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Other Games / Re: Dominions 4: Thrones of Ascension
« on: April 05, 2016, 05:56:57 pm »
Hrm. Fair enough.
... mind, it still only takes a few dozen zotz (which is basically nothing, heh) to hold down a blood province, so far as I've noticed. You can do the same a little cheaper with militia, but it's much easier to get zotz places. I wouldn't think the zotz nations would have much trouble with unrest control, basically.
Though in mild retrospect, I'm now kinda' wondering who does. The patrolling part of blood hunting has always seemed to be pretty trivial to manage (dump a stack of native indies or bring in one of your own set of cheapos, boom, you're done). It's just the rest of it (well, mostly figuring out the right balance between hunters and the province being eaten) that's a PitA :V
also, there's totally three different identically named millitia that range from are totally 10/10 to 10/12, so their strength could actually be a bit over 1, heh.
... mind, it still only takes a few dozen zotz (which is basically nothing, heh) to hold down a blood province, so far as I've noticed. You can do the same a little cheaper with militia, but it's much easier to get zotz places. I wouldn't think the zotz nations would have much trouble with unrest control, basically.
Though in mild retrospect, I'm now kinda' wondering who does. The patrolling part of blood hunting has always seemed to be pretty trivial to manage (dump a stack of native indies or bring in one of your own set of cheapos, boom, you're done). It's just the rest of it (well, mostly figuring out the right balance between hunters and the province being eaten) that's a PitA :V
also, there's totally three different identically named millitia that range from are totally 10/10 to 10/12, so their strength could actually be a bit over 1, heh.