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Messages - Frumple

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12406
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 13, 2015, 01:58:48 am »
Right, because trusting absolutist rulers to keep their word when it disadvantages them works so well. No. Permanent sterilization the day they take office, ineligible if they already have children.
No, no, no. Not enough spectacle. The dictator can have as many children as they want, but all of them will be publicly fed to hungry lions as soon as they reach age 12. Existent children of age will be allowed one month of training, and then entered into a series of gladiatorial battles with said hungry lions until one of them eats the child. If you're going to do something like this, you should do it right, and when it comes to dictatorships nothing is more right than hungry lions.

12407
Other Games / Re: Voidspire Tactics - FFT-like indie TRPG
« on: November 13, 2015, 01:14:59 am »
Nearing the end game, now, I think. And... can I just say that crossbows get... kinda' silly? Good silly, but still.  My crossbowsnake is now toting three scout rifles, a blunderbuss, two dragon pistols, and a gale crossbow (also a couple of force and ancient pistols sitting in a bag, if for some reason everything's not dead after seven rounds of >=10 power crossbow shots). It's like I take one passive (quick hands :P) and completely negate bows' one competitive advantage (not needing to reload in-combat; neither do crossbows :V). It's faintly ridiculous. Delightfully ridiculous.

... though to be fair, either of my casters pretty regularly out damages the poor guy (we'll not talk about the blade/warrior axedude, who's sadly overwhelmed for all he has a 10 strength axe), though the sage/scholar only against undead (41+ damage per heal cast, yikes). Still. Definitely going to have to try bows next round, just to see how they hold up against this silliness. Maybe just go entirely ranged... especially once the respawning stuff starts dropping pistols, it'll be pretty easy to outfit whoever you want with however many of the things y'please...

Spoiler: re: a late game fight (click to show/hide)


12408
It is more than current comfort that most religions care about. Most care about getting to the afterlife.
Rol didn't say anything about current comfort. Just comfort. Getting to the afterlife is... pretty much entirely about comfort, just in the future -- christianity in particular is pretty explicit about that, as it heaps piles and piles of promised discomfort upon the person not believing properly (whatever the means for a particularly denomination).

Getting to the afterlife includes a very large component of current comfort, too. It's very much an existential and psychological salve to a lot of people throughout their life.

12409
ElfEater would be my fallback for the fourth - if either of you two have strong feeling about this, feel free to play a rousing game of it/not-it.
*flails around going not-it*

I don't consider myself a vet d4 player at all, ha. Single player experience has almost entirely been just me screwing around, and I've been in all of 3 MP games, one still on-going (and my continued existence entirely due to the lack of hostility from my immediate neighbors) and another as a late-game sub for a dying nation. My play is generally incredibly lazy at best :V

... though it doesn't help I keep ending up with astral heavy nations. I really don't really know what to do with astral heavy nations, still, ahaha.

Era wise, I'd probably throw in for MA this time, unless someone wanted to be silly and just genned all three to vote on.

12410
And so one more won't make much of a difference.

Your better bet is to just not plural redux, though. Why the zog would even want to? As isp noted, you kinda' don't plural adjectives, and if you're using it as a noun... don't. Roll up a newspaper and bop yourself on the nose for trying.

12411
General Discussion / Re: Spider silk farming
« on: November 11, 2015, 11:12:28 pm »
The article notes that they slip the spider a date rape drug knock them unconscious with some sort of gas, first. No pain felt.

12412
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 11, 2015, 09:06:14 pm »
May have nothing to do with attention span or memory loss. It's only been the last half-year or so that I actually bothered to look at the available resolutions on youtube. Before that, I didn't care and it, broadly speaking, didn't matter.

12413
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 11, 2015, 08:43:49 pm »
Ah, desktop organization.


Though I lie, slightly. It is where I keep the autoclicker script. Only reason I see the desktop these days save accidentally saving something there. Well, those two and the few moments it takes after a restart to open Opera and my actual primary folder.

12414
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 11, 2015, 07:51:13 pm »
That's nothing, I once had a whole line of power strips chain-plugged into each other going along the perimeter of my room.
I'm going to assume that past tense is because the building caught fire, burnt down, and sank into a swamp.

12415
... I'll be honest. I could see trump rolling up with a skinned panther pelt as a hat/cape combination.

I could also see an oversized black cat mistaking his hair for a rat and jumping him.

perhaps these two scenarios met, and the pelt was not actually skinned but just sleeping

12416
Your best bet is generally going to be citing everything that doesn't come specifically from you. Cite facts, cite arguments if you're using someone else's, cite appropriate texts even when you're paraphrasing. Basically everything, general knowledge as well as specialized.

Also, when in doubt, ask your teacher -- in general, when you're uni, that should be your step one in pretty much all situations. Stringency regarding reference citation is going to vary from class to class. As a general thing, trying to read your teacher's (or school's) mind in regards to these sorts of things is a recipe for screwing up, so... don't do that. Ask for clarification at any and every point you're uncertain. Most university professors aren't going to begrudge that -- they appreciate someone that's invested in the class and trying to learn, and making sure you're doing what they/the course content wants you to is one of the ways you signal that.

12417
MSH said candidates, not random people who ran for president :V

12418
Question regarding the Trinity: So it's really three different people who work together (as a single God)? That's the impression I get from reading posts here, but I've also heard some very different things about it (i.e. it's just one person).
Think of it as one entity expressed as three separate entities. If you're looking for a different example, it's like a tiny brahman. There is only brahman (God), but there is also Vishnu, Brahma, Shiva, and the other divinities (Father, Son, Holy Spirit). That Vishnu and Brahma are separate from each other makes them no less indivisible from the brahman. If that feels confusing to you, it's because it's confusing.

12419
Also, it is also possible that we as humans living on earth just cannot comprehend God.
Going by Biblical literalism, it's significantly more than possible. It's pretty much a definite.
While true, that's always struck me as one of the worst cop-outs religion in general tends to pull. I just woke up, so the words aren't quite coming right, but... "It can't be understood" is, just... not a point for, or something like that. It's functionally no different from saying, "It's entirely arbitrary" or "It's just bughumping insane". When you consider the ethics of belief, especially with regard to something as important as religion claims to be (the soul, afterlife, weighed in relation to the eternal consequences, etc.), choosing to believe in something you don't and (significantly worse) can't understand is, just... bad. Bad form, bad idea, the list just rolls on. Science and whatnot get away with it a bit because at least that stuff is trying fix the situation, but with religion it's always brought up as a sort of conversation stopper. "I can't, therefore you cannot claim I should and must accede my suppositions are unassailable." It also seems to be done with the intent that since total comprehension is impossible, lesser comprehension(s) are also meaningless -- that the overall nature of the entity is such that it overrides entirely the nature of its lesser actions. It's basically saying that because god is unknowable, its every action is incapable of being assessed and has no bearing on an evaluation of its actions (current, past, potential future, whatever).

From a human perspective that's just... abhorrent? Significantly unwise? We've seen that sort of belief in human history, many times over -- the king's actions are unknowable to the peasant, therefore the king's rape and murder of the peasantry should not be questioned. The general's intent is unknowable to the soldier, therefore the soldier should follow the order to massacre civilians without hesitation. It just goes on, and on, and on. Maybe it's even true, but that doesn't mean it's right for the soldiers and the peasantry to accept it as true, y'know?

---

S'also an implicit denial of the critter's omnipotence, heh -- it's saying that if god wanted to (and nevermind the implications that it wants mankind to live in ignorance of its nature, instead), it couldn't make humans living on earth comprehend it, if nothing else at least well enough for people to make appropriate decisions regarding the thing.

12420
Other Games / Re: Voidspire Tactics - FFT-like indie TRPG
« on: November 11, 2015, 12:20:08 am »
Guess I should mention this here. Will transcribe the post below, in spoilers, too, though the formatting will change a lil' cause of that.

Been playing a bit. Definitely enjoying, though there are some performance issues (mostly while moving around outside of combat -- it gets a little stuttery) and I got stuck in a tree, once (took a sapling and grew it where a drop-down landed at*, thankfully I saved beforehand 'cause I had a suspicion that was going to happen :P).

Normal difficulty is definitely pretty easy, so far. I fairly regularly have one or two of my guys drop, but most of the time it's 'cause I'm too lazy to stop it, and I don't actually need everyone alive to get the job done (the worm-thing boss in the drunkbog lost ~100 HP before it took its second action XD). Crafting system is triggering all sorts of hoarding instincts, ha. Can't wait to finish getting swift hands so I can really set my crossbowsnake to work.

I think if I had to mention a disappointment, it's that I keep expecting the game to be more clever than it is. I'll dig walls, plant trees and grow grass, cast spells on surrounding terrain, stuff things in likely places (drunkbog looked like it had pedestals rising out of the water, ferex -- I figured putting some of that fruit on them would do something, but alas no. Tree thing* below would be another example) and so on and so forth, and it mostly doesn't give me any return for it. Some degree of neat interactions, it just pretty regularly feels like there should be more, like I'm missing something where there's (near as I can tell) nothing to miss. Electrocuting the the broken robot arms should make hostile robo-Things attack me or somethin', y'know? Then I'd be able to break down the remains into more iron or steel or whatev'. Stuff like that.

Anyway, definitely pretty good work. Will be keeping an eye out for future endeavors!

*In that foresty area south of the castle-thingy with the archers, iirc. Spot where it looks sorta' like a knothole or root tangle with a ray of light in the center, in the underground. It looked like somewhere you'd grow a tree and get something interesting to happen, heh.

Spoiler (click to show/hide)

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