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Other Games / Re: Starbound - A flat yet infinite universe.
« on: January 13, 2013, 03:51:25 pm »
Honestly, if they were going to implement space whales in a gameplay-impacting manner, they'd probably use them as an excuse to make organic looking battle arenas.
Which I could dig. Could do a whole series of spaceborn superfauna -- possibly even having the arena construction algorithms, and perhaps other aspects of the battlegrounds, take their outline from the procedural monsters. Attacks and movement types of the critter its based on could change arena hazards and stuff like gravity or whatever. There's a lot you could do with that, really, and it'd be a pretty neat tie in to have some of your "asteroids" actually be supersized versions of something you've already encountered on land.
Which I could dig. Could do a whole series of spaceborn superfauna -- possibly even having the arena construction algorithms, and perhaps other aspects of the battlegrounds, take their outline from the procedural monsters. Attacks and movement types of the critter its based on could change arena hazards and stuff like gravity or whatever. There's a lot you could do with that, really, and it'd be a pretty neat tie in to have some of your "asteroids" actually be supersized versions of something you've already encountered on land.
I don't think there's anything particularly meaningful stopping supes from time travel or whathaveyou if he really feels like it.