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Messages - Frumple

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21661
Other Games / Re: Your first Steam purchase
« on: July 22, 2013, 07:26:42 pm »
... Terraria 4 pack, back in '11. Gave one to a friend, one to ToME4's developer, and the last to B12 via giveaway.

21662
General Discussion / Re: Things that made you sad today thread.
« on: July 22, 2013, 03:17:40 pm »
Yeah... one of the nicer things about going to a professional about stuff like that is there's a good chance you've got legal protection in regards to them saying jack to anyone without your permission. There's exceptions (usually regarding illegal stuff) and it varies in severity and extent from area to area, but there's a pretty good chance that if you talk to a doctor and they talk to someone else without your go ahead, it could cost them their job (and possibly a great deal of money)... and they're very much aware of this. I personally find that a pretty strong balm for embarrassment. S'long as it's not getting out in to the wild, so to speak, whatever you end up talking about has a lot less of a chance of having social (or otherwise) repercussions.

S'nice to be able to talk to someone knowing you've got their reproductive organs in a vice when it comes to further transmission of information. Social/legal MAD can make the best of friendships.

21663
Probably won't be able to manage for today... think it'll take me somethin' like 3-4 hours from this post on the outside to finish what I'm needing to do today. I'll kick on gameranger and check if anything's going when I'm finished, but it's somewhat unlikely I'll make it.

21664
... forsaken didn't count, imo :P

Spent like half that map with a single unit... that couldn't do anything but scout. And then like a quarter running around playing some kind of ad-hoc AoS with a single hero, ha. Maybe a fifth or a sixth of it, I actually had (meager) spawns, hohoho.

Was actually kinda' sad. We started losing folks just a bit before us undead folks finally got a hold of those goddamn ashes.

... 'course, Az D/Cing may have been the only reason that happened in the first place, so... whatever.

21665
Entry fourteen shall have Why is the dog there? Why is it so tiny? What are the odds it ends up murdering every person in that scene?*

*High.

21666
General Discussion / Re: Calm and Cool Progressive Discussion Thread
« on: July 22, 2013, 05:11:40 am »
Once every human is living a virtual life without concern for the outside world, all science and engineering comes to an abrupt end.
That... is a hell of a stretch. Also a thing that just won't happen. There's always going to be some portion of our population pushing the limits of science and engineering, because they're interesting problems and our species flipping thrives on interesting problems. VR hookup, at most, just means most of the fieldwork would be done by non-humans (drones, etc.).

21667
Any thoughts on the time for it, t'day?

21668
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: July 21, 2013, 12:35:00 pm »
Today, while doing some homework, I have been gifted with the amazing knowledge that the sum of the inflation and unemployment rates is know as the misery index.

I just spent like a minute going "What" at my book, because. What? Seriously? "Misery Index?" Seriously?

I thought my homefellows in the philosophy department were occasionally jacking around a bit, and now I find out that the folks over in economics were apparently doing it even more.

Okay, so it was apparently originally called the "discomfort index" but the field has apparently embraced it to the point they're willing to use the term in homework questions so... yeah.

21669
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: July 21, 2013, 10:12:00 am »
That explanation is boring.  I demand another.
Yeah. It's one of those older, big TVs, y'dig? And it's been hollowed out and filled with sedated crack babies. Brain's part of an operation that's shipping unwanted children over the border to be used as part of illegal organ farms. But it's totes above board, sure. BF's transporting furniture. And whatever's inside it.

21670
Other Games / Re: Pick one game from Steam sale
« on: July 21, 2013, 08:00:25 am »
Bumblebump for FTL, sure.

21671
General Discussion / Re: Calm and Cool Progressive Discussion Thread
« on: July 21, 2013, 06:40:04 am »
I believe you have to distinguish between failure of a specific capitalist system (happens all the time, we may be seeing it right now) and the failure of capitalism (i.e. free market efficiency) in general.

Failure of capitalism itself, however, is not something I see on the horizon; simply because a more efficient alternative is not in sight. More efficient than our current form, yes: Get rid of national boundaries and trade barriers, combat corruption in the Second and Third world, and institute mechanisms that make producing externalities not worth it - for example a working carbon dioxide certificate market or a cigarette tax that finances the burden that smokers put on society in form of cancer etc. But the absolute failure of capitalism itself? I couldn't find an appropriate quote, but more than 150 years ago Marx prophesied that capitalism would fail with absolute certainty because of its inner contradictions.

Marxists all over the world are still waiting.
... macro market failure has happened kinda' repeatedly, insofar as you could call that the failure of capitalism. I certainly would. The major depressions over the years are kinda' case one for: When Capitalism Can't Cope. It's a known economic thing that, even outside of corruption, the signals within the market just occasionally go tits up and destabilize. Sometimes (often, maybe even usually) it can get back in shape on its own. Sometimes it can't. And without those market signals being stable and clear, the efficiency involved with a capitalist system breaks down.

The capitalist system itself is inherently unstable and will collapse if left untended. S'been demonstrated time and time again. Only reason "capitalism" is still bumbling around is because it's been married to varying degrees of non-capitalist systems in order to keep it going. There's reasons there aren't really any pure capitalist economies anymore, yeah? I certainly can't recall any off the top of my head. States certainly aren't, Europe isn't, if there's anywhere in Asia that is, it's news to me (though I hear a couple are kinda' close). Same for the rest of the world.

So... more or less, Marx was kinda' right. Capitalism did fail with absolute certainty, and was replaced with things of varying degrees of greater efficiency. Usually involving bits and pieces of socialism tacked onto a capitalist framework.

21672
As appropriate for the thirteenth entry, have
Spoiler: A botched skill check (click to show/hide)

21673
Other Games / Re: Dominions 4: Thrones of Ascension
« on: July 21, 2013, 03:08:08 am »
*coughs* The desura page has screenshots with mage paths visible on the main screen. Right under where the items would normally show, iirc.

Yes to auto-pool (particularly useful if they keep the blood hunting mechanics similar to what they are in D3), though. That and multiple-provice movement commands would be up there on my hoped-for UI improvements. Rally points would be nice, too~

I mean, an ideal for me would be able to set a commander+minion setup (with a set command for the commander to do while waiting for its troops to finish building, if necessary), and then tell it to go to X province (possibly via spell, if the commander's capable of it). And the commander'd just... start heading that way once its got the troops you queued up for it. All in pre-defined formations and everything. Double-plus bonus if you could set that on an empire wide basis, at least the formation+troop composition.

Similarly, having thug or SC templates would be goddamn awesome, doubly so if you can just click on one and it'd draw from available mages automatically. Like, you'd click on a province, click on a caster's commands, and one of them would be something like "SC Loadout" or some thematically appropriate nonsense. When you clicked on that and the desired template, the caster you're issuing the command to would do the summon, and idle mages (researching or actually idle ones, basically) elsewhere in your empire would go ahead and forge all the items you want for it. You'd have something similar for recruited critters. And you'd make the template straight from the chassis's status screen, dynamically, so you could see exactly what it'd look like at the end, as well as the full list of what your nation is capable of forging.

Just... something like that.

21674
General Discussion / Re: Things that made you sad today thread.
« on: July 20, 2013, 11:43:22 pm »
Since it's come up, I've been wanting to ask: Do any of you actually sleep well on a regular basis (no nightmares, feel rested upon waking)? Can you get to sleep in under one hour? And how often, if at all, do you wake up with splitting headaches?
Heeee. I've woken up feeling rested... maybe a dozen times in the last two decades. Going to sleep in under an hour, very rarely. Splitting headaches on waking (and waking up feeling like I was running a major fever, occasionally, in terms of heat) was fairly common until I started drinking more water (especially before bed). Sleeping cycle still leans hard toward pretty fucked up, but it's a lot better than it used to be (nevermind I just woke up from an eight hour "nap" that started at ~2 PM, ha).

Nightmares are incredibly rare these days, though. Occasionally pretty violent or turbulent dreams, but I did have nightmares pretty consistently when I was younger and there's no candle to be had. Whatever part of my brain handles dreaming seems to really like the rest of it, t'be honest.

21675
General Discussion / Re: Calm and Cool Progressive Discussion Thread
« on: July 20, 2013, 10:30:58 am »
Ha ha ha. You say that like there was anything here but automated machines. Humanity cannot be replaced by what it is :P

Now. It will likely be replaced by better machines. Which is probably good. We're pretty crap at a bunch of stuff, and foisting that junk off on stuff that's better at it is th'way to go.

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