18901
Other Games / Re: Incursion
« on: April 27, 2014, 12:40:24 pm »
... yeah. Reaching the point I half think Skill Focus: Use Magic may be the best feat in the game. Third level gnome illusionist (illusions are up to CR10 now~), second level of the dungeon. +1 wand of beast summoning. Getting stuff like elite behirs (CR 15 creatures*.) out of it.** Three rolls, taking the best off, every time I fire a wand. Don't have any offensive stuff yet barring cleansing light (so much for graveyards), but when that comes... last critter rolling like this was getting 10d10 shots out of shard wands. Beautiful stuff. Conceptually you've got a limited supply of them -- you can run out of charges -- but in practice... in practice, you don't run out. Wands are great.
*E: To put this in perspective, if it weren't for the time limit an elite behir could probably solo the entire end-game goblin camp. Even with protection from <foo> getting in the way, since it has a damaging breath attack.
**... which, looking at the description of the wand, means the too-high-CR-goes-hostile thing isn't working. Thank zeus. If it was, summoning wands would be completely unusable.
*E: To put this in perspective, if it weren't for the time limit an elite behir could probably solo the entire end-game goblin camp. Even with protection from <foo> getting in the way, since it has a damaging breath attack.
**... which, looking at the description of the wand, means the too-high-CR-goes-hostile thing isn't working. Thank zeus. If it was, summoning wands would be completely unusable.

Just the translation and the game itself, both of which are acceptable topics.