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Messages - Frumple

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20461
Other Games / Re: Starbound - We have lift off.
« on: December 05, 2013, 12:20:05 am »
Re: Crops: It looks like there either is or will be race specific food tolerances. The eyeball plants say "possibly poisonous to anything not florean", ferex. I ate one (as a fishdude) and nothing happened, but I guess sometime tomorrow I'll down a few more (I've got like a hundred and something in the inventory. First planet had eyeball trees.) and see if I get poisoned...

Also crop seed drop rate almost certainly seems crop specific. Wheat seems to come along pretty quick for extra seed, racial stuff less so.

Unfortunately, I haven't quite figured out how to make bread, yet. I mean, not that it really matters because I die too often to get hungry, and I've got a couple dozen cooked meat and several dozen edible plants, but...

... lastly, I got fed up with the music surprisingly quickly. Not sure what to think about that. But! The ambient sounds and whatnot are kinda' excellent. I think the game may be more enjoyable with the music noise cut off.

Also the pixel count is apparently stored as 4 byte data, for those memory hackers out there. I got seriously fed up with the pixel requirement for crafting, incredibly quickly.

20462
Other Games / Re: Starbound - We have lift off.
« on: December 04, 2013, 05:13:27 pm »
Re: Fuel: Presumably you end up able to make better junk. Alternately, lots and lots of coal.

That said, found lava! Right when I died from fall damage. Again. Have to stop for a while, but... not bad, so far. Worst problem I've been having is what feels like some weird kind of desync... either that or the hitboxes are rather spotty. Critters are being hit when they're not in the range of the swing, getting in death charges (hits after dying, etc.), etc., so forth, so on. Lil' annoying. Might be on my weak-ish rig, I'unno.

Found a flaming sledge hammer, though. Doin' alright, not counting the likely twenty or thirty times I've died, so far. Insofar as Terraria comparisons go... Starbound has been a lot more dangerous, thus far.

20463
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 04, 2013, 04:03:17 pm »
Found m'first non-hostile sentient. It is a mostly naked florean clothes merchant. Is... is that irony?

20464
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 04, 2013, 03:52:34 pm »
Found an avian bandit tower thing, I think. Learned the birdpeople apparently sleep in little straw nest box things. Have died over a dozen times already. Dozen+ +1. They all seem to have guns ;_;

20465
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 04, 2013, 03:29:40 pm »
Defiinitely some level variance on the danger level. Buncha' level 4 crap on my dlvl 1 starting moon thing. Plasma torpedoes hurt.

It took me a while to get past the chulkfish logo, GO. Don't think I did anything but wait several minutes.

Incidentally... key rebinding? Anyone know a way?

delayed due to replies, don't care, postiiiing

20466
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 04, 2013, 02:02:08 pm »
The DL might be 1.3gig, but the installed game is perhaps 3 gig?
This, yeah.

20467
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 04, 2013, 01:52:59 pm »
... yeah, even if basically everyone with beta access hops on (and they won't. 50-75% at most), that's still only like a third of how many people are playing DotA2 alone, right now. Steam will probably be fine.

Iirc, anyway. S'like a bit over 100k, right?

20468
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 04, 2013, 10:17:50 am »
... you can trim the quote pile. Or spoiler the excess. Or just not quote the post directly preceding yours. Quote pyramids are a thing of the devil. Don't build them. Please.

20469
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 04, 2013, 09:54:08 am »
It's a tad bit ambitious, but I'm thinking "Dr. Wily's Fortress."
... which one?

Or, like. All of them? Commemorative robot master statues in the appropriate areas?

20470
Guess on pc you can just open console, type in a few lines, and voila.
There's also those wonderful things call memory editors. Admittedly, a novice likely can't get them to work on everything... but most things? Oh yes. Oooooh yeeeaaaah.

Built in cheats. Pfah. It's easier to have the address for X-Number-I-Want-To-Manipulate open in the back, ready to be changed or locked at my alt-tabbing whim.

Assuming the game's not window'd, anyway >_>

Cheat Engine and Artmoney made me happy today, I guess. Yet again.

20471
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 03, 2013, 08:52:42 pm »
For those unaware, Frumple is an old fart and remembers things I did like years ago:
Spoiler (click to show/hide)
... m'actually fairly sure I've never seen that before. I certainly don't remember it, heh.

These things happen occasionally. Like my alias being a reference before I even knew it was a reference. I was so confused when people started asterisking at me...

20472
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 03, 2013, 08:34:27 pm »
Probably. The real question is whether they'll be leggings or a hat.

Or both, I guess. At some point they should totally make it so you can wear pant-things on your head, now that I think about it.

20473
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 03, 2013, 08:15:26 pm »
I don't think we were bunching panties yet, were we? Mild wrinkling at most, if that. Maybe a crinkle or two. Because if I missed the actual panties bunching signal I think I need to go out and acquire a properly bunchable set.

I'm not quite sure what a properly bunchable set of panties would entail, exactly, but I'm fairly sure it involves tinfoil lining.

20474
Other Games / Re: Starbound - Commencing countdown... Engines on!
« on: December 03, 2013, 07:31:33 pm »
Am I the only one who feels a little bit legitimately angry because the game hasn't been released to paying customers, and youtube people are on episode 2 of their LP?
I think I might have been, a little, back when that sort of thing started happening... a few years back? Several? I guess it technically strings back all the way to the first gaming magazines and whatnot a couple decades back (at the least). The sting has dulled, and is now filed under "standard marketing junk I probably can't do anything meaningful about".

20475
It would need to be a pretty damn big burrito inside an even larger box. You can check your local laws on regulation relating to the transport of live animals. A quick search came up with (almost certainly out of date) federal regulations for the states, which... well, here:
Spoiler (click to show/hide)
Again, it's almost certainly out of date, but it gives you an idea.

Postal transport of live animals have their own rules and regulations, which will likely vary from country to country and region to region. Check with a lawyer or local transport service. The laws can and will be different wherever you are compared to wherever most everyone else is -- there's no general standard that I'm aware of.

Keeping the burrito in the box in place would likely be accomplished with some sort of packing filling. Bubblewrap, etc., with care taken so the smelly little menaces can't get at it and kill themselves eating it.

Insofar as etiquette goes, some gods damned warning. If you're going to inflict thirty some hamsters on someone. Or less hamsters, really. More than one. Just one. Also please, for the love of all that is, make sure none of the damn things are pregnant before sending them. And send two burritos-inna-box, separated by gender, lest that status change mid transport.

Other etiquette... really probably depends on your relationship with the individual you're dumping the vermin on, and how much they actually want a multitude of the cursed beasts. Still, you are dropping something live in their lap, so something more personable than a letter or whatnot would likely be appropriate, if possible. Maybe a videogram or whatev', I'unno.

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