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Messages - Frumple

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22471
That's always the squiggly bit, innit :P

The games so far have been pretty fluid, just Yg throwing up a game and folks streaming in and out, new games popping up as we lost/gained people. Ended up discarding a game or two, but making saves for the ones that rolled better, for whenever the stars align at a later date and all the players can get together again.

So, uh. Whenever whoever starts up a game and calls folks in? I'm intending a short-ish shopping trip somewhere between 5 and 69 and 10-ish AM (GMT -6. Sunrise, basically.) but I'm clear for probably 36-48 hours after. Maybe most of next week, honestly.

... though I do have to, like. Eat and sleep and suchlike, heh. I probably can't host, though. Connection's alright, but it's not exactly impressive (and my computer less so :P).

22472
Frumple can probably be easily convinced. Don't have anything planned but a wee titch of shopping probably t'morrow morning.

22473
General Discussion / Re: Things that made you sad today thread.
« on: April 26, 2013, 02:12:14 pm »
I think I've got a way to keep the Descanites happy.

So what we do is this: First, we /extend/ your brain. We build a copy of your brain, but instead of just booting it up, we HOOK you to the copy somehow, so you can the copy are sharing information.

So basically, it's all you, one consciousness, but you've got a redundant copy of all the data. I think you'd agree that this is still you, right?
This is where Frumple would want it to stop. Barring more copies, at least. Many bodies, one mind. Yes, yes. Could get so much done! And do so many things! Including each other, heeheehee.
Though digital or purely mechanical copies would be fine, if that'd cut down on resource issues. Partial connections would be neat, too, so you could have semi-independent copies that could still "check in", so to speak, or body-swap with or somethin'. I want me-drones. Pseudo-AI minions would be cool, too. Something along those lines. Multi-tasking aids par excellence. And think of the comedy routines!

22474
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 26, 2013, 10:24:26 am »
Political, legislative, economic... bad press means less profits, generally, and some of the press that could be coming from down there is really damn bad. At least if you're talking about what pressure would be exerted on the companies if awareness increased. We've actually had a couple cases, iirc, where states-based companies were basically hung by the court because of some of the shit they've pulled south of the border, but from what I recall they only really got pushed down by the law after it got a bit of news coverage. Public awareness makes it harder to get away with stuff, so public awareness has a hefty chunk of mitigation thrown toward it. Wheels are easier to grease when constituents aren't looking :-\

22475
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 26, 2013, 09:50:22 am »
Pretty much, yeah. I think coverage is a bit better in Europe and some other areas, but in the states at least there's basically a media blackout in relation to most news coming from central/south america. Stuff generally just doesn't get covered unless it's something like a natural disaster, from what I've seen. Maybe a bit in relation to drug trafficking, but even that tends to be downplayed or muted (at least in relation to their "side of the fence", so to speak.).

I'd call it weird, but considering how badly USA based corps are fucking with things down there and how much pressure they exert to keep things on the down low, it's not actually very surprising. There'd probably be a fairly large increase in pressure on them if we were actually getting more thorough media coverage of the area.

22476
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 26, 2013, 01:35:11 am »
Ehn. Yeah, I was young and not there for very long (just a few hours), but I still pretty vividly remember the outskirts of one of the towns/cities close to the border, down there. Place looked like somewhere that'd been hit by a nuke or somethin'. Couple miles worth of shanty town, iirc. Cardboard shelters and suchlike. Realize the states have stuff like that, too, but we tend to hide it better up here :-\

USA's got its problems, but it's a bit of a land o'milk and honey in comparison to that. Maybe it wasn't representative of the whole country, but...

22477
Odd. But yeah, try this link, which is the direct link from the site. If that doesn't work, give here (upl.co link) or here (depositfiles, since mediafire has apparently turned into ass since the last time I used it.) a try. Anyone uninterested in those sources and with a better upload service to use is welcome to make suggestions, heh.

22478
Still working for me. I could probably throw up a mediafire or something mirror for the game's .zip, if you're interested, though.

E: Though... maybe after I take a nap, since I'm apparently sleepy enough to be incapable of spelling throw correctly :-\

22479
General Discussion / Re: Speculation/WMG Thread
« on: April 25, 2013, 10:50:28 pm »
Yeah... I've not exactly delved deep into SB, but it's seemed like a fairly decent community when I've brushed up against it. Their creative writing section has drawn in a good number of pretty solid writers over the years, heh.

22480
Frumple, man, how do you keep finding these games? Seems like you play every major and minor roguelike out there  :o
I've got the magic touch. *hip thrust* Un. *hip thrust* Ah!

... seriously though, it's mostly just been a matter of RSSing roguebasin's news section (much less of a pain in the ass before spammers starting hitting the site :-\), swinging by roguetemple's forum occasionally, and a bit of checking out roguelike developer's posts and whatnot from time to time. I think I found DBT while reading something or other about either Dungeon Monkey Unlimited or... another party-based roguelike that was cross released on the Mac not too long ago, the name of which I'm forgetting (it was also pretty awesome!). Then I'll at least try, well... most of what I run in to. I haven't played every major and minor roguelike out there... just a large majority of them, at least a little. S'a lot of really neat stuff out there.

Quote
Downloaded it, I don't have the time to play it properly, but I love TBSes and squad games, so I'll give it a proper try tomorrow. Everything seems to take way too many clicks, though.
Yeah... it's pretty clicky, honestly. You can hold down the mouse on the little arrow thing in auto mode to make that go faster, at least, which is something. It hasn't been too bad once y'get used to it, for me, though. Double-clicks seem to speed up a lot of things a little.

@FFS, yeah, there's not much in the way of shortcuts at all. I think you might be able to enter through a few things, but that's about it, iirc. Definitely a bit of a weakness, t'be honest. Do think there's some particular way or place you can click to default to no action, though. Just... forgetting what it is, bleh.

22481
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 25, 2013, 03:00:48 pm »
EDIT: Huh, actually did a youtube search, figured it would sound far sillier than it actually does. I'm not a connoisseur of rap music by any means though.
Protip: Not being able to understand what the hell they're saying improves (sometimes exponentially) rap songs something like 110% of the time.

... well, maybe slight exaggeration. It's in the upper nineties, though. It's kinda' like opera in that respect, honestly.

22482
Other Games / Dungeon Bash Tactics - Party-based 2d Dungeon Crawler
« on: April 25, 2013, 12:44:13 pm »
Before anything else: Link.

So, what it is!
Quote from: The website
Dungeon Bash Tactics is a free single-player turn-based mouse-controlled, random dungeon, loot & leveling game with a minimalist plot. It's somewhere between a Rogue-like and a Japanese tactical RPG.

And, ah. There's... not much else to say? It's a neat little game, easily playable in coffee break time chunks. You run around in randomly generated dungeons murdering the inhabitants and looting everything, occasionally doing little quests of the find-foo-kill variety. Very straightforward, but still with enough moving parts to be interesting and tough enough enemies to pose a degree of challenge. There's even an auto-fight function to speed things along (though it's rather stupid, heh.).

It scratches the top-down 2d party & turn-based dungeon crawl itch a little, and so I figured folks might be interested!

22483
Nor I. By the simple expedient of having never used it, dohoho.

... I don't have a microphone, though.

22484
General Discussion / Re: Things that made you sad today thread.
« on: April 25, 2013, 12:01:28 am »
Yeah... mostly a choice between worms getting it or it maybe being something more useful to our species than a spat of fertilizer. Probably end up as the latter anyway, but might as well get something good out of it before it turns back inta worm shit.

Do need to look in to what lets you throw the whole shebang at 'em, though. Organ donor's easy, but I'm not entirely sure about the procedure required to donate the whole corpse.

22485
General Discussion / Re: Things that made you sad today thread.
« on: April 24, 2013, 09:56:14 pm »
Presumably so you don't end up a blind, snotty, sneezing, dead wretch.

Though I'm not actually sure how capable general pollen/etc. allegeries are of turning fatal. So maybe it's just to cut down on frequency. Better only once or a handful or times than 24/7 for several months straight, quiaff?

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