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Messages - Frumple

Pages: 1 ... 1327 1328 [1329] 1330 1331 ... 1929
19921
General Discussion / Re: ♪ The Great Music Thread ♫
« on: January 27, 2014, 09:43:19 pm »
Sooo... the Meggido Brigade has strings. Can... can anyone recommend strings of a similar nature?

19922
General Discussion / Re: Things that made you sad today thread.
« on: January 27, 2014, 09:23:22 pm »
Nihilism's pretty freeing, imo, if you spin it the right way. If nothing has value, everything is equal in value, and what is is what you make of it.

Existentialism is a bloody power trip of the best sort. Can be, anyway. It's the good stuff.

19923
Just remember, folks. That's one of the potential benefits of eventually going cyber-brain! Gettin' funky with the digital pokey, yo'.

Or maybe we'll go biological and have interconnecting brain squids or somethin', I'unno. If we don't blow ourselves up, we'll figure it out.

19924
All my thanks as an old woman u_u
...That's not old. :X
Old is when you feel old. D:
And
D: You get to say you feel old when your prostateparaurethral gland's bigger than your brain.
... though I don't actually know if the ladies have the same thing with that thing getting huge or not, so input an appropriate biological equivalent as necessary. Biology isn't my strong point ;_;

19925
General Discussion / Re: Fanfic Recomendations
« on: January 27, 2014, 04:20:36 am »
Frankly, if you've got a ton of great ideas for OCs, write your own story. :|
Why you gotta' hate on remixin' and moddin' like that, FD? There innit a meaningful difference between that and fanfiction. Sometimes it can be hard to hear the theme it's being based offa', or the gameplay ends up radically different... but if it's still good, why does that matter? And if it is a juvenile fantasy, power or otherwise... hell, what's wrong with that? So's a great many video games, and that doesn't seem to stop folks from enjoying 'em. Raffi's still good music, and any who say otherwise can put up dere dukes :|

See those admonishments pretty often and it's just not something I grok. Which is why I comment, 'cause I jus' don't understand. Similar to th'hate of "overpowered" stuff. If it's still well written (/aesthetically pleasing/fun to play), then... so what? It's a particular style, with its own merits and issues, but not something t'dismiss out of hand, y'know? If it's fun, it's fun, and there's nothin' wrong with enjoying it, even if it's not... mature, or whatever.

I'unno, I guess I just stopped looking at fanfiction characters as, well, fanfiction characters at some point. Each and every fanfic character is an OC s'far as I'm concerned, regardless as to if they're sharing a description -- even if just a name -- and perhaps mannerisms with a character from another work. It's better that way :I

19926
General Discussion / Re: Fanfic Recomendations
« on: January 27, 2014, 12:42:01 am »
Eh. I've got a pretty high tolerance for non-series characters and whatnot. Half the time the stuff I'm reading's from media works I've never read, watched, or occasionally even heard of. Not exactly invested in the canon characters, I just want something to read :P

Which seems to lead to enjoying stuff other folks discard, often enough. So... m'fine with it, ha. The character bitsies, anyway. Spellcheck and proofreading is more of an issue.

19927
General Discussion / Re: Fanfic Recomendations
« on: January 27, 2014, 12:34:16 am »
That's only 500k words, though. It's still a baby monsterfic. Almost 600k, though! Few hundred thousand more and it'll even start to be cutely intimidating.

19928
General Discussion / Re: Fanfic Recomendations
« on: January 27, 2014, 12:19:00 am »
I've tried to repeatedly without any luck :-\

Hasn't really managed to hook me, despite starting to read it probably five or six times already. It's in the unfinished fic folder, and I'll get around to it... eventually, I guess. I've kicked through a few over-million word ones (These Black Eyes, Hybrid Theory, at least the first fic in that one Gundam Seed trilogy monstrosity, which was fairly decent.), but haven't cracked PotDK yet.

Still. There's just something to looking at a word count, seeing it to be seven digits, and then noticing the first number isn't a 1. The amazing thing is that by the time I die, there's likely to be at least one work out there that breaches eight digits.

E: Also apparently the collective mass of Undocumented Features broke 3 mil at some point. Neat. Got further into that one than I did PotDK, but never very far, either...

E2: Looks like Trial by Tenderness's been updated since the last time I had caught up to it, too... which isn't exactly saying much, since the last FF.N update was in 2010, but it's been probably a good 8-9 years since the last time I read any of it. Also I'm not entirely sure I'd actually recommend it, per se, since it gets into some pretty heavy stuff. Still.

19929
General Discussion / Re: Fanfic Recomendations
« on: January 27, 2014, 12:04:45 am »
Bloody hell, Furt. Seeing if there was something more centralized for that than that forum lead me over to TvTropes and its Doorstopper's page, which lead me to this.

I feel intimidated and somewhat inadequate.

E: And there's apparently a few other 3m+ works out there, too. Oh dear.

19930
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: January 26, 2014, 10:16:08 pm »
Yeeaah... about the only thing (non-brawler, anyway) I'd think would be going flexible combat for damage would be arcane blades. Everything else would be after the status effect stuff gloves can bring to the table, at most. Which can be pretty nice! But more damage than arcane might or something, it would not be. About the only thing I can recall reavers would benefit from in regards to extra blight procs would be... that forth tier talent, iirc. That I'm forgetting the name of. Maybe epidemic, too? Dunno how flexible combat interacts with corrupted strength, hum...

Reaver prodigies... arcane might is probably is a no-brainer. Not really sure what else you would go with, though. Meteoric Crash would be hella' metal, but I think that friendly fires. Which would get you killed, since you fire off most your spells in melee range, but what a way to go...

Endless woes, maybe? Be doing plenty of blight damage over the threshold via corrupted strength, if nothing else. Seems more of a corruptor prodigy, though. Any of the defensive junk would probably be fine, if kinda' boring :P

Windtouched speed might be hilarious(ly unthematic), heh. It'd take some work to get it, though. Fairly sure reavers aren't flat blocked out of investing in harmony and whatnot, anyway...

E: Woah. When did the AI figure out how to use active items? I just notice my golem's using the skeletal claw's bone spear. Derp. Bone spear is not the claw's active, it's the on spell proc and it was being triggered by the laser eyes.

... that's a beautiful image, I think. I guess it'd be... I'unno, flaming bone spikes erupting from the golem's eyes? That is also metal as hell.

19931
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 26, 2014, 08:41:37 pm »
Mmaaaaybe the dickonomics of another forum is something best not further explored, lest things go too far.

19932
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: January 26, 2014, 05:56:38 pm »
Charred scar isn't really hard at all, per se. You can fail the count down just fine, it just effects some of the stuff during the remainder of the game. Stuff in the way isn't too big of a deal... usually the worst of it is maybe some fire wyrms. S'mostly just hatchlings with the occasional drake, though, iirc, and a smattering of other junk. Elementals, maybe the odd demon.

... that said, it does look like it's somewhat unlikely you'd manage to beat the timer as is. Controlled PD'll help a little, but you've got no movement speed boosters at all (why no essence of speed?), movement infusion or otherwise. You'd probably be fine if you cobbled together all the passive movespeed kit you can* (Dunno if you've been doing it, but I tend to keep stuff like that laying around the fortress storage, just in case) and spammed the CPD, but yeah. Movement infusion would make things more likely, at least.

*You've got boots of speed, which is good. Giving the shops a look to see if they've got nimble leather armor (or if you've got that early game water robe still laying around) and any ms boosting jewelry (Happen to have found and kept feathersteel amulet?) might be an option.

--

Not sure if I'd go with unbreakable will... are you actually having problems with mental effects? Could you go with draconic will instead? Not passive, but more versatile. Roughly the same with cauterize... do you need more defense or more offense? I tend to prioritize the latter, m'self, and you've already got a defensive prodigy. If you have access to meteoric crash, I'd probably recommend that. Eye of the tiger could also be good for an archmage, especially since your crit is already up there. Elemental surge would be fine, too... especially with that arcane focus, another 20% casting speed reduction would give you some hella' dakka, though meteoric crash would probably give even more.

And yeah, for a mage in the final battle you kinda' just pop shields and nuke everything into the ground, s'far as I can remember. Maybe bounce around with CPD and probability travel (if you bother to get it, anyway. Might not be an issue with quicken spells dropping the phase door cooldown.) if you need some room.

19933
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 26, 2014, 10:37:04 am »
Has science gone too far?
Spoiler (click to show/hide)
Science only goes too far when there's nothing left to appreciate it.

19934
Here's a question for everyone. In all seriousness, we know that North Korea is a terrible, authoritarian State. At what point does toppling it become justifiable in terms of North Korean, South Korean, and American materiel, lives, and money?
As near as anyone can tell, s'far as I've been able to gather, the point doesn't exist. There's just nothing about NK that would make it worth the cost.

19935
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: January 25, 2014, 08:57:16 pm »
Bladed helmet's talent description'll update, iirc, so you can see the skullcracker damage via that. But gloves, barring an addon (and there is one out there already that shows glove and shield stats for everyone, iirc), nah, being a brawler or having flexible combat (or code diving, I guess) 'tis the only way to see the stats. So far as I can remember, anyway.

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