Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Frumple

Pages: 1 ... 1021 1022 [1023] 1024 1025 ... 1929
15331
Other Games / Re: Anyone up for a game of Warzone 2100 on Wednesday?
« on: March 03, 2015, 04:14:44 pm »
I... don't have a mic, myself. Do have TS and... something else (Skype?) on the computer to listen in, but communicating is keyboard limited. Don't feel particularly strongly either way re: streaming, though it being something like a year since the last time I played (and being generally terrible at RTSes to begin with :P) means I wouldn't personally be giving much of a show, but hey.

15332
Nope. Once you post in a thread, it's there forever. Unless the thread gets deleted or permanently locked, anyway.

15333
... I was, until I looked at it and saw it wasn't going to be a sidescroller >_>

Best of luck to it, though. TJ&E was kinda' awesome.

Though I didn't even know there was a third one. When did that happen?

15334
Other Games / Re: Supernova - Bandai Namco - Sci Fi MOBA
« on: March 03, 2015, 10:59:14 am »
Huh. It almost looks like it'll be the first(?) commercial AoS knockoff to finally match Tides of Blood level strategic depth. Few more years, maybe we'll have a commercial equivalent to EotA! And just think, after that, the AoS knockoff genre might finally start innovating beyond the player created content of a game over a decade old. Looking forward to it.

... less snarky, I'm interested to see what kind of minion interaction this thing will be offering, and how important they are, since it looks like this'un might (finally) have a bit more emphasis on 'em. If so, it's about bloody time.

15335
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 03, 2015, 12:19:50 am »
Ark-v? Arseive. Arsiv? Arciv? Arshiv. Our shiv. Our Shiv! Actually, you are now the hoboiest familiar of zero fanfiction. Be proud of your vaguely homoerotic backalley knife fight prowess.

15336
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: March 02, 2015, 11:14:58 pm »
No clue, but it does make me realize I have this burning desire to see someone multibox an entire team. That would be kinda' amazing, especially if they won games.

15337
Other Games / Re: Anyone up for a game of Warzone 2100?
« on: March 02, 2015, 09:29:43 pm »
It is... *checks* not installed. Hrm. So not tonight :P

Maybe tomorrow, hopefully a bit earlier?

15338
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 02, 2015, 03:38:47 pm »
Maybe a lil'.

... you do still have all your limbs, right?

More seriously, yeah, that's something you'll want to keep an eye on -- rapid weight loss can be indicative of something going wrong, and 10 lbs over two days is definitely rapid. It can also be other stuff, though -- different weighing scales, wearing something different when weighing, changes in hydration, etc. It's not necessarily a problem, but it could be. Just keep an eye on it, make sure it doesn't keep going down that fast.

15339
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 02, 2015, 02:56:45 pm »
I know very little about Honduras, but most places have various systems in place to prevent corruption.
Hahaha, yeah, honduras is more or less not one of those places.

Also whistleblowing of any sort is not something you really want to do if you're not in an otherwise incredibly good position... pretty much anywhere. Beyond it being both incredibly risky and often very much unappreciated, it's quite likely to just flat out not work and leave you in a worse position. Even when systems are in place, that doesn't mean they work. Not something you want to do without a great deal of forethought, planning, and especially support.

15340
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: March 02, 2015, 02:40:33 pm »
... uh, to the first bit, it isn't necessary. At all. You can just have the ability activate later. Or have to choose between it and some other ability. Key it to a map objective.* Whatever, really. This is... not complicated. DotA's design conceits are not game design written in stone. You can design a game around a character that can teleport around the map on a low cooldown timer, or has powerful vision capabilities, or whatever. Obviously, since DotA tries to do just that. Just through a means I'd call less fun than it could be.

To the second, that doesn't mean heroes can't be. Or shouldn't. Itemization is just another means of character progression -- using a different means (time, XP, map objectives, etc.) is perfectly acceptable. If you want cooldown resets, it's entirely possible to go about it through a means that isn't an item you have to farm for. Personally, I would suggest it. It makes more sense to have something that powerful gated by something more controlled, t'me, and also opens up the possibility of a lot more people actually getting to use it. Which would probably be nice.

*HotS has been playing with all of those, which is pretty neat. For all it's still pretty hardlining that AoS knockoff formula, it's trying some fairly interesting things design wise. And it gets a hell of a lot right, from what I've been seeing.

15341
Other Games / Re: League of Legends - Patch 5.1 - Open the Gates
« on: March 02, 2015, 01:26:01 pm »
what i was saying about summons is because you cannot control them. with Dota you can spam spiders and you can order them to attack or similar stuff. you can control squads of creeps if im not mistaken.

you dont do that in LoL, its all Automatic, the only controlable summons are those used in ultimates. not the common ones. you dont say heimer's turrets or zyra's plants to attack an specific enemy, they just focus whatever is present. and i think that's a lame part of gameplay.
Less micromanagement is not a bad thing. It's not necessarily a good thing, either, but it's not "lame". Just different. Personally, while I respect the amount of twitch/skill needed to micromanage minions in DotA, I find it basically abhorrent from a gameplay perspective re: AoS knockoffs -- the focus is better put, imo, on the character itself and how it influences the forces around it, not on how well the player can control a half-dozen different units via a barely tolerable UI. The computer managing any summons or mindcontrolled critters or whatnot is an incredibly good thing, to me. The less I'm dicking around with the controls, the more I get to actually play the bloody game. LoL's definitely superior in terms of control and whatnot, t'me, specifically because it has less fiddly bits. Mind you, I still think it's kinda' bad, but I've noted elsewhere that I think most modern AoS knockoffs have gone in the entire wrong direction in regards to basically everything so :V

Permanent vs. temporary summons, on the other hand, are a thing of neutral character. Either's fine, it just depends on how it's used in the game. Hell, DotA itself actually has very few permanent summons -- I think the only ones I'm recalling off the top of my head is chen's stuff, visage, and syllabear. Most things are on some sort of timer. Longer timer than most of LoL's stuff, but as you noted LoL's got a larger map.

And... I'm pretty sure you actually can focus some (most?) LoL summons. Either via alt-right click or something built into the character's kit. It's not direct, select the unit and order it around, control... but that's kind of a good thing, or at least not necessarily a bad one. Less micromanagement is usually better, imo, or at least allows more focus to be put on other aspects of gameplay (like positioning, long term planning, etc.).

Quote
also, Dota has Aganhim Scepter, you dont have something like that in LoL, it would be a good adition, same for refresher.
I'd kinda' disagree on both, m'self. Aghs effects are kinda' interesting, but I personally find sticking it behind an item is kinda' cruddy. Either time or level lock additional effects, or have something along the lines HotS does -- don't hide character specific tools behind an item wall. It makes things less interesting one way or another, by either mandating the character has to get the item to perform to spec or making it so they rarely see something neat because they can't afford to get the item in question. Refreshers is kinda' the same -- if you're going to let something reset cooldowns, build it into the bloody character.

Itemization design is very much not something that's optimized from a design perspective -- it's less a matter of what's there than it is how it's used, and (as stuff like HotS shows) it's entirely possible to discard it entirely. There's not really a "best" when it comes to character progression, just several different "good"s.

15342
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 02, 2015, 03:19:04 am »
Aaannnnddd... not quite tired enough to make that into a terrible joke about holy mattresses. But it's close. I'm going to sleep before I start quipping about sacred prostitution.

E: Though there is enough exhaustion in here to want to mumble something vaguely derogatory and innuendo laden about it only taking xant 15 seconds. So there we go.

15343
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 01, 2015, 10:52:13 pm »
Nonono, ninja exist to wear bright red, carry bright red guitars, be easily identified by the color of their headbands, hold their swords backwards, claim to be ninja and then never engage in any covert ops, and/or use weeaboo fightan magic. Steampunk optional.
Those sound like Ninja Bards.
I'd totes be willing to play a ninja bard so long as no one else asked how the magitech electric guitar ended up in a low-fantasy setting, nor how I managed to attach an at-will ventriloquism spell to it.

It's still stealth if the entire castle had their ears blown out, damnit.

15344
General Discussion / Re: I like anime, do you like anime?
« on: March 01, 2015, 10:46:49 pm »
Google definitely agrees with that last bit.

... I really need to get around to watching the buster stuff at some point.

15345
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 01, 2015, 09:59:48 pm »
They had straight up ninja, yes. Also a handful of other things that just looked like ninja.

Pages: 1 ... 1021 1022 [1023] 1024 1025 ... 1929