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Messages - Frumple

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13051
Their trick comes when they die, bfel. Then they turn into a water elemental. Which itself turns into a smaller water elemental if it dies. Your guys have like 150% effective HP on any of the other giant sacreds, as well as a near guarantee of at least two turns alive and swinging after being killed the first time.

13052
... I'd, uh. BFEL, those "really damn expensive" sacreds are probably your most cost efficient unit, especially with an N bless, if you go that route. Should probably be producing as many as you can, every turn you can, for forever. I mean, helping the foe and all that, but. Yeaah. You don't just have a superpowered sacred, you've got what is probably the best sacred on the map, that likely has good odds of soloing several sorts of indie provinces* with nothing but an H1 to bless it, nevermind actually using more than one at a time.

*I just tested this, actually. One (1) wave exemplar with an N9E4 bless and the prophetized initial commander took an indie province on turn two. Province was militia and light infantry, plus a surprise azure initiate. Took a limp affliction from it, went on and blew up a province with light infantry, militias, and archers on the next turn. Went back home on turn four, picked up friends, started rampaging in earnest. Mate, these aren't just superpowered sacreds, these are bloody death beasts on legs that could probably rush half our nations and win, even with everyone but us human nations having formorians.

At least for the early game, I'd personally rank Dheathdaich as the most terrifying thing on the map, even with two three other nations having comparable sacreds. They're in second due to those ruddy dying/wounded forms.

E: And EH, you're one of the ones in second. You've got all of three hoburgs in your line up, only one of which even remotely matter (blowpipes), and everything else is formorians, including one of the three formorian giant sacreds in this round. You will also be able to take indie provinces with a single sacred and any priest, if you felt like it :V

E2: Caesar is the third one, by the by. They're also the crazy bughumpers that have the formorian werewolves, which I'd probably give good odds of also being able to solo weaker provinces, despite not be sacred. Ruddy insane inhuman buggers DX. And Fhuamdar, now that I check it again. At least theirs comes with that unrest downside :-\

13053
Other Games / Re: Dominions 4: Thrones of Ascension
« on: September 13, 2015, 03:43:34 pm »
... heeey. Corpse eater. That's the thing the eater of the dead has, innit? And is apparently on a few pretenders, too? Does that... still function the way I remember? Eat corpses, get max HP, no particular cap, but the eater goes out of control if it gets to much HP? Does that work the same way on pretenders, just... without the control loss problem?

13054
Yeah, everyone that isn't squishy tiny people :V

... like, literally. Hobina, Turland, and Horoken are the only ones without something fancy on their national sites, and also the only ones that have no formorian access. And the ones with fancy stuff don't even have the decency to get less gems. Nationgen, why you hate tiny people :P

Not complaining, mind. It's just cruel in the most hilarious of ways, heh.

13055
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: September 13, 2015, 03:04:06 pm »
If by "hard to describe" you mean "looks like a mushroom", then... I guess? Terrifying, not so much. Not compared to a lot of other stuff out there.

13056
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: September 13, 2015, 02:49:39 pm »
... curiosity got the best of me, too. Now I'm just wondering what the deal is, besides size. Seemed to be the only thing particularly unusual about 'em, and as animal bits go, that doesn't even rank a raised eyebrow.

13057
Checking through in game seems to be showing the inspector's pretty accurate this time, EA.

Also sweet zeus but turland's ground army is screwed. Those longbows are nice, but, uh. The everything else. Their sacred troop has 3 HP, ahahahaha. It can at least transform into mechmen, but still. I guess the general high defense will help, but. Poor hoburgs.

... and one interesting side effect of the whole formorian thing I've noticed is that the human nations all seem to have old critters as their top tier casters. Thanks, RNG :3

Did just notice that abeig could conceptually have 3 gold sacreds, if they went full turmoil, which is neat. No real reason to, considering their sacreds are even more trash than mine (the only nation that might actually have worse sacred troops than me! Shame they have formorians and don't care.) and cap only, but still. Neat.

13058
Welp, looking through things in mod inspector I think the only one of you lot I'm not completely terrified of is Hobina and... actually, maybe Turland. The blood is scary, but the rest of it is more more manageable compared to most everyone else. Though the assassins and death access is ahahahahaha. Some nature randoms in there, too, so there's the vinemen/skelliespam combo.

The rest, though... formorians everywhere, brutal sacreds from at least three of you. Spies. Formorian werewolves. Formorian werewolves. All sorts of other junk. I feel hilariously outgunned right now :V

13059
Bright side for the rest of us, turland's B1s are also the only caster they have that won't fall over from a stiff breeze :V

at least until they start running twiceborn or polymorph or somethin'

13060
Thanks! Now to see what monstrosities I've been saddled with, heh.

E: ... looks like I get to figure out how to work communions this game. Hoo boy.

E2: Though at least m'sacreds are such complete junk I don't have to worry about a bless. That's... good?

13061
Anything's fine, just don't remember if that'un takes .rars as well as .zips. Hardly matters, y'can usually just rename it to whatever, ha.

13062
55 gold blood sac critters, H1 or not, is indeed pretty disgusting in an "Oh god, kill them first" sort of sense, I do believe.

And yeah, could gen it, but... safer to rely on the original :V Zipping it up and uploading to something like upl.co would be pretty painless, I think?

13063
... don't suppose someone can upload the created mod somewhere else? For whatever reason, th'one linked is... completely nonfunctional on my computer. Firefox just displays a blank screen, Opera spits out nonsense about updating the browser, IE doesn't even recognize it as functioning, ha.

13064
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: September 13, 2015, 11:18:46 am »
Freya, a warrior-goddess? There's nothing warrior-esque about her. She isn't even one of the aesir.
... except that she's explicitly related to both war and death. Among the love and beauty and fertility and whatnot, there was a definite side of asskicking.

Not being of the aesir is kinda' irrelevant, since the vanir were still gods, heh. Hell, the only reason they were subordinate the aesir is cause the vanir lost a freaking war against the aesir. Freya may have been a fertility goddess, but she was also a warrior goddess, complete with starting unending wars, threats of death by fire, and other stuff aside. She was actually depicted as pretty violent, at times!

13065
General Discussion / Re: 9/11 thread
« on: September 13, 2015, 10:09:08 am »
Usually that sort of construction in confectioneries takes wiring and/or cardboard (/plastic/etc.) as support, iirc. Similar methodology to getting hair to stand up straight and/or in odd shapes. It's not really terribly difficult, it's just unlikely all of the cloud was edible.

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