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Messages - Frumple

Pages: 1 ... 1340 1341 [1342] 1343 1344 ... 1929
20116
General Discussion / Re: Fanfic Recomendations
« on: January 10, 2014, 09:00:21 pm »
Ah, warhammer ones? Try this one. It was fun, iirc.

E: Okay, finally, good gods. I have gone through the pokemon 100k+ to see what hit the memory register. Pedestal has already been linked! First person or not, it is bloody excellent.

The Sun Soul and Clouded Sky I recommend without hesitation, regret, or caveat. They are both excellent, and I actually remember them to a certain degree as just that. Read! If nothing else that comes after, those two are good.

Now for the stuff I'm going to list out strictly and entirely because they pinged my memory. The caveats here is I have no idea why they pinged my memory, and therefor are being recommended only if treated with noted suspicion. I don't remember what's in them. I don't remember their quality, or their contents, or whether they devolve into a pokemon orgy by chapter two (actually, I'm pretty sure I remember the ones I've read that ended up like that, so unless they're false positives none of these do that.). All I know is they looked familiar for reasons unknown. So approach with caution! Notable caution, as occasionally pokemon fics, get, uh. Yeah. And as such, list:

Red Tide. First person!
Spirited.
The Language of Life.
Regret. First person!
The Longest Journey.
Pokemon 0.
Tales of Flame.
Venatus.
Symbiosis.

You're also getting this as a recommendation, despite being a crossover. It is entirely too well written for a Touhoumon fanfic.

============AND HERE, HAVE SOME FAMILIAR OF ZERO RECOMMENDATIONS============

Anything Flying Dice has already mentioned is excellent and probably should be read.

Emperor of Zero. Louise summons goddamn Napoleon.

An American Geek in Halkeginia. Another one of those "Why is this so well done!?" things. Leans towards sorta-maybe-squick considering there's attraction from the familiar towards Louise, despite a notable age difference and the familiar not wanting it to happen, but, it's, like. Just. It's better than it has any right to be. Hasn't been updated in a while, though.

Those are the two I immediately noticed from the non-cross stuff. NOW FOR CROSSOVERS. Some of these will have been mentioned in the book list thing. Now with links!

The Hill of Swords. Fate/stay night. It is the freaking Hill of Swords. It is excellent. It should be read. You should read it. I don't care who "you" is directed to. Read.

Shadow of Zero. D&D. Zero summons a DnD Self-Insert character! It's better than the premise would suggest.

Scion of Zero. Scion. I don't know what scion is. I DON'T REMEMBER ANYTHING IN TERMS OF DETAILS. I think this was good, though.

The Third Magic. Fate/stay again. Louise nets Illya. Whee!

Zero Interface. Ranma. L nets Ranma. Decent. Don't remember why.

Points of Familiarity. Evangelion. L nets post third-impact Shinji. This is written by the shinji and wh40k dude! It's good. There's a sequel/rewrite/thing also by the same author, with the same premise, but arguably better.

Dragon Summoning. Original Series type... thing. I think. Something like that. Louise summons something with pretty serious consequences and, well. Stuff happens. It was good.

Team Zero. Pokemon. L nets Jessie, James, and co. It's, uh. Better than it probably should be.

Void Bladeworks. Fate/stay again. L nets a female Archer. It's... probably better than it should be. Again. Was readable, anyway.

The Prince of Swords. F/S, again, again. This is basically a spin off of Hill of Swords, written by someone else. Incomplete, but excellent.

The Darkest Void. Negima. Memory failure, but I've read it once and had it slated to read again. It was good for some reason I've forgotten.

Echoes of the Void. Kara no Kyokai, which I have no idea what is. It's incomplete but good. Don't ask why, don't remember specifics.

Halkegenia Online. Sword Arts Online. This was on the list. It has a sequel. It is entirely too bloody good for it's premise, and I would heartily recommend.

An Acolyte of Zero. Warcraft. Wanky, but kinda' fun, iirc.

Summoning the Sun. Okami. It was on the list. Feels. It's pretty great.

Zero's Bullet. Hellsing. I haven't actually finished this one, only got a few chapters in, but it was pretty well done up to that point. L nets Rip Van Winkle. The werewolf (i.e. souped up vampire) sniper.

Fae is Foul. SAO again. A different take than Halkegenia Online. Pretty good!

Unforeseen Consequences. Not sure if FD got this one. Puella Magi Madoka Magica Xover. I didn't get too far into it, but what I did get through was pretty delightful.

And that's pretty much all of the ZnT stuff >60k that I recall reading and hasn't been already mentioned. Probably some that have, too.

20117
General Discussion / Re: Fanfic Recomendations
« on: January 10, 2014, 08:55:10 pm »
Oh gods. ZnT stuff? That, that I can dig up a list in fairly short order. I've read all but like two of the decent crossover ones on FF.N, ha. Along with a few of the non-cross, too. I've mentioned Hill of Swords (in the book challenge thing), before, and FD mentioned Overlady, which is, like, good places to start.

Familiar of Zero manages to get some excellent work done for it, heh. Definitely scrum through the 100k+ stuff. Also, the original material was a series of short novels instead of anime/manga, which might be something to take note of. I think they've been (at least mostly) fantranz'd at some point.

20118
General Discussion / Re: Fanfic Recomendations
« on: January 10, 2014, 08:50:11 pm »
... well damn. Actually, the first one I found that I solidly remembered was this one, which is notable both for being first person and, if my memory's actually working and it's the one I'm thinking it is, mentioning the main character's gender something like twice in the first three hundred thousand words of the work. I'm pretty sure it's the one that I thought the MC was the wrong gender until something like 150-200k words into the fic.

Also it was pretty good! I think. It's been a few years since I've read much non-cross pokemon stuff, which is why the memory's so fuzzy and nothing's on the top of my head.

20119
General Discussion / Re: Fanfic Recomendations
« on: January 10, 2014, 08:32:53 pm »
DO I!?

...

Actually, outside that one in the list I linked to a few posts back (and here, have a link), not off the top of my head. That said, there are several -- honestly, I'm pretty sure I've hit at least a dozen good ones in the 60k+ word range -- good to excellent ones out there. FF.N's length filter is a blessing. >60k or >100k ones are... usually it's pretty easy to tell just by the summary whether they're going to be readable.

Hell, give me a few and I can trawl through the filtered list for a bit, see what I remember catching my eye. I've read through a good chunk of 'em, over the years.

20120
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 10, 2014, 07:41:35 pm »
If it's anything like the bow of war, then no.

20121
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 10, 2014, 06:43:02 pm »
is there a Dwarf civ by any chance?
Nah. There's a few dwarves recruitable in some of the norse-et-al influenced nations (Niefal, etc., I think.), but no non-mod pure dwarf civs. There were a couple mod nations for D3, but no clue about for D4.

Question: is there some kind of magical mathematical formula to use when determining the # of units to Storm Castle?
The short answer is "no", iirc. The big thing with storming castles is precisely the bottleneck you've noticed allowing a small force of the right sort of critter to hold off much, much more than they should be able to.

There's a few things you can do. The big one is magic and flyers, which can bypass the natural bottleneck and wreck all sorts of havoc. Tramplers can also help with the gate area, providing there's nothing larger than them holding said gate. An elite core force (capable of going toe-to-toe -- and then some, because you've got tower arrows and whatever else the enemy has for ranged options -- with whatever is plugging the gap) can break into the stopgap and let loose the dogs of chaff. Iirc, you might be able to do some things with placement (put all your crap way back, so the stuff inside the garrison will come out and face you, allowing you to surround and dogpile a lot easier). Basically, the issue of castle breaking usually has a lot more to do with quality (and composition) than it does with quantity. If they're not up to snuff, all the units in the world isn't going to break through a wall of high HP, high defense/etc regening troops before the turn limit hits, and more chaff is often just more chances for the tower attacks or w/e to trigger moral checks (and eventually failures, resulting in routing).

Re: The J. Wall, insofar as I'm aware the only thing up with that is it's a free castle. You can check in-battle in the upper right (usually, anyway) for a little pentagram thing that'll tell you if there's any persistent battlefield-wide spells going. Least that was how it was in D3... fairly sure it still is in D4. Think I've seen it (few pretenders have it natural, nowadays), even...

20122
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 10, 2014, 05:38:39 pm »
Trolls don't have trample, no, sea or otherwise*. They're just really rather good at killing most human-level opponents. Fairly tough (some protection), fairly sizable HP, regen and high strength. A solid group of them can wreck face on normal troops pretty easily. They're nice critters, just fairly expensive to get via normal means (i.e. summon). A recruitment site for 'em is... nice.

*Actually, the only native-underwater critter I can remember with trample is Asp Turtles (which are gloriously brutal monstrosities that can take most indie water provinces either solo or in groups of two or three and do horrible things to armies in general.) and... probably Leviathans, which are those but undead (and amphibious). Both really high up in terms of research, though. Conj or Ench 7.

20123
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 10, 2014, 03:10:21 pm »
Arcane Probing at Evocation 3. Three pearls, only takes one level of astral to cast.

20124
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 10, 2014, 02:32:15 pm »
Armored trolls riding moose. They're actually pretty deadly, ha.

Van... I can't recall much about them. I think the only one(s?) I've played much are the ones with the skinshifters (LA, at least. Think that's van, anyway...), and their initial strategy of "bury everything in skinshifters" is pretty simple :P

20125
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 10, 2014, 01:19:23 pm »
Also worth noting re: arrows is that crossbows are plenty good at tearing through armor. Dunno if the hoberg are still around, but them or indie crossbow folks can do in a pinch if you're looking for ranged armor killers (that aren't mages, anyway), if your nation doesn't have crossbow access.

20126
Yeah, they go by pretty fast, those style ones do. Now, graphic novel style ones... those are a bit meatier. Still nothing compared to an actual book, but definitely something with a bit more heft to it.

20127
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 09, 2014, 10:33:50 pm »
Yeah... it's a sort of blessing that the dryads are considerably more cost efficient researchers, imo. I tend to use them as my go-to for lab monkeys, and only get pans when I need battle casters/forgers/site searchers, so the maenad spam is both fairly controlled and more likely to be close to somewhere it's useful. Extra bonus from that is the pans themselves are pretty nice leaders, so they can usually take their detritus along with them as they roam about.

20128
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 09, 2014, 10:16:43 pm »
Sieging! Iirc they're also fairly decent against some things (especially stuff susceptible to mobbing) with a few buffs thrown on 'em. I mean, they're chaff -- nearly as quintessential a Dominions chaff as Ermor freespawn -- but chaff has its uses, and Maenads 'zerk so most of the normal moral issues involved with them dying in droves are negated. Arrow catchers and meat walls can be pretty great.

You can also use 'em for patrolling if you're intending to branch into blood, throw a handful on mages as bodyguards if you're up against assassin-enabled enemies (or just to serve as spell catchers in combat)... all the normal sort of stuff you'd use plentiful freespawn on.

20129
General Discussion / Re: Fanfic Recomendations
« on: January 09, 2014, 08:34:16 pm »
Y'know... if we're broadening the series base a little, I'd be somewhat required to mention these three monstrosities. In order, they're the first million+ word fanfic I actually managed to finish -- a disturbingly good, disturbingly long (clocking in at 2.6m), Teen Titans fic largely centered around an OC -- the second million+ word fanfic I actually managed to finish, which also shares the distinction of being arguably one of the best self-inserts I've read -- a Ranma 1/2-centered multicrossover that basically goes to hell in rapid order -- and a million+ word fic that is entirely too well written for its premise. More explicitly, the last is a crossover of two crossover fanfics, being essentially summable as "(Ranma/Teen Titans)/(Ranma/X-COM)". Knowledge of its "parent" fics is helpful, but not required per se.

Throwing in some author recs, there's this dude, who actually does have a Naruto fic. Arguably better know for his ranma stuff, though, especially back when he was going by Carrot Glace (or... something along those lines). Then this one who has a fondness for a particular sort of crossover (/multicrossover) style that may be to taste. Then this'un who has unfortunately not published anything since like '11, but... whatever. Has some HP fics! Of a particular canon destroying sort. Probably best known (at least when I was getting into fanfiction) as the critter that wrote Biker 1/2. Also arguably the guy that got me initially hooked on metal, years ago. And this one! Known well for more-or-less crack fics. Mostly Ranma stuff, though.

Is enough for the moment, I think. Perhaps I've still got that rundown I did several years ago of the Naruto 100k+ list of the time laying around...

20130
Other Games / Re: Dominions 4: Thrones of Ascension
« on: January 09, 2014, 06:22:56 pm »
Iirc, it's 21 strength (and multiple attacks) in jaguar form (or was in D3, if my memory's not failing me. I really should go and check for D4...), which is pretty brutal for something as that's as cheap as those guys and rolling recruit-everywhere. They're a size larger in that form (which is somewhat of a disadvantage, in general), but still. Throw on quickness (The W9 bless) and something more explicitly damaging and you've got a furry shredder on crack. Gold for gold, the jags really are one of the best sacreds in the game just in raw stats, and the recruit-anywhere letting you mass ridiculous amounts of them is just icing.

And then the blood economy starts rolling in and oh gods, the everything.

As for afflictions, iirc form shifting like they do actually does have some sort of beneficial effect to it, if my memory's not failing me (though for the life of me I can't remember what, and could be mixing things up with some other piece of errata.). Plus... doesn't the jag form have regen? Which helps keep 'em from racking up, anyway. Could be mixing it up with the skinshifters (Which are very similar! Just non-sacred.) with the regen, though..

E: Woah, critical memory fail. They're base 13 str in jag form. Still have multiple attacks (good ol' bite/claw/claw). Base 18 HP, 5 prot. Fast, hit hard. Good defense, insofar as chaff clearing goes.

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