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Messages - Frumple

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14146
General Discussion / Re: Mountain Dew
« on: June 19, 2015, 07:26:46 am »
... going local rate is... 8 cent to the ounce at the best, I think? Might be nine or ten, it's been a while since I've tracked soda prices due to the whole avoiding-caffeine thing. Accounting for shipping and buying in bulk, I'd probably say anything over 12-15c/oz (adjusted for local pricing, I guess -- you probably have to deal with a higher markup in a more expensive area than mine) is a ripoff.

As for the dew itself, it's a sweet faux-citrus soda. It's alright -- carbonated (and thus acidy), caffeinated, and sugary -- and about as good as soda gets, but that's... not really saying too much. Maybe a bit smoother than your normal sodas, though it still burns plenty. Makes pretty interesting tea, though.

E: Though yeah, I'd probably agree it's not worth shipping in unless you can get a good deal on it. Honestly, unless you can find a good price on a large bulk order, and maybe find some local friends to split the price on, I'd say don't bother. You've likely got something local (Probably anything on this list.) that's close enough to it it's not really worth quibbling over.

14147
Other Games / Re: Dawn of War 1: Soulstorm: Ultimate Apocalypse
« on: June 18, 2015, 10:38:44 pm »
Aky should already have it, actually, I think. M'bout to (almost literally, am incredibly sleepy) pass out, so fiddling with a pm will have to wait. Nine hours from now would be... interesting, since it's about a quarter 'till eleven (PM I'm... GMT -6? I think.), for me, so that'd be... 8 ish in the morning. Which... might be awake! Might not. Will find out then :V

E: Well, after three or four attempts at games, I think we've learned that dawn of war does not handle out of sync players with anything even remotely approaching elegance. Looks like having a slow-ish computer doesn't fly with this game, in multiplayer :(

Did have some moments of personal hilarity when I was communicating with people 15-20 minutes ahead in the game to try to help out. This is how you play a co-op time travel themed RTS, if you want to lose customers :V

Still, playing dawn of war effectively blind is kinda' interesting. I could actually see someone making a game to do that intentionally -- one person can see enemies, the other person can see allies, and they have to communicate back and forth to achieve victory. Something like that.

14148
General Discussion / Re: Arresting People in Microgravity
« on: June 18, 2015, 08:33:03 pm »
Aha. Let's assume not.
What about magnet-headed harpoons, in a scenario where the only viable outerwear has magnetic materials in it? Be kinda' like an upsized game of this, maybe. Only the fishing poles are rocket propelled or somethin'.

14149
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: June 18, 2015, 07:44:18 pm »
Hey, I think they're not too far off from having the coding and assets and whatnot for the boys, too. Just think, literally automated boy band production! And imagine how much easier the PR would be with a pre-programmed digital group compared to a living band. No scandals that aren't specifically intended! No getting old unless you want them to, and you can turn back the clock as you please! It's like a manager's dream, I'd say.

14150
Slam dance to pass the time?

14151
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: June 18, 2015, 06:49:37 pm »
Heh. I liked the comment under the jay z part, though. "If you have a $10 pair of headphones, maybe not for you."

Joke's on him, my headphones cost like two bucks. Or maybe five? Somewhere in that range.

14152
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: June 18, 2015, 06:33:47 pm »
... huh. The coldplay one actually sounded worse to me with the uncompressed sample. Literally cannot tell the difference on the piano one. Neil young one, could also not tell a difference (though the random choice was correct). Same for the last one.

Of the six, I intentionally got one right. One sounded worse to me lossless than compressed. The rest, I could not at all tell. Somewhat amusingly considering how the article started off, the one I actually got right was the Jay Z one.

Was wearing headphones, to what extent a difference that makes. High fidelity audiophile, frumple is not.

14153
General Discussion / Re: Arresting People in Microgravity
« on: June 18, 2015, 06:05:41 pm »
Harpoons. The answer to the initial question is harpoons. Hopefully by the point we have space police, we'll also have even more effective trauma medication. Probably, if the space cops are shooting people with harpoons to get them to hold still.

14154
... you can totally bribe a computer. It just needs to be coded to accept and respond favorably to bribes. And an AI in particular might well weigh increased computing infrastructure against some degree of graft and decide in the favor of infrastructure.

But the coders wouldn't allow that, one says. And the answer is they probably are going to code some acceptance of outside argument and self-sufficiency, and one way or another it'll end up with bribes. Maybe bribes of refined rhetoric instead of overt graft, but hey.

14155
Hey, there's quite a few politicians I'd sooner give a vote to an insentient data construct than them. Miku'd probably have a decent enough chance, if we threw out the natural born citizen requirement.

14156
Other Games / Re: Dawn of War 1: Soulstorm: Ultimate Apocalypse
« on: June 18, 2015, 02:57:22 pm »
Probably depends on what races are involved, ha. Will say the ork skirmish I just ran did have a wee bit of slowdown after the free sluggas came out and I started topping off that 250+ infantry population.

Spoiler: speaking of which... (click to show/hide)

E: Soooo... times and whatnot?

14157
Other Games / Re: Dawn of War 1: Soulstorm: Ultimate Apocalypse
« on: June 18, 2015, 12:52:25 pm »
*blinks* Well... sure. PM sent, heh. Definitely will roll some games with folks.

And yeah, both nids and the daemons are pretty solid. The latter in particular has some incredible turrets, and some of their stuff is just ridiculously tanky. I watched one of those khornite defiler things just kinda' sit in front of two SM turrets and a fully upgraded listening post and take literally zero damage. Nothing. It was ridiculous. Thing was tougher than a full upped primary hero critter. Part of that had to do with what weapons were hitting it, but still...

Nids are a little harder to get a handle on, though pumping out their 'rets is pretty sexy, too, especially if you intersperse them with the spore mine spawners. Was able to take a standard AI 1v1 in a nid on nid match without much trouble, but it's a little spotty figuring out what to throw at things, heh. I'm too enamored to ranged :V

Their little artillery squads are pretty awesome, though.

14158
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: June 18, 2015, 12:42:02 pm »
Oh yeaaah. I actually remember the shiny versions of those studs, now, I think. I had some, at some point. Might still. Pretty sure it came with some of the pirate ones from a waaaaaays back? There were also the little chests, they were great.

14159
Other Games / Re: Dawn of War 1: Soulstorm: Ultimate Apocalypse
« on: June 18, 2015, 12:37:22 pm »
I'm updated already, as noted :P

Actually just finished fixing the coloration (GLORIOUS PURPLE) on everything I'd have access to in multiplayer at the moment (without shenanigans, anyway). Only irritation would be only having access to the soulstorm stuff. I actually own everything in the dawn of war 1 line except winter assault, but the base and DC ones are, well. Actual CDs. Somewhere. And I lost the keys years ago so :V

14160
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: June 18, 2015, 12:31:18 pm »
True... it'd probably be those little dot-things, though. Gandalf actually had one in that video linked up a bit, which... in retrospect, now raises some serious questions...

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