Almost everything they do triggers a melee attack...
at range. Their basic thing is that when they land a shot, if they're wearing a mindstar in the offhand (and have psiblades turned off, which I didn't notice before), they take a swing with the mindstar at whatever they hit. It's fairly similar to that one TW talent that makes one-attack melee clones when you hit something with an arrow (except I think that's on a % chance now... this is just always).
They've also got mechanical hands, a sustain which can trigger two melee attacks per turn, at short range. Admittedly their melee hits are all one mindstar swings, but, well. You get a fair amount of them, and even if the raw damage isn't mindblowing they still proc everything that normally procs from a melee hit. And it can do it ten squares out.
The really fun one is I've got one talent that both triggers the melee hit at range, and counts as a mind talent. And I picked up meteor crash. Between that, the hands, and an incendiary groove... I'm doing a fair amount of fire damage.
Also most of the screen tends to always be on fire :V
E: Oh yeah, did the distorted time thing today. Re: the question of canon gender, the text there appears to be randomized -- class/gender is probably going to change with playthrough.
... though I did just realize I can, y'know, just go look at the code. /data/lore/pocket-time.lua. The text does indeed change... seems to be based off your last winner? Or
a winner. Something like that. There's basically no actual canon scourge, apparently