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Messages - Frumple

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22321
Other Games / Re: Magicmaker
« on: May 09, 2013, 04:31:08 pm »
Ah... nice. Just noticed the game's music is plain ol' .ogg files. Into the music player with them!

Also, there's apparently more music than there is zones implemented. Even knowing there's more coming, it's pretty interesting.

22322
Hahaha, worry not, it's pretty easy to be horribly ineffective even after you learn the ropes :P

I think the biggest tip to be had is simply to not blow up all the enemy command stations/warp gates. Can wreck a lot more of the latter, but the former usually needs to be left alone unless you're actively intending to take the system (and you only really want to take really good systems, not just every penny-ante corner hooker system. System/target evaluation gets important!). But other than that, it's mostly just figuring out the controls and poking things. To a large extent, the game's not actually as daunting as it can first appear. "What do" is usually pretty obvious (there's an objectives list to help with that!), it's just a matter of prioritizing and figuring out how to execute said "what do"s. And sometimes just the latter, heh.

22323
General Discussion / Re: The Crossover Thread
« on: May 09, 2013, 04:11:25 pm »
I've recently been looking at Firefly fanfiction.  There are a disappointing amount of Mass Effect crossovers with Firefly. And for some reason there are a lot of HarryPotter/Firefly fanfics.
Heh. You might, at least partially, blame nonjon for that. A good one popping up, especially fairly "early on", so to speak, can bolster the amount of stuff that ends up in the same area of fanfiction. Though there's only a couple or dozen or so on FF.N. Compared to some Xover pairs, that's... not terribly many.

22324
Nothing notable to do tomorrow, which means... I can take a midday nap, today. I'm going to take a nap. Been dying for one of these things for like the last couple weeks. And now I can, huzzah!

22325
Wait, Frumple, you live in the States, right? Which one?

I've seen a fellow walking around with a walking stick a few times, if memory serves me, but it might just be coincidence or someone else with an affection for wooden walking aids.
Down in Florida. It was somewhat sporadic usage, but yeah.

22326
General Discussion / Re: The Crossover Thread
« on: May 09, 2013, 11:54:23 am »
Ooh, we're doing crossover fanfic dumps?
Gabriel Blessing writes the best Shirou. One of the best, anyway. Fate/stay x ZnT.

A Wild >Million Word Fanfic has appeared! Someone took a Ranma/XCOM crossover, and then crossed it over with a Teen Titans/Ranma fanfic. It is quite delightful. Both its parent fics are pretty excellent, too.

And then I'll stop because I'm re-reading In Flight (one of GB's fics) and don't want to spend the next hour day week remembering and jotting down all the really nice Xover stuff I've read.

... well, after throwing this one into the pile. Multicrossover (Ranma 1/2 base, sprinkling of other stuff), 1.3 million words. Probably one of the best self-insert fics I've ever read. Yes, I am saying this is a SI fic that didn't turn to utter shit.

22327
There's a simpler way to go about this.

"Ok.  So global warming isn't man-made or isn't a real problem.  I'll just let that one go.  We don't need it.  What are your thoughts on rising ocean acidity levels?  Plastic particles in the water cycle?  Habitat destruction?  Endangerment of lynch pin species around the world, like amphibians or honeybees?  These problems are just as severe, and there's no way in hell you can argue mankind isn't the primary cause of them."
Hell man, you don't even need that. The flat fact is that the stuff causing environmental damage is wasteful as a rule. Pollution and containments getting into the environment is a sign of inefficiency, both in the process producing it, in using the pollutants themselves, and in maintaining the environment in a state most capable of exploitation. You could give jack-all of a shit about the long term consequences and be in complete denial about the larger scale impact of humans on the environment and still be necessarily led to tenants of conservation and environmental protectionism that are flatly identical to measures based on a long-term view. That ideal isn't just a moral thing, it's also an engineering thing.

To a large extent, climate denial and a lot of the industrial-side shit related to it has nothing to do genuine belief, s'far as I can tell. What it really is, is some fuckers trying to make an excuse for being crap at their job and obfuscate the blatant goddamn stupidity and inefficiency of what they're doing. These are poor businessmen and industrialists trying to excuse their failings on one hand, and individuals doing frankly immoral things (being excessively wasteful) trying to hide or downplay their immorality/incapability (of figuring out a more efficient process/something to do with the waste materials) on the other.

It honestly gets kinda' frustrating. Climate change being false doesn't change the fact that many of the measures being suggested to fight it are the best choice anyway. Efficiency is one of the primary virtues. Waste, pollutants, environmental damage... those are all signs of inefficiency, of damaging that which you extract resources from to an excessive degree. Regardless as to the long term or wide scale effects, these are things you freaking fix, because it means you can improve your methodology and extend the degree of resource exploitation you're capable of. S'just... damnit, people. Damn it, and damn you. Stop being so terrible at actual exploitation, you weaksauce bastards! You're giving the word a bad name!

22328
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 08, 2013, 11:06:05 pm »
I mean, yeah, maybe we're going to flood the planet with acid or lava or acidlava or something, sure. But we're going to build you a giant golden dong bunker that's like five screens tall, fifteen screens wide, and lavishly furnished with all the most extravagant suggestive furniture we can find, first. It's just common courtesy.

22329
Apologies. It's just kind of maddening when your teacher completely glosses over known quirks and differences in human societies and paints this bizarre neo-Hegelian portrait in which humankind eats the apple of Patriarchy, gets kicked out of the pre-agricultural garden of Eden and has thereafter been working towards salvation by Empowering Identities.
Heh. That actually does sound like some of the worser stuff I saw coming out of the anthropology department. Love those guys to bits and they're trying hard, but they just popped out of the womb and even the philosophy critters are laughing at them for bullshitting too much... and us folks over the philosophy department basically have afternoon rhetoricbullshit tournaments in between the actual academic work.

Some of their good stuff is pretty good, too, but a lot of the stuff I've ran into so far has some hella' just-so problems. Definitely need to poke at the field again at some point to shake some of that bias off, but until then I'll indulge in a laugh or two :P

WHY THE FUCK I CAN'T GET A DAMN LINUX DISTRO TO WORK OUT OF THE BOX ON THIS FUCKING COMPUTER
BECAUSE LINUX WANTS YOU TO WORK FOR IT NEW MEAT

22330
It isn't the concept I dislike. It's the methodology. It needs the sort of rigor found in the natural sciences.
The better parts of it have that rigor. Some parts don't (they're steadily getting replaced by the parts that do), but again, look at early psych, or early natural sciences. Sociology as a developed field is still incomplete and quite young, but it's come a long way and it's getting further by the day.

I'm not in the field, but I've been through a few (mandatory, for the schools in question) classes and talked with folks both in and in communication with people in the field, and... the actual methodology that sociological experimentation is supposed to be using is least as rigorous as psychology (The fields are pretty well connected and often work together. Something like half of the major experimental tools sociology uses is literally identical to psychological experimentation. Same methodology, same experimental procedures.). From what I've seen, a good chunk of the folks pioneering the field in the academic world are pretty on the ball.

So... maybe the experiences here are different, but t'me you seem to be talking about something that's not actually sociological study :-\

The simplest solution is to walk at twice the speed of everyone around you, bulky headphones on, loud music going, vacant thousand-yard stare on your face. It's always worked for me, anyways. If someone offers you a free bible, either accept it with a smile and a "Hail Satan!" or awkwardly sign it while muttering that you don't normally do this for fans.
... I think the most I've been accosted on a campus was the time or two folks inquired about my walking stick. Note: No innuendo. My walking stick is just kinda' awesome and draws adulation and inquiry.

22331
Rage: Sociology is not real.
... what?

I mean, don't get me wrong, sociology's still pretty young. But if it's not real, neither is psychology, and going down that path is starting a long damn trip going through the "hard" sciences that ends up back at philosophy and philosophy promptly shrugging its shoulders and going, "Nah, sorry dude, we're all unreal here, too."

Sociology's done some pretty good academic and practical work, so far. Still got some "figuring out what the hell we're doing" jitters, but it's no anthropology (I jest, partially, though anthropo's even younger and more confused as to wtf it's doing) and it's got some solid things going for it.

22332
General Discussion / Re: Things that made you sad today thread.
« on: May 08, 2013, 09:12:54 pm »
Because those words don't have the precise sense I need, so I might as well circumlocute so that, at the very least, the reader won't be misled.
Use the word in the other language and italicize it. Problem solved!

Because damnit Vector, if whoever the fuck translated War and Peace can get away with that shit, so can you.

Swear to Zeus, half the reason I never into a triple digit page count with that book is because like a third of the damned thing wasn't in english. And that's the translated version! Maybe I just had a bad version, I'unno. But somewhere around page twelve I got tired of staring at a page and realizing if I actually wanted to know what the hell was going on I was going to have to break out three different X to English translation books.

"Warning: You must be this polylingual (English, French, Russian, German) to ride the Tolstoy Train."

E: Also, remember, this is English you're dealing with. If you're not blatantly stealing words from other languages, you are betraying the spirits of your ancestors. Do you want your great-great-great-great-great-grandparents to be disappointed in you? No? Then you've got a language to shanghai for your own amusement. To facilitate this process, I am offering alley access and a blackjack for a very affordable rental fee.

22333
Other Games / Re: Starbound - A flat yet infinite universe.
« on: May 08, 2013, 08:54:27 pm »
No can do, cap'n! The graviometric vector coupling can't take anymore stress!
Ha ha ha. The joke in this one is that there's more verbs in the second sentence than seems immediately obvious.

22334
Addy, addy, ADI the Adder.

Sure. Is good. Nice and poisonous, as the best things are.

22335
Remember, though, before all the turrets were destroyed, they destroyed the command. Even if we built the spire stuff, the destruction of the command would disable everything.
No, no... or shouldn't, anyway, not if you had supply in an adjacent system. Most things still function as long as you've got supply (building up in a cleared but unclaimed system is a fairly common tactic, from what I understand. Some folks apparently just wreck the warpgate and leave the AI command center, and then just build a little fortress in the system.), but especially turrets. A real trick would be to get a joining fellow to park their core in the system, I think, and then just run it around the outer edge of the system fleeing from everything or something. Might be worth a try, anyway~

More forcefields around the command center probably wouldn't hurt, though. Go ahead and stack five or six on there, and then park your shipcap of riot starships on top, too. Fun times! There's a lot you can do when you're piling the entirety of your resources into a single system. (And as for expansion, that's what friends are for! They clear it out, you build the colony ship.)

Fortifying the supply giving backup system a bit (especially against stuff that would slip through the main fortress system) isn't a bad idea, though.

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