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Messages - Frumple

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18091
Naver is releasing their own translated comics (which to be honest have less than great quality), meaning my scanaltion group's been sent a DMCA takedown notice (though it's an incorrect one), meaning our 'product' (which is provided for free and with arguably greater quality than Naver's) is now technically illegal. Ugh. Freakin greedy companies is why we can't have good things. It's not like they gain any profit from webtoons.com.
Eh, it was technically illegal before. Scanlation in general is pretty blatant copyright infringement, unfortunately. About the same way a fair amount of old emulation or so-called abandonware is,* but it still is. And companies have some sort of burden to attempt to defend their whatsits, iirc, which is why you get the takedown whatevers. Still more than a little bit of a dick move -- why these people never seem to figure out their first action should be to try to bring the scanlators on board and make their works official, I'll never understand. Free work, free PR, instead of biting the community in the face... -- but...

... that said, you actually work with a scanlation group? Neat.

*Note: M'personally totally okay with most emulation and "abandonware", but that doesn't mean it's not illegal :P

18092
General Discussion / Re: Resources on the Occult?
« on: July 11, 2014, 04:01:29 am »
Well, crowley's stuff was vaguely foundational at some point. Book of the Dead is flapping about somewhere. I think there's some old demonology texts still floating around or something... check wikipedia, maybe, for names and whatnot.

Also alchemy, sure. Wikipedia's actually a pretty good resource for that sort of information -- lays out some of the more influential texts and whatnot, many of which are available online in varying forms.

18093
General Discussion / Re: [+2014+] HOTFIX RELEASE HYPETRAIN
« on: July 11, 2014, 03:56:06 am »
No... I think that's fairly normal for adventure mode. At least I'm guessing everyone's taken a moment to see how many bits they can remove from something without killing it. Certainly I've taken the time to pull out all of someone's teeth before, and spent a good 10-15 minutes trying to throw an elf out a tree by their tongue. Stuff like that.

The drowning eggplants are new, though, I think.

18094
*coughs vaguely* Solutions exist! Well, I guess you could try customer support or something. Or get ye' a map.

18095
And a swift deflection from mining to rocks. Well played.

18096
I kinda hope it doesn't erupt for a little while so I can move to the east coast for college.  As is, the ash would sweep right over where I live.
Oh, don't worry, if/when yellowstone goes off you can pretty much write off the states entirely. And by economic/agricultural extension, a good chunk of the world. Probably better to be sitting near, so the end comes quick and relatively painless.

18097
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: July 10, 2014, 07:37:00 pm »
At least if they hate you they think you matter. There are those that hold that even malice is better than apathy.

18098
Oh come on!  That pun was so good i expected to put my sunglasses on and walk away from the explosion!
I guess you could say I...

... undermined your pun.

18099
Other Games / Re: Starbound - We have lift off.
« on: July 10, 2014, 07:32:25 pm »
We have literally decades of 2d platforming combat of ridiculously varied sorts. I'd personally love to see a decent beat-em'-up system implemented a sandboxy game -- closest I've personally seen is metroidvania stuff ala Valdis Story or Guacamelee, maybe ol' Dungeon Fighter Online. Or some sort of delicious implementation of a physics-base system ala Umihara Kawase.

Just because what we've had in the terraria-like line has been fairly uninspired doesn't mean that is what must exist, et al. There's a loooooooot of room left for experimentation in the 2d sandbox world.

18100
It's non-functioning BBCode. Quote post to see B's failed attempt at wittiness.

Or that, sure.

18101
Yeah, probably. Close enough, anyway, though it's arguably more of a simulation-type thing than an outright 4x. It's worth noting that there's a few notables -- like Dom4, or stuff like EU or your standard military history-style one -- that have considerably longer average playtimes. When you're looking at average, you're looking more like the Civ series, MoO, etc. There's definitely outliers to those.

18102
Perfect clarity but always and hilariously wrong. Pancakes for breakfast? Actually fishpeople. Fishpeople attack on tuesday? Actually giant mutant pancakes. Stuff like that.

18103
Hrrg... played PBEM, sure (Months D:). Or specifically set up to go long (largest map, marathon-equivalent settings, etc.). Otherwise I'd say 10 hours or less is a good ballpark for a single start to victory session for someone that has a general idea of what they're doing and is actually trying to win (without just outright blitzing things). S'about the top off point for most of my goes, anyway, and I usually play notably slower than necessary.

18104
As opposed to, say, 10-45 minutes or whathaveyou. Per individual map-equivalent, lsp.

18105
* Native communication activated *

have you considered

screens

errorloveofpunctuationerror

If you get really good ones, it might even auto-puree the delicious flying food for you. Those are best screens. They don't keep things out, they just prepare what comes in for proper digestion.

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