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Other Games / Re: Starbound - We have lift off.
« on: December 05, 2013, 12:20:05 am »
Re: Crops: It looks like there either is or will be race specific food tolerances. The eyeball plants say "possibly poisonous to anything not florean", ferex. I ate one (as a fishdude) and nothing happened, but I guess sometime tomorrow I'll down a few more (I've got like a hundred and something in the inventory. First planet had eyeball trees.) and see if I get poisoned...
Also crop seed drop rate almost certainly seems crop specific. Wheat seems to come along pretty quick for extra seed, racial stuff less so.
Unfortunately, I haven't quite figured out how to make bread, yet. I mean, not that it really matters because I die too often to get hungry, and I've got a couple dozen cooked meat and several dozen edible plants, but...
... lastly, I got fed up with the music surprisingly quickly. Not sure what to think about that. But! The ambient sounds and whatnot are kinda' excellent. I think the game may be more enjoyable with the music noise cut off.
Also the pixel count is apparently stored as 4 byte data, for those memory hackers out there. I got seriously fed up with the pixel requirement for crafting, incredibly quickly.
Also crop seed drop rate almost certainly seems crop specific. Wheat seems to come along pretty quick for extra seed, racial stuff less so.
Unfortunately, I haven't quite figured out how to make bread, yet. I mean, not that it really matters because I die too often to get hungry, and I've got a couple dozen cooked meat and several dozen edible plants, but...
... lastly, I got fed up with the music surprisingly quickly. Not sure what to think about that. But! The ambient sounds and whatnot are kinda' excellent. I think the game may be more enjoyable with the music noise cut off.
Also the pixel count is apparently stored as 4 byte data, for those memory hackers out there. I got seriously fed up with the pixel requirement for crafting, incredibly quickly.

