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Messages - Frumple

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15181
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 17, 2015, 10:44:44 pm »
... y'know, I didn't know helg's name was actually referencing landscape. Now I do.

And apparently he's being molested by england's tentacles. Good to know.

15182
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 17, 2015, 06:42:46 pm »
Some people just age pretty well, IP.

Also medical and cosmetic science is pretty advanced these days.

15183
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 17, 2015, 01:24:26 pm »
Forcibly holding cats is surprisingly difficult. It's like they're made from pure muscle.
A good sturdy towel is the most amazing of tools when it comes to that.

15184
General Discussion / Re: I like anime, do you like anime?
« on: March 16, 2015, 11:35:49 pm »
... the orange road thingjigger? K-something or other. I never actually read the thing, but I vaguely remember it being sorta' liked at some point, years ago.

e: And Jitsu wa Watashi wa, if you haven't already read it. That counts, I think. And I kinda' remember Sankarea being maybe bearable? I don't remember this stuff, honestly. Or have too terrible much in the way of standards.

15185
General Discussion / Re: I like anime, do you like anime?
« on: March 16, 2015, 08:28:30 pm »
To that last bit... no? A deconstruction can involve a lot of love and very little, if any, hate -- really good ones kind of have to, because you can't (effectively, anyway) deconstruct what you don't understand, and it's hard to understand what you don't, to some extent, love. Often doesn't, but it's not necessarily a hatefic type of thing.

... as to claymore, all I really recall of it is that the manga had some fairly pretty pictures. Fairly alright aesthetic, from what I remember (which is admittedly fairly little, as it's been several years since I read any of it). I still specifically remember that one scene with the lion dude about to get obliterated by funky-shape main-character thing. It was nice.

15186
... the point isn't whether they involved non-violent people or not. It's whether police reaction was appropriate or not -- it's their bloody job to deal with violent people, and "deal with" does not equate "kill". The testimony regarding brown is fairly well available at this point (check the thread, there's been bucketloads of discussion on it), and wilson acted in a way that was pretty much explicitly calculated to escalate the situation, instead of de-escalate -- he acted more or less the polar opposite of how a police officer should act, and lo and behold, dead person. The burden of responsibility for the situation that happened is not equal -- it can't be equal when one participant is a civilian and the other is an armed and trained officer of the law. And even if it was, most of the evidence we have points pretty strongly to wilson being the disproportionate cause of the situation that happened :-\

And nah, the one where the cops gunned down the kid hasn't been something folks just went, "Yeah, that's fair". There's been fairly notable reaction against it. The only reason there hasn't been more is because the situation got spun to hell and back, last I checked in on it.

There's plenty of cases of cops killing or brutalizing non-violent people, though, if you're looking for it. It's been relatively common for a while now. That's honestly part of the reason it doesn't get more news -- because to a sad extent, it's not news.

15187
... there's also the whole thing where several other countries manage to deal with stuff like that without, y'know, racking up a significant kill count.

Or the bits where, even when the police are attacked, they could have (and failed, often to even attempt to) dealt with the situation in such a way it didn't come to that, or in a way that doesn't, y'know, end up with a civilian dead on the ground.

You do, from time to time, have situations where cops are legitimately attacked and lethal force is the only reasonable reaction. That... doesn't actually happen very often, and is something training and equipment is supposed to significantly reduce. Which something the cops in the US, at the very least, seem to have somehow missed the memo about.

15188
General Discussion / Re: I like anime, do you like anime?
« on: March 16, 2015, 06:13:28 pm »
... y'probably welcome to talk about it here, too, though. S'pretty anime.

15189
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 16, 2015, 06:07:19 pm »
I honestly don't know how you chaps make the leap from "unhealthy food is unhealthy" and "obesity is unhealthy" to "omg ur fat and gay and desirve 3 diiiiie"
Think that's mostly because that's how the cultures they're in actually react to obese people. With rare exception, you're actually looking at what amounts to a concentrated and sustained campaign of varying degrees of debasement, coming from pretty much every angle of a person's life -- friends, family, media, medical professions, random jackwads on the street, etc., etc. Last I checked, there's a statistically notable level of discrimination involved in job hiring and wages, too, even when the person in question can meet and maintain work requirements.

There... actually is a pretty different reaction to obesity and, say, drug use, at least here in the states and in my experience (Experience having overweight family members, among other aquantences, as well as many that have been drug addicted at some point, just to start). Drug use is treated as bad (well, except when it isn't, like with alcohol use), and the person abusing it generally tried to advise against it, but there's also this undercurrent of treatability and disease -- that it's as much something that's happened to a person as because of them. Obesity... doesn't really get that treatment. If you're fat, it's entirely your fault and you're a lesser person for it, someone to be shamed and ridiculed instead of helped. S'a lot of parallels between how folks speak of the poor and how folks speak of the overweight from what I've seen, just with arguably even less sympathy for the latter.

Other issues aside, the treatment of the overweight is, in actuality, something of a problem. Not all people react well to the same motivations, as so many folks seem to fail to realize, which means how its reacted to does quite a lot of damage and often very little gain...

... not that it doesn't make stuff like the gaining community pretty ruddy ridiculous. S'just that fat acceptance movements do have a pretty hefty degree of point in what they've tended to say, at least when I've ran into 'em.

Though why this conversation is happening in the wtf thread...

15190
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 16, 2015, 02:40:27 pm »
Which may not be legal in your area, and beyond that, may be the less economical choice. As with many things, it's not uncommon for a higher initial investment but lower maintenance fees to have an overall greater degree of cost savings.

Plus there's larger non-economic issues involved with a hooker, generally. The only STD gropon will possibly attract is your own. E: Unless you're sharing, I guess, which... okay. Frumple does not judge.

Also the eternal question of, "Why not both?"

15191
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 16, 2015, 02:31:13 pm »
Haptics or direct nerve stimulation of some sort, presumably.

Could use some sort of specialized interface. They've actually already got that, just not developed specifically for VR.

... or groping. Other things, though, yeah. Have for a few years, iirc, though from what I recall the technology isn't actually used for much at the mo'.

15192
General Discussion / Re: I like anime, do you like anime?
« on: March 16, 2015, 02:19:10 pm »
FMP totes has manga. I've actually got two physical volumes of it laying around somewhere or another. Hell, there's been like six different adaptations/spinoffs or whatev'.

S'apparently some LNs, too. by which I mean it started out as LNs and then shifted into other mediums :V

15193
General Discussion / Re: The upcoming virtual reality hardware war
« on: March 16, 2015, 02:13:51 pm »
What potential? Modern games already put most of the normal people's field of view on the flat screen, and you can turn in-game by moving your mouse, which is much better ergonomically than moving your head.
... maybe if you've got some kind of freakishly huge monitor. Most screens I've seen take up maybe a third to a half of a person's field of view -- and that's just the immediate frontal stuff, nevermind peripheral. And while turning your head may be less ergonomic than a mouse gesture (though it's well worth noting that if you're making mouse gestures, you're probably not interacting with the game -- with a head turn, you can do both), the latter is also significantly more so than just moving your eyeballs. And it's very much common for there to be fairly significant issues with screen space and getting all the information you want or need on a, say, a 1280x800, 18-20" screen.

What I want is having the equivalent to a five or six monitor -- or more -- setup at the proverbial (or literal, if the primary control method is your hands instead of an interface device) fingertips, and that's something that is considerably more viable with some sort of VR system than actually having a buggerhump load of monitors cluttering up a room, due to simple space constraints. That would open up a fairly considerable amount of design options when it comes to information presentation that just aren't possible with the limited screen real estate available to modern machines -- flat-screen ones in general, really.

15194
General Discussion / Re: The upcoming virtual reality hardware war
« on: March 16, 2015, 01:48:47 pm »
Isn't this a good thing?  You move around a lot and get exercise?
... it would be good for, say, some sort of program designed to facilitate exercise. Less so for playing the game itself -- the more the body gets in the way of playing, the worse things are from a design standpoint, in general, and the less equal the general playing field. We see stuff like that already, with fairly limited exertions on the player's part -- people who just don't have the hand-eye coordination and reflexes and whatnot to play on the level needed to enjoy a game. Making that worse is not making things better.

To an extent, it's not necessarily making things worse, either -- there would naturally be a market for enhanced reality sort of things where it takes an athlete and/or notable physical exertion to maintain par -- but it's not a good thing. It is/will be a design decision with very notable pros and cons, and something that by its very nature would be excluding a significant portion of the potential market and limiting the extent a great deal of the rest can experience the game. And represent a fairly notable increase in logistics and safety issues.

===

I will say in V/A-R's favor, as LB notes fairly well, that a 360 degree UI can provide for some amazing improvements in how people play and experience a game, even without it being in first-person on whatev'. Just having that much more screen space for, well, everything, would be pretty huge for a lot of genres. Represent a considerable design challenge, perhaps, but the potential is fairly incredible.

15195
General Discussion / Re: The upcoming virtual reality hardware war
« on: March 16, 2015, 01:07:48 pm »
... mind you, if/when we get to the point of a universal mind/machine interface, VR et al might actually be a bit more palatable from the ergonomics standpoint. Wouldn't have to move around, then. On top of all the other neat potentialities.

Bit further off, though. And it's not like fairly active control systems haven't done fairly well already, as the Wii shows off well enough...

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