Got one of those 18000% crit damage (masterwork/quoozmade/acute enchanted) quooze sniper bows on a void archer. Currently diving hard to try to get the castle to gen again for some belated regicide, but... well.
Extremely late game, hyper scaled enemies in special areas might have, like, 30-50k points of mixed armor/health, things that are level 150-190 when you're 60-70. Plenty of builds literally
can't damage them after a point, their mitigation stats just completely outmatch the damage output.
This thing is critting for up to literally
half a million damage (usually a more modest 10-50k, but the rolls involved can stack
up), from equally literally several rooms away (the major distinctive ability of void archers is that they can shoot through walls, which is exactly as busted as it sounds). It's blowing up things in this game I didn't even realize
could get blown up! Presumably I'll get bored eventually, but... right now, it's a trip.
dredgers, with a 53 floor deep, 68th level blood fallen bow user
E: Wow, I just actually one-shot the king. I didn't think that was actually possible, like,
mechanically possible -- I've had other high damage builds take a regicide detour and they still had to deal with the king's phases. Not, uh. Not this critter, though. This critter deleted the king with one attack, and then deleted the king's laser beam buddy, too.
Most anticlimactic boss attempt I've made in this game, ha!