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Messages - Frumple

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16336
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: November 28, 2014, 03:52:58 pm »
... probably not very broken, I don't think. It'd be more defense and probably triple-hitting, but it's not like you can't already do that in-game via adventurer stuff. Usual synergy with AB things, I guess...

I don't think it'd be very hard to code, though -- just turn off whatever part of the brawler code disables unarmed talents on wearing shields and you'd be good to go, I think. Or go in the other direction and crib the stoneshield code. Very slightly complicated, I suppose...

If you know how to code, anyway. Supposedly T4's LUA is pretty easy to work with (and it's definitely relatively easy to read, as code goes), but it gives me a headache trying so :V

16337
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: November 28, 2014, 02:36:10 pm »
It does, yes. I guess conceptually they could, but it would disable their basically everything.

16338
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 28, 2014, 02:34:17 pm »
I'd also reiterate the whole "possible changes in thinking and/or brain structure" thing. I've actually seen it, obliquely, a handful of times -- explicit mention that while vamps in whatever setting could be masters of everything, they just can't think that way. It basically doesn't occur to them, and even when reminded or prodded or whatever the concept just kinda' slips away, or they can almost never manage to sustain it. Not so much laziness as something roughly equivalent to a fairly specific form of species wide brain damage. of course, the fun thing is when a evil overlord type comes in and starts riding herd on the idiot bloodsuckers and using them right, hoho

From a writing/narrative perspective it kinda' makes sense to hobble 'em like that, really. You can construct a story where there's an entire species of ridiculously skilled, supernaturally powerful critters running around, but... it's not easy. So they just leave 'em supernaturally powerful and functionally brain damaged. Usually, anyway. I do think there's a couple of settings out there were vamps are the wu-tang-clan-ain't-nothin'-to-fuck-wit' level omnibadasses they logically should be, given their usual advantages, but it's fairly rare.

Seriously though, several centuries to master the art of investment banking and wealth accrual, among everything else? Story over, bad guys win.

16339
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 28, 2014, 08:25:20 am »
Then again, wouldn't being perfectionist about (whatever skill) get pretty boring too? Like, if you spend two millennia becoming the best widget installer that ever was, you'd want to kick back for at least a few eons afterwards.
... it's hard to say. I mean, that doesn't really apply to a lot of retirees, ferex. Shorter time scale, but they'll (or used to, anyway -- corporate exploitation and whatnot has made it considerably less likely these days) often go, y'know, 3-4 decades doing the same thing and afterwards... not really enjoy stopping. Or want to, really.

There's also nothing to say vampire brains work the same way as human brains -- it's entirely possible they're physically incapable of feeling boredom.

Or that, after master skill X, they wouldn't shrug their shoulders and go on to skill Y. Eventually, one says, they run out of skills, but at that point they're probably skilled enough to just straight up make new skills to master.

So the answer is a resounding "maybe", imo.

16340
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 28, 2014, 02:49:27 am »
I think the better question is why someone would think needing an excuse would stop a DF player.

E: I did just realize I look forward to the day we can breed out limbs in DF, though. Selectively breed dwarfs with smaller limbs until there's no limb left. One legged one armed dwarves, everywhere. Until the goblins come, anyway... though I guess you could keep a... limbful? population, too. To keep the lesslimbed ones, uh. Hopping. Flopping? I guess in DF it'd a crawl. Hrm.

16341
Other Games / Re: Unusual Habits While Gaming
« on: November 27, 2014, 09:21:47 am »
... I almost always mute the game. No sounds, no music.

16342
General Discussion / Re: What is all this national defence guff?
« on: November 27, 2014, 09:19:37 am »
It seems that no one actually cares if it is 3,000,000,000,000 or 300,000,000,000,000 that is spent, or whether the wall of cash is 2 meters or 2 centimeters tall. People who support the military spending policies of the US support it without thinking about the amount of money being spent, and people who oppose them oppose them regardless of the cost. This is the most insane thing of all to me.
That would be insane to you because it is mostly strawman. Almost no one involved in the discussion, especially on the ground, is uncaring about the costs involved, regardless of whether they're for or against. Even many of the most staunchly pro-military spending advocates are concerned about effective use of the resources involved, and the vast bloody majority of those in the US against military spending are against the scale, not the existence.

That the spending is often wildly inefficient and the actions causing considerably amount of undesirable effects is one of absolute largest issues involved in the discussion. Hell, it's one of the relatively few that actually has at times made bipartisan (in regards to pro- and anti- camps) connection -- it's something both sides of the debate occasionally agree on (if not what action should be taken because of it, obviously). Most folks I'm aware of definitely want the money to be used better (regardless of how much is used) and the actions taken be more effective and less uselessly destructive. Those that don't are generally either extreme outliers or indulging in particularly emphatic rhetoric at the moment, without it being an actual representation of belief.

16343
General Discussion / Re: SCIENCE, the Higgs, and everything else!
« on: November 26, 2014, 11:36:53 pm »
You should be able to keep the long hair! Or at least grow it back. Hiding dataports under long hair is totally a cyberpunk thing. Hidden sockets are part of the style.

16344
General Discussion / Re: I like anime, do you like anime?
« on: November 26, 2014, 11:12:11 pm »
Let's say no.

I wouldn't mind a few more with less dancing and mucking about, though. Polyamory amuses me terribly, often enough. Maybe more focused stuff, threesomes and whatnot. Kinda' like with the harrington material...

Though yeah, the standard harem anime pattern gets a bit dull. Not entirely, exactly. But a bit. Enough y'gotta' space it out or it burns. Still, it brings in the money for some reason, so it must be doing something right...

E: Though if I had to say a trend I wouldn't mind seeing lessened, I think it would be planetary cohesion. One broken world per series, no exceptions. Nice little slice of life 4koma and suddenly the planet cracks, that's what I'm talking about, heee.

16345
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 26, 2014, 10:51:51 pm »
... more seriously, I'm pretty sure we actually have human tape of some sort or another. There's a few dissolving medical adhesives or somethin' along those lines, iirc.

16346
General Discussion / Re: SCIENCE, the Higgs, and everything else!
« on: November 26, 2014, 10:12:28 pm »
But... but...! My skull port! Skull ports are sexy. Just think of what you can stick in them!

... like wireless connections to one of those crowd suppressing drones or something. Impress your neighbors, terrorize your other neighbors, all from the comfort of your own mind (and many thousands of dollars of self-propelled crowd control)!

Seriously though you can't have cyberpunk and transitional transhumanism without the plug-in chic, damnit.

16347
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 26, 2014, 10:02:32 pm »
And why would you do that, exactly?
Are you quite sure you actually want an answer to that question?

16348
... this actually is the police brutality (among other things) thread, so I imagine you're in the right place.

Only question regarding that Rice situation is how the cops are going to get away with overt murder this time, really.

E: I mean, really, it's almost sort of morbidly interesting waiting to find out what spin the police are going to put on straight up gunning down a twelve year old on a playground.

16349
General Discussion / Re: What is all this national defence guff?
« on: November 26, 2014, 10:19:58 am »
... professional voters. People who put as much effort in to voting and the political process that one would a job. Yes. That's terrible. We really don't need more of the population aware of and involved in the political process.

But nah, the US just needs to declare voting day a bloody national holiday. That would help. Well, "just" in the sense of that, and then all the other stuff regarding disenfranchisement and whatnot, but eh. Baby steps.

16350
If mother nature wanted abbott dead, there'd be a gigantic spiked root up 'is bum and out 'is brain pan. Australia's fauna is just her way of giving a playful hello.

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