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« on: June 04, 2014, 02:03:13 am »
*waggles hand* From what I recall, the large monsters are... not terrible. Dragons being probably the best (or second best, behind one of the fliers) of them. Some of the other monsters (notably, one of the dead-critter lines, angels, I think) are end-game curbstomp level critters, though, if I'm not misremembering. Fairly sure Lodis's dragon masters are pretty decent, for what that's worth. Alright generalists, give 'em a sword and some useful magic and have 'em follow the huge honking lizard around.
But yeah, the no-kit (or little kit... I forget if there's accessories or something they can pick up) hurts 'em, as does not being as free with magic selection and whatnot. And speed, iirc. Still. You could do worse, and they're tanky buggers and hit pretty hard.
Though nah, dragons are available early because they (most monsters, actually) evolve, like in all the Ogre games, battle or tactics. After a bit they get an elemental affinity, and then get huge later on. Don't recall if they've got a forth form in Lodis or not, though. Fairly sure they do in the N64 battle one -- base, elemental, bigger elemental, bugger off huge elemental. If my memory isn't completely borking, anyway.