Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Frumple

Pages: 1 ... 1420 1421 [1422] 1423 1424 ... 1929
21316
Now, if you want to get more advanced... Nothing. Which sounds dumb, but it's not. Each lane is simply a lane. [snip]

Or do you just mean mapwise, in which case one has a dragon and the other has a baron.
This... isn't exactly true, from what my limited understanding is. It is true overall -- the map's symmetrical, sure -- but it's not true for the individual sides. The aspects of the jungle that are within easy reach beyond baron or dragon changes depending on the side or the lane. Top for the red side has easier access to golems and red, top for the blue has easier access to blue buff, but no particularly easy to reach camps, ferex. It reverses for bot lane. It's something you see occasionally with particularly high level/coordinated play, where the top brusier or bottom pair will grab the golems when the jungler isn't going to, or is at a point in their clearing that the laner can eat the golems and have them back up when the jungler hits -- or they'll have timed things so there's a lull in the waves when the jungler comes by and someone in the lane can go help the jungler out, notably speeding things up. That's a prospect that becomes tremendously easier (and, more importantly, faster, with less downtime in lane) depending on which side of the map you're on.

Similarly, having the blue or red buff (depending on side) closer to dragon or baron can change things up a bit. Among other things, it can influence the jungler's timing depending on which buff they need (or don't need) to start with. Can also change up whether (or if) the jungler feeds one of the buffs to someone in lane. It's a lot easier for, say, a bottom ADC on blue side to swing by and grab the red buff than it is for the red side (if they're doing traditional lanes), and the red side has much quicker access to blue for their bottom lane. S'just some examples, but... there's more to it than just dragon and nashor, y'know? Just less blatant things.

21317
... I would totes play a harvest moon type game set in something like Athas. We, like. Need more stuff like that. Rune Factory was a start, but we need... more. Steampunk, post-apoc fantasy, etc., so forth, so on. Lovecraftian influenced waterworlds. Kick it up a notch. Next week's crop will be people, selling for 14 brains to the pound. Your mate parasite wants a new jubjub bird.

21318
General Discussion / Re: Sheb's European Politics Megathread
« on: August 25, 2013, 02:22:46 pm »
The important principle is that everyone can participate if they want to, without any qualifications or other hindrances.
... y'all are better about that over in europe, then? Well. Keep it up, haha.

21319
Other Games / Re: DING DONG The Suck is dead. (G'bye GFWL)
« on: August 25, 2013, 01:53:17 pm »
GFWL v.2 came right around the time Battle.net was announced. [snip]
*confusion* GFWL seems to have launched '07... b.net started up back in '96, with diablo. Better than a decade earlier, et al. I... guess you mean Battle.net 2.0?

Rest of it seems fairly accurate, though.

21320
The elevator is not working and I'm living in the seventh floor.
...yay for exercise?
It's still a hassle time-wise. I'd use stairs more often if I wasn't always in a hurry.
... even not going very fast, most of the shorter places (2-3 stories) I've dealt with it's been faster taking the stairs. I've been making a little game of it when the chance comes along with a couple of the places I go by regularly that has elevators. I'll note when someone gets on the elevator as I hit the stairs and see who hits the next floor, first.

I haven't lost in several months, now. And I don't, like, power walk or anything. Lot of elevators are just kinda' slow.

21321
General Discussion / Re: Sheb's European Politics Megathread
« on: August 25, 2013, 01:34:06 pm »
If voters are uninformed, it's a failure of the political parties, whose proper role it is to inform people and build opinion blocks.
... problem being with that proper role that "inform people" often doesn't have a very strong correlation to "in a non-deceptive manner" :-\ Their actual role isn't to inform people, in the sense of actually giving them accurate and relevant information, it's to get votes and damn the guns. As such, that information and opinion building is just chock full of misdirection, distraction, deception, and outright lies all too damned often.

The unfortunate fact is that a functioning democracy necessarily requires a very involved and educated/informed (in terms of information relevant to effective governance.) voting base. The less of that a democracy possesses, the less effectively it functions and the more likely it is to turn into something else. Apathy, ignorance, and misinformation are three of the deadliest poisons that exist for a democratic system.

Figuring out how to improve the whole voting base is the problem, though. Disenfranchisement is nearly as damning to the effectiveness of a democratic system as anything else is. You need everyone involved, everyone interested, and everyone informed, or cracks start showing, corruption starts growing, and the whole machine stops working as effectively. Biggest issue, really, is trying to do stuff about it when those benefiting from the current situation are actively fighting improvement. We know how to find and present relevant information (when it's not being drowned out, spun so hard it ends up upside down, or actively prevented from being found), we know how to teach people how to analyze and break down that information (when it's actually being taught and the information itself isn't badly flawed), and hell, by and large we even have a pretty damn good idea how to engender interest and investment (at least if we had a good way to shut the goddamn media up and cut out a lot of the ignorance and apathy that's latched on culturally to the process). It's just getting it bloody done.

21322
Well, if the state owns you, and you are the state, then you own yourself and have a vested interest in keeping yourself healthy... right? And the state (yourself) has presumably raised you from youth, fed you, clothed you, taught you, and then given you power, power you can use both to benefit yourself (personal and national) and others who were once like you, before you became of the state. Seems fairly reasonable, as that sort of thing goes.

21323
... actually hearing the stage theme again makes this thing... even more impressive. Remixes sometimes gives me tiny tears of joy ;_;

E: Actually, watching through a speedrun of X3 is becoming a very interesting experience, re: music. I actually didn't remember pretty much any of the megaman music's original form when I got keyed into the existence of VG remixes. Going basically backwards -- hearing the original and being able to link it to what was done with the remix, instead of hearing the remix and being able to link it back to the original -- is just... neat. It's, like. I know all this music! Even before actually hearing it. Is neat!

21324
Only when it's really, really good. Stay mediocre and your eyeballs will remain in the socket.

21325
Other Games / Re: Rift (Now Free to Play!)
« on: August 24, 2013, 09:23:37 pm »
Well, I'd like to see you pick out all 4 bytes of all 4 possible colours by eye.
Since, that's what's leading me to this conclusion, it's not that these small details are similar, they're the exact same.
I... wouldn't do it by eye. Take screenshot, sample color, done. Not entirely sure that's all there is to it (I'm not really proficient with anything more complicated than mspaint... not really proficient with that, either.), but there wouldn't be much more involved. PlagiarizingCopying art assets is a cinch, really. We've got really good tools for that nowadays, and by and large they're getting better.

... regarding the game itself. I think I started downloading it at one point... wish I could remember why I stopped part way and went on to other things :-\

21326
... or rather, it did like the competition. Just, y'know, for lunch.

21327
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: August 24, 2013, 05:13:12 pm »
Wiking probably better choice. Can even pronounce it the same way, I think.

Because, y'know, vizard is a bleach reference.

21328
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: August 24, 2013, 04:59:59 pm »
Today I learned -- to, to be honest, my blunt stupefaction -- that sweet and sour sauce... y'know, the kind of reddish-orange stuff that is fairly iconic of american chinese food joints... tastes really, really good on...

... on cheese cake and cinnamon rolls. Straight up taste improvement.

21329
General Discussion / Re: Things that made you sad today thread.
« on: August 24, 2013, 09:00:08 am »
... maybe "take initiative" translates into "poisoned cookies for the supervisor"?

21330
Other Games / Re: Starbound - A flat yet infinite universe.
« on: August 24, 2013, 08:46:29 am »
Only twice, haha. AAA games have been released in worse condition :P

Seriously though, as HJ says, that's actually about right for a genuine beta state game. Some of the ones I've managed to get in with early on have honestly been less stable than that, starting off. Good beta player base (built-in via preorders), solid bug tracker, and rapid bugfixing/improvements and they'd have a wonderful environment for a good will inducing beta stage, imo, as well as the benefits of good ol' brute force bug checking.

Pages: 1 ... 1420 1421 [1422] 1423 1424 ... 1929