something like full on "no sir I didn't loot this off the corpse of an inquisitor" power armor.

10030
Other Games / Re: Dominions 4: Thrones of Ascension
« on: September 05, 2016, 08:40:30 am »
What's everybody's favorite era? I'm most used to the middle ages. I ask because I'm wondering about which era to do the blood magicks in.
Definitely early, m'self... so long as I'm not playing freespawn nations. If I am it'd be middle age, with late a very close second.

Though... I think thematically, at least on the net, I kinda' like LA the most. The whole (relatively) low fantasy vs. rampaging gods is a neat backdrop. It's just that EA is a lot more interesting, in general -- more fancy stuff, more variety, etc., etc., etc. If LA's the most interesting me on the net, EA is on every particular. More than the sum of its parts type stuff, heh. On every individual part, EA wins for me, but on the whole it's LA.

MA's just... in between. S'aight, has ermor and asphodel, but otherwise, well... it splits the difference between high points. The compromise age, basically, and, well. You know what they say about compromise. It's the one where no one involved walks away happy :P

Not that I really dislike any of them, mind. Just definitely prefer other-than-middle-age.

---

As for best era for blood magic, it'd almost certainly be early. Early's... basically the best era for any magic, in general. More mages, stronger mages, more magicy bits in on the whole (iirc it's even got a built-in slight boost to magic site rate). If you want to break things with magic it's probably the era you default to muddling around with.

After that it's LA, iirc. Want to say it just has more blood access than MA, though it's certainly soon enough after waking up I could be forgetting the overall compositions.

10031
Other Games / Re: Gearhead RPG questions thread!
« on: September 05, 2016, 03:30:58 am »
I'd... probably still prefer that rather substantially over one-life mooks flapping all over the place with substantial stat boosts. Plus killing them more means more experience, heh. Still, in gearhead, if you can kill one thing one time you can usually kill it five (or an indefinite amount of, if you're either not using ammo limited weapons or can scrounge ammo off the enemy) times sequentially. Meanwhile if you can't hit the blighter to begin with you're just kinda' screwed. Iirc that rep stuff is on a hundred scale, so full evil would mean topping off at plus bloody ten by that +1/10 evil ratio. And in gearhead a ten point stat boost is seriously substantial. Hell, a five point boost is generally enough to wreck major face.

I guess if you yank the numbers back hard it might be okay. +1 every 30 or 50 or thereabouts, so the most you'll get is like +2-3 (which is still kinda' nasty but it's a lot less nasty). But tbh I'd be leery from a balance perspective even at just a +1 when maxed... those kinds of things add up a lot harder for your opponents than it does for you in these kinds of games. Given the difference between choosing between a five round five man fight and a one round five man fight with an additional 200 (at +5 across the board) to 400 (+10) stats between them I'd muuuuuch rather take the endurance match, heh. Especially if there was an extra 40-80 stat points being shoved into my character for the marathon. Not even remotely a question, there.

... maybe if there were some +1-2 points worth of bonus skill tied to the alignments, just on a few specific skills. Maybe some talents or skills that change behavior or are only accessible after certain breakpoints, stuff like that.

10032
Other Games / Re: Dominions 4: Thrones of Ascension
« on: September 05, 2016, 03:12:03 am »
... don't think so? No more than any of the other rainbow mages, at least. There's a good handful that all have the 10 cost for new thing, though I can't recall which ones also have a higher chassis cost.

Though even with that, iirc some of the 20 or 30 cost ones actually crunch out to be cheaper for a multi-bless strat, both for the higher base dom (which is still important, unless you're blessing sacred giants or something and only need to recruit 2-3 a turn... and can somehow to leverage the bless to keep from getting domkilled) and higher/more starting paths.

10033
Other Games / Re: Gearhead RPG questions thread!
« on: September 05, 2016, 12:15:57 am »
... so long as it only applied to the player, maybe. Otherwise you'd probably end up rolling evil just to fight more heroic critters that don't have the stat buffs :V

10034
General Discussion / Re: Railgun and Spirituality Discussion
« on: September 05, 2016, 12:07:52 am »
Eh... re the corruption stuff, it's pretty well known in the states (and elsewhere, but I'm more familiar with 'em) that the church circuit is one of the biggest fraud et al markets in existence*. There's pretty much no setting easier to exploit for an experienced (or not) scam artist, and even just petty/incidental stuff (the sort of thing that's like workers unintentionally walking off with the occasional pen, which costs companies a fair amount on the net) racks up the dosh over time and area.

And from what we know most of it we don't actually hear much about so far as news and whatnot goes -- it's kept in house, brushed under rugs, ignored or rationalized by the congregation, played well enough no one notices until the next priest comes in (that may only happen after the last one dies of old age :V) and sees the numbers off... the list just kinda' goes on. The big stuff that makes the news is barely a ping on the proverbial radar so far as organized religion related exploitation goes. It takes something particularly nasty to break down how little people are willing to suspect, or even just double check, priests or fellow members of the congregation. There's all sorts of less nasty that happily putters along with barely anyone noticing outside the specific church, if that.

... and that's not even touching all the shit related to taxes and law and whatnot. Seriously not touching, both because it pisses me seven different kinds of off and it's been a year or three since I brushed up on the current state of things.

*Forget the numbers for the US specifically, but I've seen estimates upwards 50 billion annually lost to internal crime in churches worldwide... and even the lower bounds are tens of billions, just less tens (mid to upper 30s instead of 50 or up). The kicker to notice there is that's more than churches worldwide spend on missionary work. Religions may not primarily be there to exploit people for power and money but it's a really damn good environment to do so.

10035
Sure, but that's still a far sight away from terrible :P

Though yeah, inserts into the flak jackets is how you'd expect the IG to mostly use the stuff, if they did. Like said, I'm fairly sure they do use inserts in some cases, I'm just less sure if they're ceramic. Can't recall how much about the TP construction I've read in official stuff.

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