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Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: November 28, 2014, 03:52:58 pm »
... probably not very broken, I don't think. It'd be more defense and probably triple-hitting, but it's not like you can't already do that in-game via adventurer stuff. Usual synergy with AB things, I guess...
I don't think it'd be very hard to code, though -- just turn off whatever part of the brawler code disables unarmed talents on wearing shields and you'd be good to go, I think. Or go in the other direction and crib the stoneshield code. Very slightly complicated, I suppose...
If you know how to code, anyway. Supposedly T4's LUA is pretty easy to work with (and it's definitely relatively easy to read, as code goes), but it gives me a headache trying so :V
I don't think it'd be very hard to code, though -- just turn off whatever part of the brawler code disables unarmed talents on wearing shields and you'd be good to go, I think. Or go in the other direction and crib the stoneshield code. Very slightly complicated, I suppose...
If you know how to code, anyway. Supposedly T4's LUA is pretty easy to work with (and it's definitely relatively easy to read, as code goes), but it gives me a headache trying so :V