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Messages - Frumple

Pages: 1 ... 111 112 [113] 114 115 ... 1929
1681
General Discussion / Re: AmeriPol thread
« on: May 25, 2022, 02:05:56 pm »
I fear we'll see more massacres like this.
I mean, there's been a bit over one school shooting a week stateside since the covid lockdowns started lifting, fairly steady a bit under 5 a month. I've seen it put that rather than this being a tuesday for the US, tuesdays are like school shootings for us.

We'll definitely see more when we're rolling the dice on it around weekly. Not even sure if "fear" is the right term for recognizing the inevitable :-\

1682
General Discussion / Re: The Dream Thread
« on: May 25, 2022, 09:49:39 am »
Dream brain has informed me that mixing ketchup and chocolate syrup together is either good, or something only a supervillain would do.

...

anyway, there's still enough time to add stuff to this afternoon's grocery pickup, so I guess I'm going to find out which one it is

1683
General Discussion / Re: AmeriPol thread
« on: May 24, 2022, 09:00:49 pm »
So... yeah. New entry in the top 10 deadliest school shootings. Latest count I've seen is 21 dead, 3 adult, 18 elementary school kids, in a texas attack. Shooter was 18, also dead at this point.

Actually engaged cops prior to killing anyone, apparently didn't do much to stop them. Information's fairly sparse, still, near as I can tell. Likely will be for a bit. Fucked up as it ever is :-\

E: Though if any of you go looking for information on that, and find pictures or information about the shooter being trans, know that there's currently a pile of rightwing fucks spreading lies about some (not dead, not in texas) transwoman or another being the shooter. So... yeah. Heads up. It's apparently something of a trend among those sacks of shit, lately.

1684
KGB successor, russian secret service bunch, according to google. Sorta' fits with the theme, so it's probably them.

1685
... so which one won the contest?

1686
General Discussion / Re: Uncontroversial ideas thread
« on: May 23, 2022, 07:33:54 pm »
Tell that to a narcoleptic :-\

1687
Dominions had Ermor and Warlords Battlecry 3 had undead but I can't recall anything about their upkeep. TW:Warhammer had a strong bonus from magic universities, especially named ones.
Ermor (or, well, the undead passively murderous ermors) is kinda' interesting on that front, in that while their unique units themselves don't, strictly speaking, have upkeep in terms of gold or supply, they do have upfront costs (of different sorts; the major casters cost death gems, everything else requires some degree of infrastructure, albeit the absolute most basic of its stuff only requires dominion) and they're actually one of the more logistics limited factions in the game.

Infrastructure and logistics is far and away one of their greatest weaknesses, because they're very dependent on both death gems (which requires conquest and holding specific areas) and gold (to build temples and castles, to enable more and better passive undead generation), the income for which their very nature rots out from under them. Plus one of their stronger advantages (the massive hordes of undead) is pretty difficult to concentrate and move around and requires construction to really get going. It makes for a necessarily aggressive playstyle that's simultaneously pretty unwieldy and easy to kneecap on the logistics front -- hands down one of the most thematic "undead apocalypse" implementations in gaming, but the exact opposite of one that emphasizes a reduced reliance on logistics, heh.

There are two series that come to mind that do something rather interesting in this field-- in one, a guy is in a 4X-based world, fighting against an enemy from a turn-based RPG world...
That sounds kinda' interesting, happen to remember the name of it? Maybe the other, too?

1688
I'm... roughly 80% sure there's been some 4x or RTS that did use the concept of "undead (mostly) weak, but no upkeep" in their design. Not, like. Super well, or otherwise decently enough for me to remember anything specific about it, but. Undead having a logistics advantage to some degree is pretty common design, if usually not particularly interestingly implemented. It generally just means, fairly literally, they don't have a gold or food cost or whatever, with major implications beyond that missing in action.

Closest I think I've seen to a "good necromancer" thing is... maybe Dominion's Well of Misery? It's a neat global spell that basically makes life better across the entire world, and will probably get rapidly tore down because it's also funneling all the world's misery into gems of concentrated death magic for the spell's caster to use to violently murder their opponents. It's neat stuff, heh.

About the closest I can recall running into recently to magic university type things having a major(ish) effect is... probably Wizard Warfare? It's a knockoff MoM thing, both fairly cheap and pretty pared down, where its magic type buildings add caster squads to the city's garrison, and not, like, weakened ones or anything. Full on, full power casters, which are very not cheap otherwise. It's legit fairly impactful, if otherwise pretty boring, heh. Memory's telling me I'm forgetting something on that front, too, but, y'know. Can't remember, ha. Folks have definitely played with that a little over the years, though. Total agreement playing with it more could be neat.

1689
the only better fantasy mechanic than a proper deal with the devil is a proper deal with the devil mushroom, shroomcomrade

Or in other words that's primo stuff that would be great to see more(/any) of.

1690
I’d love some organic magics, not "effect magics".

Example, if a raise a volcano, it doesn’t do "20% damage to all units", but it... raises a volcano.
y'know, I thought this was about to get a lot more interesting than it did, but you lost me when you didn't start talking about heretical meat volcanoes and its fleshy terror ejecta

i'd be here for some seriously wild bioshaping, geographical scale shoggoth that shit, no hyperbole when you speak of devouring neighboring nations

1691
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 23, 2022, 01:46:31 pm »
Some folks do indeed just not read all that much, for reasons from disinterest to exhaustion to logistics (I'd read a lot less/reread a lot more if it weren't for the internet, ferex, and it'd probably drive me up the wall). It's definitely a thing.

Not... not my thing, for all I've gone pretty much entirely digital due to it being so much less expensive and easier to use (I'm mildly obsessed with reading, not books -- the dread frumple cares not from whence the words flow mostly), but a thing. Different strokes, and all that. Some people read like they breath, some don't, and mostly that's okay.

1692
One or two of those may be new compared to MoM. Well, more than I thought at least. Diseases and disease magic would be amazing to see really fleshed out in a game.
I want to say both Ruinarch and the latest Total War Warhammer game both did some relatively interesting stuff on that front... pretty sure there's a couple more I'm forgetting, too (and hell, DF plays around with it a bit, even). Then there's the actual disease simulator games out there, which could be an interesting vector to pursue. Basically strapping one of those onto another game could provide some room for neat gameplay interactions.

Fantasy plague stuff is definitely something that hasn't had much play in the gaming world, though. It's extremely rare it gets any more unusual than a fairly standard zombie apocalypse type deal or super basic debuff stuff, and that's not even scratching the surface of what's out there when it comes to diseases and magic (or sci-fi, for that matter) interacting.

1693
It varies by region, actually. Some areas it's legal, some it's not.

Far as I'm aware, in practice it's pretty trivial for a doctor to get another doctor to prescribe something regardless, so it doesn't exactly make some huge difference in regards to accessibility.

1694
Nah mate, if you're here, you're Pathos, just like the rest of us. There's no "me" to keep it from us, we've already got it. Only way to stop that would be to discard it yourself and hope no other Pathos picks it up.

1695
General Discussion / Re: The Dream Thread
« on: May 22, 2022, 07:08:44 am »
dream brain be like, boobs! They deflate! And then spider swarms crawl out from them!

and i be like

why dream brain

why

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