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Other Games / Re: Wakfu - A very sad ogre. Now F2P! Sorta.
« on: August 02, 2014, 02:53:12 pm »Also right now some classes rely on some very slow mechanics which put them at a disvantage, such as rogue's bombs, which seem to simply take too long to activate and can hit allies as well to be of any serious use, it seems to me.Bombs definitely need to be helped along to be of much use, which can kinda' make 'em... not very optimal, since you need allies wailing on the bomb instead of the enemy. Still, couple frogbots (or anything else with a low cost ranged attack, really) hitting it with their 1 AP/MP attacks and it blows up within a turn or two.
Robotoads are actually kinda' in the same position... being able to use their lazy chair of doom takes at least one turn setup, and probably more just to get it in position to start shooting. S'kinda' clumsy, honestly. Easy way to fix it would be to just add a WP cost to the chair button and have it deploy a rail underneath it instead of needing one there to begin with, methinks. Rogues could probably stand to get some kind of low-cost, non-enemy damaging, multi-hit ability to use to hurry along bombs, too. Or just a detonation button. Stuff like that.
