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Messages - Frumple

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23386
For f*ck's sake, why does everything need to be so loud and obnoxious now-a-days?
Because apparently the trick to pushing drugs useless trinkets is to be really loud about it, and if people aren't buying obviously the way to connect to them is to be even more fucking annoying so they'll spend money shut you up!* Or at least something along those lines is what goes through the head of the bastard whoresons people (who pay the people) in marketing. I guess.

*In reality it's more like assault charges are about the only thing stopping us from  hunting these buggers down and feeding the frakkers their tongues. Or maybe it's just me, I'unno. I've reached the point where I hate TV (and mainstream ad-supported media in general) with an absolute frothing passion.

23387
Honestly... sounds kinda' like Herzog Zwei, but that's considerably older than PS2 (and I don't think it had planes for units... or voices). You might check this TVTropes page in the video game section, if no one has a more direct idea of what it was.

23388
Play With Your Buddies / Re: Let's Play Tales of Maj'Eyal
« on: January 22, 2013, 04:10:07 pm »
PMs are pretty neat, yeah. They run off Paradox instead of mana, which is... hrm.

Base rundown of paradox: Casting spells generates paradox. There's no (hard) limit to how much paradox you can have. However, the more paradox you have over certain thresholds, the more likely things will go tits up and you'll blow yourself to kingdom come, or achieve something functionally equivalent to that.

Moreover, most of your spells power (and occasionally other things, like duration, etc.) scale with paradox -- the higher your paradox, the more damage you do... and the more likely your spell's going to explode in your face instead of the enemy's. Paradox magi (and their more physically inclined kin, the temporal wardens) are therefor all about risk management, right down to their primary resource. Do you keep paradox low to avoid potential mishaps or let it scale on up and blow everything away (including, occasionally, yourself) with paradox boosted doomspells? A happy medium, perhaps? It's up to you, and how lucky you're feeling that day :P

PM talents also get pretty interesting (they're in the chronomancer metaclass for a reason ;D) but I'll leave details as to that for if Dr.F decides to run one.

23389
Recycling center in this county's not open today. Perhaps relatedly, we appear to no longer have a single goddamn recycling bin anywhere in this goddamn county. Apparently because people were offloading non-recyclables into the things, or at least that's the bullshit excuse the town hall gave when I called and asked where the hell to take this stuff.

Not giving up, yet -- I'll drive the damn plastics to the nearest actual city when I head that way in a day or two, if it comes to that -- but this is starting to piss me off a wee titch. It's shit like this that's why we're going to end up with our planet a burning hellpit in a few millennia.

23390
General Discussion / Re: Calm and Cool Progressive Discussion Thread
« on: January 22, 2013, 10:56:42 am »
Unusual cognitive processes can often benefit many lines of study. Fresh mind, subtly different set of physiological cognitive underpinnings, etc., so forth, so on. All things being equal, having another sentient that genuinely thinks (in a neurophysical sense, i.e. the wiring is actually different) differently brings with it the potential to benefit many endeavors. No guarantee, of course, but the possibility's there.

Annd somewhat ninja'd.

23391
Play With Your Buddies / Re: Let's Play Tales of Maj'Eyal
« on: January 22, 2013, 10:26:07 am »
adventurer = true :P

More directly, they unlock after you've won the game. If you've done that before, I recommend just hitting the allow_build.profile, since the unlock condition doesn't seem to be via achievement and thus doesn't recognize victories that occurred before the unlock condition was implemented.

The adventurer gimmick is pretty simple, for those unaware. You start the game with seven category points (eight if cornac) and every talent tree in the game (except antimagic, I think) locked at 1.0 mastery. Then you pick your poisons and go balls out. Golems and psi-wielding was fully implemented in the last version or so, too. S'good stuff.

23392
General Discussion / Re: Calm and Cool Progressive Discussion Thread
« on: January 22, 2013, 10:14:55 am »
Only thing man was not meant to do is what man can't.  Or possibly what man decides not to do. Only thing dictating mankind's actions is the laws of physics and our own bloody selves.

As for the cloning... be neat if it works. Doubtful it'll go anywhere or if there's any general benefit from having the lesser sophant around again (for either group, because if there's anything our innate xenophobia wants to have around it's an actual other species ::)), but hey, one way to find out! The eternal experimental endeavor: Poke it with a stick and see what happens.

23393
... strange thing to open up your time here at B12 with.

It's worth noting that the DotA2 thread has had a pretty much open invitation to more or less anyone interested in a DotA2 key to drop a line in the thread asking. There seems to still be plenty of spare keys floating around and we're more than willing to just give them away, no need for trade or anything.

23394
General Discussion / Re: The Crossover Thread
« on: January 22, 2013, 12:31:37 am »
No one here's ever watched Farscape?
A little bit! Like. A decade ago.

... I don't remember any of it. I only vaguely remember the image of that dude in the bondage getup. I think there's a few good sized Xover fics involving it, actually. But I've never read them.

Da fuq was that? Buncha girls in swimsuits with airplane legs? With magic?
Every time I think I hit the weirdness limit, I find something new.
Oh gods, please don't tempt people to one-up Strike Witches. It's not a difficult task but the further people go along those lines the closer the thread gets to being locked.

I forget if SW had any redeeming aspects, t'be honest. Mostly yuri-flavored fanservice/fetish appeasement was my initial appraisal, but I never really watched much so... maybe it got better. The world's made worse base material worthwhile, so... I'unno.

23395
Play With Your Buddies / Re: Let's Play Tales of Maj'Eyal
« on: January 21, 2013, 10:49:42 pm »
Dwarf brawler seems reasonable for an initial start. Gutpunch the world, midgetman.

Out of curiosity, any possibility of an adventurer run or two at some point? The class, mind, not the difficulty. I like me dem adventurers, heh. Completely and utterly unbalanced, but delightful anyway.

23396
General Discussion / Re: The Crossover Thread
« on: January 21, 2013, 10:15:07 pm »
... honestly, I could kinda' see those two chillin' together or something. They're both actually pretty darn smart (from what I recall) and, despite some impressive cultural differences, more or less agreeable on a lot of points. Then again, slide some highlander into that and bam, modern day conan meets conan. What the deus happens from there I have no damned idea, but...

Alternately, just do a cross-temporal/dimensional changling swap and see what sort of thing nurture does to their natures, huhuhu...

23397
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 21, 2013, 02:10:49 pm »
Glee is a nice emotion. It's... something else, these days?

23398
General Discussion / Re: American Politics Omnibus Megathread of DOOM
« on: January 21, 2013, 01:49:29 pm »
There's also the problem of things like insurance benefits. There's no reason not to extend filing jointly, but you don't want five people marrying someone for the health insurance.
Why... why not? If a group wants to join together legally for financial benefits, I don't necessarily see an issue with that. Plenty of people today still marry (or stay married) largely because of the economic aspect... and as long as the economic and legal parts are so tightly (and exclusively, in areas with asymmetric civil unions) entwined with marriage, I don't see that changing.

I actually know a few people that have married basically strictly because of health benefits -- hell, if it wasn't because of that and a few related things, my mother and current step-father would have never married. He didn't want to remarry out of respect to his previous [deceased] wife, she was cool with it. Outside of the legal aspects, their relationship didn't change a damn bit because of the existence of a piece of toilet paper legally recognizing their relationship. Seen plenty of cases where people stayed married (often despite pursuing relationships outside of the marriage and/or ceasing to cohabit) for the legal or economic benefits, especially when there's children involved.

Well, some rights have to be doled out (child raising, visit right in hospitals, that kind of things.)
Revised guardianship/dependence laws would cover the former, formally and fully implementing living wills would cover the latter. From what I've seen, marriage on the legal side actually complicates things more than a more modular, if you will, set of systems would. Redistributing the legal aspects of marriage is a solvable problem. Not trivially solvable, because the legal aspect is a bit of a mess from what I understand (due largely to square peg-round hole things related to the issues of attaching so many legal riders to a social status), but solvable.

23399
General Discussion / Re: American Politics Omnibus Megathread of DOOM
« on: January 21, 2013, 04:46:52 am »
When i say both ways, you don't see many woman having multiple husbands. Bear in mind, this was in Africa, and the jealousy and such like mentioned are too real. People do appear to deal better with monogamy.
Eh. Relationships where one woman has multiple male partners isn't entirely uncommon from what I've seen (if not exactly common either, to be fair), though ones where everyone's aware of everyone else is... somewhat more rare (though given the taboo against polyamory in my country, that's not exactly surprising). And it does seem somewhat uncommon for that sort of relationship to become something longer term, but there's probably more social pressure involved there than anything inherent to the arrangement. A stable relationship is a stable relationship, regardless of the number of folks involved, and what makes a stable relationship has consistently varied wildly depending on the individuals involved and their situation.

Regardless, "dealing better with monogamy" doesn't exactly necessitate dealing well. Most monogamous relationships fail at some point, either amicably or otherwise. We don't seem to be making them taboo or illegal because of that, y'know?

23400
General Discussion / Re: American Politics Omnibus Megathread of DOOM
« on: January 21, 2013, 04:30:47 am »
From my mothers experiences, i can second that polygamy rarely works in practice. It doesn't help that it rarely works both ways either, at least so far.
*scratches head* From what I've seen, you could replace poly- with mono- in that sentence and still have an accurate statement (possibly even a more accurate one). Depends to a degree as to what heuristic you use to measure a relationship, though.

About the only remotely genuine argument I've seen related to opposition of polyamorous marriages has been legal. It's true that adding additional variables would make the legal aspect of marriage that much more complicated. It's a issue that could be solved, methinks, but it'd take a lot of work and further complicate an already annoyingly complicated process.

Now, t'me that just means it's probably a good idea to get around to reworking our legal concept of marriage, but eh.

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