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General Discussion / Re: Things that made you go "WTF?" today o_O
« on: August 21, 2015, 12:06:23 am »
I don't think there's a native in-game means to pause, no, but there's almost certainly external means. I don't have the game to test it, but I conjectured a bit back somewhere or another that suspending the process (which process explorer, at least, can do pretty trivially) would be an easy(ish) way to pause the game while you're doing something else, assuming the game reacts well to the process. Binding a suspend command to a key or coding up a script of some sort to do the same wouldn't really be all that difficult to do, I don't think, and at that point it's just a matter of tying it in to the command input process.
