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Messages - Frumple

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22951
General Discussion / Re: Google Announces Closure of Reader
« on: March 14, 2013, 11:28:22 am »
Tremendously useful, that's what! Though I guess there's a more mainstream feed aggregator whatsit or something? I'unno. 'Till it stops working I don't really intend to find something else.

But yeah, I just use Opera's built in RSS feed thingy. I thought google reader was its book thing, not some sort of RSS feed. Didn't even know google reader existed.

22952
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: March 14, 2013, 11:23:11 am »
Dream scenario decides to give out level-ups for the attack persona thingies. Subconscious goes: "Hold up there, chap. That's not a level-up ding. That's a train horn." Wake the the rest of the way.

It is indeed a train horn. Et tu, reality?

22953
Pretty sure the tricks that let you live off internet poker get you kicked out of actual casinos. 'net poker is by and large a numbers game more than anything. Mathy folks need apply.

I've met a couple of 'em, too, actually.

22954
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: March 14, 2013, 03:52:51 am »
Heh. Rough short answer is pretty much everything not you has base 10 infravision. Easiest way to deal with the shade is dig through wall directly above 'im, usually. If you're going the long way, though... iirc, it's the. Let me go check. Yeah, just past the little indent thingies on the far ends. Just, on the opposite side. Once you're a square past that mark, the shade can see you and will nuke you within a couple turns. You can run and try to turn the corner (you'll get freeze'd once. Wild off, keep moving.) or charge forward. Corner's usually the better idea, should be able to heal off the freeze damage before the shade makes it to you.

Or, put this way:

22955
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: March 14, 2013, 03:38:18 am »
More... diversifies. It does slump a little in the mid game, but then the crazy caster artifacts and suchlike start rolling in and you facemelt entire levels an'crap. Plus you're basically unkillable because of all the ridiculous utility and defensive measures magi get access to. They're a little insane, really.

Though yeah after a bit the triple beam combo will stop killing everything in one volley. Eventually you might even need more than two! At which point you've got other stuff you can use like layered AoE doom fields et al.

22956
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: March 14, 2013, 03:27:53 am »
Third tier boom talent makes the huge AoE nuke do absolutely nothing to allies when maxed :P

Plus some resistances, which isn't terrible. Mostly it's just so you can drop the eff off huge explosion right on your head and give no flips.

And golem bombing stuff around corners is pretty normal, yeah. Expected to a degree for higher danger stuff, though it used to be a bit abusive. I think the AI changes to mitigate the amount that screws with the AI has been implemented with the latest version, anyway.

But anyway... golem'll sweep good chunk of the early game, then later on (mid, late mid) the amount of damage it can do just starts dropping off. Still fairly tanky and it still lays on enough hurt to tilt some odds your way, but you need the doomdakka from the alchemist to really make things work at that point (and fine control of the alchemist itself to keep the alchie from going splat, to the degree that later in the game controlling the golem when something's in LoS of the alchie is basically suicide). Fire alchemy's not terrible, especially supplemented with channel staff and the golem, but if you really want to throughput the pain bombs are still where it's at. They're just entirely too sexy >_>

You want to do something unexpected, leave the ranged at the door and go full golem/staff melee. That would be delightfully ridiculous (you'd die horribly.).

22957
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: March 14, 2013, 02:55:56 am »
S'not a very safe way, heh. And it'll get chu killed eventually. Tac AI's not quite stupid, but it's pretty far from smart and quite terrible at managing sling/arse extraction methodologies appropriately. And it's what's controlling your alchie while you're running around as a golem. Which is to say eventually your arse will enter sling and the AI won't have any clue how to get it out, whereas you might be able to.

But hell. If it's working for you. Let it work for you, y'know?

Alchies... alchies still just bomb everything to hell and back, I think. 5/5/5/0 explosive admixtures, throw bombs, do whatever. Channel staff or fire alchemy or golems... whatever. LoS bomb of doom does not care. Everything goes boom.

22958
I'll admit, I chuckled at one of the comments.
Spoiler (click to show/hide)

Though yeah, didn't really grok what was going on even after skimming through the comments. It is a mystery to everyone.

22959
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: March 13, 2013, 09:40:42 pm »
New version? New version.

Quote from: Release highlights
Improved UI, notably the chat, allowing you to join custom channels, read multiple channels at once, ...
New spell effects
The Oozemancer: a new class, inherently antimagic, dedicated to protect Nature against the assaults of arcane forces
New zone: the sludgenest
A huge list of improvements to many classes and features!

Spoiler: Expanded changelist (click to show/hide)

Current opinion: Slime spit is hilarious horseshit and I'm loving it. Will play more.

22960
General Discussion / Re: Monogamy?
« on: March 13, 2013, 08:51:25 pm »
Something something gestation long youth period something, iirc. Near equal ratio of genders apparently provided for a near-ish optimal child/provision ratio or some crap like that. Or so the last word on it I remember hearing is.

It's important to note that pretty much every attempt at explaining whatever caused evolution to do what it did is essentially and almost 100% complete and utter just-so bullshit. The root and actual answer is we have no goddamn clue and absolutely zero means or even the possibility of obtaining the means of finding out to any degree to even approach reliability, nevermind reach it. Fun storytelling, not science in any meaningful sense.

We know or can know what happens, we might be able to figure out what causes it to happen (i.e. map the genome, etc.), but we have no bloody chance nor method of obtaining a chance to figure out what caused things to originally fall into that pattern.

P.S. Evo psych can suck it.

22961
General Discussion / Re: Monogamy?
« on: March 13, 2013, 08:42:57 pm »
Yeah... if you were going for maintaining ratio parity, you'd end up with things like a 3/2 or 4/3 group or whatever, probably.

22962
... fried rotisserie chicken competition?

22963
Not actually quite that clear cut. It's a close heuristic, but there's still annoying exceptions. Like a few birds. There's one particular set where one group can interbreed with another, that that second group can breed with a third, but the first and third can't. And then it does this extended geographical chain of similar action. You've got a problem when you say A = B, B = C, and A ~= C. Dunnit work.

Point being that we're still kinda' trying to figure out exactly what the hell a species is, last time I checked. Maybe they managed a better measure in the last few years, I'unno.

22964
General Discussion / Re: New Pope
« on: March 13, 2013, 02:22:44 pm »
Fransiscus actually. I dunno why you silly English always want to cut the names short.
Names of more than two syllables are to be culled to a more functional length.

This is actually a law hidden somewhere in the Guidebook to Functional English, the ultimate text of English linguistic methodology that exists only in a stat of quantum nonexistence flux and yet still dictates the weft and flow of the English language.

22965
General Discussion / Re: Calm and Cool Progressive Discussion Thread
« on: March 13, 2013, 04:15:26 am »
That last bit's actually a known phenomena in the field of sociology (and probably psych, too), though I forget exactly what it's called. Or if it has a particular name or something... probably, but eh. But yeah, folks tend to single-dimensionalize, if you will, people that aren't them or theirs. Naturally, if it happens to them or people they're close to, the tune changes and it's a complicated situation and there's lots of reasons for X or Y to happen and etc., so forth, so on. It just seems like it's rather difficult for a lot of people to make the connection that there's that sort of complicated situation for... well, pretty much everyone.

It's a tendency that's possible to break, but it takes training of some sort for most people. S'one of the reasons teaching psych/sociology (and quite possibly the mechanical aspects of philosophy -- rhetoric, logic, analysis) to folks is generally a pretty good idea, though the general youth of the former fields makes anything systematic still difficult to implement.

On the personal level, something in me's broke and I've never really been capable of feeling anything positive from that sort of spite. Other folks seem to get some kind of charge from certain negative emotions or demonizing other people and I just... don't. Haven't been able to. Don't exactly miss the capability but it makes comprehension hard at times :-\

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