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Messages - Frumple

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11896
Long as it's consistent I don't really care all that much either way. Does tend to add a bit to the story when it's part of a translation (or someone being very careful about usage, at least), but most of the time the writing/dialogue can be adjusted so it's not necessary fairly easily and it usually doesn't add that much regardless.

As per teneb, basically. It varies based on work, or more precisely usage -- quality of the translation if it's translated, the writing if it's not. They can be a positive or a negative depending on the particular instance.

11897
No need for chinman, rol, the answer is "Everyone watching from a distance"

11898
Other Games / Re: SALES Thread
« on: February 01, 2016, 07:30:07 pm »
Ah, danke. Yeah, that... definitely an "If get, get later" title. The comments on crashing and optimization is... not something I want to deal with. Let them fix it, or fans fix it, and then get it (when it's on a deeper sale >_>).

11899
Other Games / Re: Dominions 4: Thrones of Ascension
« on: February 01, 2016, 04:49:07 pm »
I think some of the Dom3 balance mods gave thrown boulders an AoE attack.
... y'know, it's very possible that's where I remember it from. Would make sense, I did play D3 with one or two of 'em a ways back, and never really had a need/interest in using boulder throwers (pale one or giant) in D4, so... yeah.

Someone should bring that back >_>

11900
Other Games / Re: Dominions 4: Thrones of Ascension
« on: February 01, 2016, 11:57:17 am »
... huh. I thought those boulders had an AoE effect to 'em. Which. They don't.

Isn't there some kind of unit that has a ranged rock-like attack that hits a full square? My memory hasn't completely borked on me, has it?

Though, with the fire/death bless, if you've got an AoE weapon, will it effect the full thing or just the main hit?

11901
Other Games / Re: Dominions 4: Thrones of Ascension
« on: February 01, 2016, 10:13:09 am »
Does fire/death blesses even effect boulders? Those or air would probably be about it. Well... actually, blood would help, too, for the strength boost, wouldn't it? I could sorta' see a blood bless with a couple strength of giant (or whatever) casters sitting in the back line bumping their range up.

'Course, blood doesn't exactly bring much to the argathan table (except blood stones, anyway), but still... maybe a disciples game with a blood-capable subordinate leaning on your god for heavy rituals/forging?

11902
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 31, 2016, 06:25:06 pm »
Oooh. Yeah, I could see that. It always kinda' felt like folks were surprised by how much the dude was chunking their health for...

In other news, rumble in the abyss was pretty delicious. Took a while to get going, but once it got going...

E: Eeehehehe, just scored a 56 to 80 win. Rengar on the other team with 39 kills, playing swain for the first time in my life :V

Ended up going almost full tank, 'cause rengar basically oneshot me like five times. Thornmail/banshee's/aegis, ended up killing their core with a teammate while being wailed on ineffectually by a hecarim :P

11903
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 31, 2016, 05:43:40 pm »
ARAM, ice, ARAM. It's all team fight all the time, and you won't live long enough to run out of mana :V

And yeah, know you can cancel out of the q to trigger it early. I don't have the technical capabilities to actually get it just as it reaches stun-mode, heh, but yeah, kicked it off early quite often -- most of the time it was the only way to actually hit anyone with it, and the rest of the time it was to (try, and usually fail) get out of the way of enemy skillshots and whatnot.

... also what other CC? He's just got q and the ult, right? I guess you mean kit-based? You can conceivably use it after ult, but in ARAM you... usually don't get to do anything else after you ult, unless you're cleaning up. Sion's ult pattern in ARAM is roughly ult->stun enemy/miss->get dogpiled by the rest of the enemy team and die->try and fail to kill someone with the passive. You could try to get the q off, but... yeah. Usually you don't live long enough to do more than rapid-fire it. You're probably not going to live for a full second once you go in with the ult :P

E: Ooh, right, there's a slow on the minion punt. Was usually way too far off to capitalize on it in ARAM, though.

11904
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 31, 2016, 04:26:18 pm »
You can mod in catapult/arcing fire units fairly easily, iirc. Would really be mostly an issue of changing their attack/attack sprite and giving them long range -- the regular arrow trajectories work well enough for the effect. They're not used very often -- I think about the closest thing to them are some of the giant nations and their boulder throwers -- but the mechanics for it are there. Easy de-crew would just be one of those second shape thingies, akin to the oni, where the first form is flimsy and the second isn't.

11905
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 31, 2016, 04:22:15 pm »
There is that... time I ended up with 'im had a lot of ranged/strong poke characters, iirc (Yeah... other team was nami/cho/leblanc/kog/rengar), which may have contributed to my opinion of the Q. They did tend to step back/to the side, but then they all shot me in the face and I died :V

In retrospect, I was fairly disruptive in that sense, it just didn't really end up doing much. Still really don't like the q, though. Be nice if you could move around while charging it or somethin', heh.

E: That... that. ~28 minute game, 83/69/173. I have no idea how the hell to play morde now (first time with the rework), but apparently whatever I was doing was contributing well enough to have about a 50/50 chance of helping to wipe the entire enemy team. Also there were times where as near as I could tell every opponent on the map was wailing on me and I... wasn't dying. I have no idea why. The other half, our side got wiped. Also defaulting to getting aura items as a melee character seems... effective, in ARAM? If you have no idea what the zog you're doing.

11906
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 31, 2016, 03:41:02 pm »
Dunno what's so hard to understand, ha. You've got an aoe stun cone that can't actually stun anyone with two brain cells (unless you've got someone else running CC, I guess, and I suppose it's got that slow, too, but landing the damned thing is...), you got the same shield (that gets immediately popped in ARAM, and I never liked, anyway), you've got the minion toss (which is actually nice, though the non-minion effect is... not that impressive), and you've got... the ult. I don't really have words for the ult. I mean, technically it's a stun? But it's... very telegraphed, and very irritating to actually aim. Trying to curve around a turret on the abyss ended up with me ramming into the wall instead (and more or less in the middle of the enemy team). Passive's neat, though even with the speed buff talent it's... not easy to get in range of anyone. And in ARAM, there's probably friends nearby to CC/nuke you. Does usually get folks to scramble around, though, which is nice.

... basically, the maybe is because he never actually lands a stun, even though he has two :V Can see him being good in SR or somethin', but the abyss seems like it's pretty much his worst-case scenario. Just about the only thing he actually gets to consistently use there seems to be the E...

Though... going ADC sion in the abyss seems like it would just be flat suicide. You can't build the stacks to get infinite health, and that shield is about the only thing that stops you from just getting flat wrecked. Well, slows down the process.

No worries about tricking myself into going back into solo queue, though. I never played solo queue to begin with :P This is the first time I've played actual PvP instead of co-op vs ai since... probably the first handful of games I played, years ago -- I'd wager I've played <10 PvP SR or dominion games, heh, despite playing LoL off and on pretty much since the first year it went public. Also the load time for anything except the abyss on this computer is just shit, complete and total shit. Game could really stand a preload option of some sort.

E: P.S. I am freaking terrible at playing kayle :(

Somehow ended up with 2nd in kills and assists on my team, though. Also most deaths >_> 10/13/25 Pretty sure I just accidentally KS'd a lot...

also just noticed they changed will of the ancients. Whoops. I think I've built that thing three times without noticing it's not an aura item anymore...

11907
Other Games / Re: SALES Thread
« on: January 31, 2016, 02:52:23 pm »
Well... you could take cheat engine to it like a hammer, or something of similar intent.

11908
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 31, 2016, 02:44:10 pm »
There's a mod that has 'em, for what it's worth.

I coulda' sworn bogarus or somethin' had similar critters too, though, just... without the beak hat.

E: Oops, indeed.

11909
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: January 31, 2016, 02:35:10 pm »
Playing league for the first time in, like, a year, year and a half? Something like that. Playing ARAM more than once for the first time in ever.

... this is actually kinda' enjoyable. Mundo stronk (except when the enemy team is basically entirely CC and you spend 85% of the game stunned (along with the rest of your team, that match was brutal)), soraka is amazing. Sion appears to be complete shit in ARAM, and... I really don't like the changes he got, ha though the minion projectile is kinda' amusing. It and his new passive are the only things I like about 'im now :V Gangplank's pretty fun on it, though those new (well, new relative to the last time I played the guy) barrels are... clumsy. Good for mind games and bush checking, though. And a bit of extra damage in melee, later on. Wish shiv procs would hit it, would make parrrley silly nice for cooking them off at range...

... but yeah, not too terrible an experience. Gonna' play some more~

11910
Other Games / Re: SALES Thread
« on: January 31, 2016, 01:32:30 pm »
... soooooo. Anyone checked out the AoM dlc? Reviews seem somewhat lackluster, heh, but if anyone's got some first hand opinions to share...

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